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Souvenir T-Shirt UNF

Other printings of "Souvenir T-Shirt": UNF #192 UNF #478

Card

id97683
artistMichael Phillippi
artistIds3bda7dbe-1d9f-47c6-95ce-d283859ffab1
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank29566
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny1
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}
manaValue3
nameSouvenir T-Shirt
number192
originalPrintings
originalReleaseDate
originalTextGear Up, sponsored by Wizards of the Coast — As Souvenir T-Shirt enters the battlefield, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results.
Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second.
Equip {4}
otherFaceIds
power
printingsUNF
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampacorn
setCodeUNF
side
signature
sourceProducts{'foil': ['82b12384-1c83-548e-8866-7563857f09b6', 'c9e902a8-2f70-54d5-b8a5-ddc8361df6e5'], 'nonfoil': ['c9e902a8-2f70-54d5-b8a5-ddc8361df6e5']}
subsets
subtypesEquipment
supertypes
textGear Up, sponsored by Wizards of the Coast — As this Equipment enters, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results.
Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second.
Equip {4}
toughness
typeArtifact — Equipment
typesArtifact
uuid2373c2da-2ac0-56fe-abeb-03f7a0bb4a0f
variationsf9aa7c14-999f-5437-9435-b7ee2a776bf6
watermark
setNameUnfinity

Identifiers

id97683
cardKingdomEtchedId
cardKingdomFoilId267341
cardKingdomId266865
cardsphereFoilId93246
cardsphereId93196
deckboxId68713
mcmId677089
mcmMetaId412617
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9cfd1880-0f04-59a0-b1d6-9fa53b83199e
mtgoFoilId
mtgoId
multiverseId580822
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId267c468d-7faa-43f9-8221-1640c76403b9
scryfallIllustrationIdf08ef320-368d-4aee-8d0c-a45b60545fce
scryfallOracleId66eb64f5-5e04-454e-b768-7a5771f441a0
tcgplayerEtchedProductId
tcgplayerProductId287822
uuid2373c2da-2ac0-56fe-abeb-03f7a0bb4a0f

Legalities

id97683
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid2373c2da-2ac0-56fe-abeb-03f7a0bb4a0f
vintage

Purchase URLs

id97683
cardKingdomhttps://mtgjson.com/links/3c8dce3332eade4d
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/3a82fc58c0170786
cardmarkethttps://mtgjson.com/links/abfc30912714c53a
tcgplayerhttps://mtgjson.com/links/ea1a10cfc0857e3f
tcgplayerEtched
uuid2373c2da-2ac0-56fe-abeb-03f7a0bb4a0f

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-10-07A "Magic-branded item" is an article of clothing or wearable accessory (jewelry, etc.) that includes a Magic logo, symbols, artwork, or other brand-identifying markings. Anything that's usually paired (socks, earrings, and so on) count as one item.
2022-10-07Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.
2022-10-07If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.
2022-10-07If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.
2022-10-07Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.
2022-10-07Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.
2022-10-07Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.
2022-10-07You choose which result applies to power and which applies to toughness.

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