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Spawning Pool 10E

Other printings of "Spawning Pool": WC99 #js142 ULG #142 10E #358 10E #358★

Card

id484
artistNils Hamm
artistIdsc540d1fc-1500-457f-93cf-d6069ee66546
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colors
defense
duelDeck
edhrecRank12370
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameSpawning Pool
number358★
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printings10E, ULG, WC99
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCode10E
side
signature
sourceProducts{'foil': ['c5cd29de-5ec9-5e13-b8eb-40e3a9f79f9a', 'c690e178-661d-5e17-9b29-a5bf6319a844']}
subsets
subtypes
supertypes
textThis land enters tapped.
{T}: Add {B}.
{1}{B}: This land becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
toughness
typeLand
typesLand
uuid85e3e30b-c47d-5606-a6fd-0b4a9931de79
variations0f3d794f-2e02-5fa8-b9a7-8ffa74f9615d
watermark
setNameTenth Edition

Identifiers

id484
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId614
cardsphereId
deckboxId
mcmId16522
mcmMetaId5443
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId0f3d794f-2e02-5fa8-b9a7-8ffa74f9615d
mtgjsonV4Id0e4a73fd-63b4-525c-a664-5d169b2f2f82
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId495bec8c-20d1-4133-92eb-a1e405026e4f
scryfallIllustrationId9e25174e-ac62-4992-b0fc-3dd2577d0cfb
scryfallOracleIdf3bf22cf-0a6f-4fb6-ba82-63ce290308d6
tcgplayerEtchedProductId
tcgplayerProductId15327
uuid85e3e30b-c47d-5606-a6fd-0b4a9931de79

Legalities

id484
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuid85e3e30b-c47d-5606-a6fd-0b4a9931de79
vintageLegal

Purchase URLs

id484
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/c23d46345eacb022
tcgplayerhttps://mtgjson.com/links/fb6af848e41740bf
tcgplayerEtched
uuid85e3e30b-c47d-5606-a6fd-0b4a9931de79

Foreign Data (per language)

No foreign data.

Rulings

datetext
2008-08-01A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
2009-10-01Activating the ability that turns it into a creature while it's already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.

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