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Solar Transformer MH3

Other printings of "Solar Transformer": DRC #137 MH3 #211 MH3 #519

Card

id53875
artistMike Bierek
artistIdse5f52ef5-1a2e-4128-90b0-ccc71cd47ea7
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank3426
edhrecSaltiness0.03
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}
manaValue2
nameSolar Transformer
number211
originalPrintings
originalReleaseDate
originalTextSolar Transformer enters the battlefield tapped.
When Solar Transformer enters the battlefield, you get {E}{E}{E} (three energy counters).
{T}: Add {C}.
{T}, Pay {E}: Add one mana of any color.
otherFaceIds
power
printingsDRC, MH3
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMH3
side
signature
sourceProducts{'foil': ['1af73395-a2f4-5cd6-b941-afa07b4821a2', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f'], 'nonfoil': ['79e6854a-4a2e-5236-b546-54597f979c71', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f']}
subsets
subtypes
supertypes
textThis artifact enters tapped.
When this artifact enters, you get {E}{E}{E} (three energy counters).
{T}: Add {C}.
{T}, Pay {E}: Add one mana of any color.
toughness
typeArtifact
typesArtifact
uuid6e9099be-3ffd-504c-bcfe-7c7296463e30
variationsea7e2411-f22c-5539-b552-70182906a6ac
watermark
setNameModern Horizons 3

Identifiers

id53875
cardKingdomEtchedId
cardKingdomFoilId297171
cardKingdomId296564
cardsphereFoilId
cardsphereId121556
deckboxId91521
mcmId772233
mcmMetaId435432
mtgArenaId91062
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8395fd10-50c8-51c7-be4e-4e9abdff1912
mtgoFoilId
mtgoId126441
multiverseId662363
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb87315b3-d3a3-4eef-8a20-90587b36f551
scryfallIllustrationIda545735b-f385-4f46-9b90-567a384299a5
scryfallOracleIdcb377c27-39a6-42b4-8c89-80a9a2350e81
tcgplayerEtchedProductId
tcgplayerProductId552865
uuid6e9099be-3ffd-504c-bcfe-7c7296463e30

Legalities

id53875
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid6e9099be-3ffd-504c-bcfe-7c7296463e30
vintageLegal

Purchase URLs

id53875
cardKingdomhttps://mtgjson.com/links/a1c663a2ba68984d
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/946ea35b47d6edab
cardmarkethttps://mtgjson.com/links/b33c704269d386f5
tcgplayerhttps://mtgjson.com/links/31668b1c43ac57ba
tcgplayerEtched
uuid6e9099be-3ffd-504c-bcfe-7c7296463e30

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified日能转换仪神器日能转换仪须横置进战场。
当日能转换仪进战场时,你得到{E}{E}{E}(三个能量指示物)。
{T}:加{C}。
{T},支付{E}:加一点任意颜色的法术力。
664015
FrenchTransformateur solaireArtefactLe Transformateur solaire arrive sur le champ de bataille engagé.
Quand le Transformateur solaire arrive sur le champ de bataille, vous gagnez {E}{E}{E} (trois marqueurs « énergie »).
{T} : Ajoutez {C}.
{T}, payez {E} : Ajoutez un mana de la couleur de votre choix.
663071
GermanSolarumwandlerArtefaktDer Solarumwandler kommt getappt ins Spiel.
Wenn der Solarumwandler ins Spiel kommt, erhältst du {E}{E}{E} (drei Energiemarken).
{T}: Erzeuge {C}.
{T}, bezahle {E}: Erzeuge ein Mana einer beliebigen Farbe.
662599
ItalianTrasformatore SolareArtefattoIl Trasformatore Solare entra nel campo di battaglia TAPpato.
Quando il Trasformatore Solare entra nel campo di battaglia, ottieni {E}{E}{E} (tre segnalini energia).
{T}: Aggiungi {C}.
{T}, Paga {E}: Aggiungi un mana di un qualsiasi colore.
663307
Japanese太陽光変換器アーティファクト太陽光変換器はタップ状態で戦場に出る。
太陽光変換器が戦場に出たとき、{E}{E}{E}(エネルギー・カウンター3個)を得る。
{T}:{C}を加える。
{T}, {E}を支払う:好きな色1色のマナ1点を加える。
663543
Portuguese (Brazil)Transformador SolarArtefatoTransformador Solar entra no campo de batalha virado.
Quando Transformador Solar entra no campo de batalha, você recebe {E}{E}{E} (três marcadores de energia).
{T}: Adicione {C}.
{T}, pague {E}: Adicione um mana de qualquer cor.
663779
SpanishTransformador solarArtefactoEl Transformador solar entra al campo de batalla girado.
Cuando el Transformador solar entre al campo de batalla, obtienes {E}{E}{E} (tres contadores de energía).
{T}: Agrega {C}.
{T}, pagar {E}: Agrega un maná de cualquier color.
662835

Rulings

datetext
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.

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