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Spellrune Painter // Spellrune Howler MID

Other printings of "Spellrune Painter // Spellrune Howler": DBL #160 DBL #160 MID #160 MID #160 MID #295 MID #295

Card

id54609
artistLucas Graciano
artistIdsce98f39c-7cdd-47e6-a520-6c50443bb4c2
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank18008
edhrecSaltiness0.12
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNameSpellrune Painter
finishesnonfoil, foil
flavorName
flavorText
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameSpellrune Painter // Spellrune Howler
number160
originalPrintings
originalReleaseDate
originalTextWhenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
otherFaceIds2d4ece62-383d-56db-8acb-db6ecef0db56
power2
printingsDBL, MID
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sidea
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', '95097ae8-da7b-588f-b90b-af4cd4e0de04', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['180d4886-66c3-5fa5-8f85-c635dcb3fca5', '3ba30a28-c6da-585c-80b9-38ef6cbb0674', '4c81b87d-9073-5e50-a643-ba04753cae05', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypesHuman, Shaman, Werewolf
supertypes
textWhenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
toughness3
typeCreature — Human Shaman Werewolf
typesCreature
uuid7c970d76-48a9-508f-b45e-049ef7d3e026
variations03df0b18-20fb-5a47-bc75-fdcbcd9bbda3
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54609
cardKingdomEtchedId
cardKingdomFoilId250916
cardKingdomId250518
cardsphereFoilId80823
cardsphereId80812
deckboxId60059
mcmId574958
mcmMetaId345425
mtgArenaId78512
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7efb694a-efc6-5933-a7ba-498a00060395
mtgoFoilId
mtgoId93296
multiverseId534941
scryfallCardBackId
scryfallIdd2a5b43d-e21b-4294-9ea2-5bd0264e71d3
scryfallIllustrationId38b4e82d-01aa-434b-9340-472de9dd7ca8
scryfallOracleId4ff8c359-430f-434e-ac1e-822abdc28360
tcgplayerEtchedProductId
tcgplayerProductId248153
uuid7c970d76-48a9-508f-b45e-049ef7d3e026

Legalities

id54609
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid7c970d76-48a9-508f-b45e-049ef7d3e026
vintageLegal

Purchase URLs

id54609
cardKingdomhttps://mtgjson.com/links/fd306b69347d35ec
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/ac24fa73f70d5de1
cardmarkethttps://mtgjson.com/links/6eaa615be7239d90
tcgplayerhttps://mtgjson.com/links/93b218848f1ce75a
tcgplayerEtched
uuid7c970d76-48a9-508f-b45e-049ef7d3e026

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified咒符缀身人 // 咒符嚎狼咒符缀身人生物 — 人类/祭师/狼人每当你施放瞬间或法术咒语时,咒符缀身人得+1/+1直到回合结束。
昼形(如果牌手于自己回合中没有施放咒语,则下一个回合成为黑夜。)
537785
Chinese Traditional咒符綴身人 // 咒符嚎狼咒符綴身人生物 — 人類/祭師/狼人每當你施放瞬間或巫術咒語時,咒符綴身人得+1/+1直到回合結束。
晝形(如果玩家於自己回合中沒有施放咒語,則下一個回合成為黑夜。)
538101
FrenchPeintre aux runes magiques // Hurleuse aux runes magiquesPeintre aux runes magiquesCréature — humain et shamane et loup-garouÀ chaque fois que vous lancez un sort d'éphémère ou de rituel, la Peintre aux runes magiques gagne +1/+1 jusqu'à la fin du tour.
Diurne (Si un joueur ne lance pas de sort pendant son propre tour, on passe à la nuit au prochain tour.)
535889
GermanRunenrufer-Malerin // Runenrufer-HeulerinRunenrufer-MalerinKreatur — Mensch, Schamane, WerwolfImmer wenn du einen Spontanzauber oder eine Hexerei wirkst, erhält die Runenrufer-Malerin +1/+1 bis zum Ende des Zuges.
Tagaktiv (Falls ein Spieler in seinem eigenen Zug keine Zaubersprüche wirkt, wird es im nächsten Zug Nacht.)
535257
ItalianPittrice di Rune Magiche // Ululatrice delle Rune MagichePittrice di Rune MagicheCreatura — Mannaro Sciamano UmanoOgniqualvolta lanci una magia istantaneo o stregoneria, la Pittrice di Rune Magiche prende +1/+1 fino alla fine del turno.
Diurno (Se un giocatore non lancia magie durante il suo turno, diventa notte nel turno successivo.)
536205
Japaneseルーン綴りの絵描き // ルーン綴りの咆哮獣ルーン綴りの絵描きクリーチャー — 人間・シャーマン・狼男あなたがインスタントやソーサリーである呪文を唱えるたび、ターン終了時まで、ルーン綴りの絵描きは+1/+1の修整を受ける。
日暮(プレイヤーが自分のターンに呪文を唱えなかったなら、次のターンに夜になる。)
536521
Korean주문룬 화가 // 주문룬 포효자주문룬 화가생물 — 인간 주술사 늑대인간당신이 순간마법 또는 집중마법 주문을 발동할 때마다, 주문룬 화가는 턴종료까지 +1/+1을 받는다.
낮 종속 (플레이어가 자신의 턴 동안 아무 주문도 발동하지 않는 경우, 다음 턴에 밤이 된다.)
536837
Portuguese (Brazil)Pintora das Runas Mágicas // Uivadora das Runas MágicasPintora das Runas MágicasCriatura — Humano Xamã LobisomemToda vez que você conjura uma mágica instantânea ou um feitiço, Pintora das Runas Mágicas recebe +1/+1 até o final do turno.
Diurno (Se um jogador não conjura nenhuma mágica durante o próprio turno, torna-se noite no turno seguinte.)
537153
RussianРисовальщица Колдовских Рун // Ревунья Колдовских РунРисовальщица Колдовских РунСущество — Человек Шаман ВервольфКаждый раз, когда вы разыгрываете мгновенное заклинание или заклинание волшебства, Рисовальщица Колдовских Рун получает +1/+1 до конца хода.
Созданье дня (Если игрок не разыгрывает ни одного заклинания во время своего хода, то в следующем ходу наступает ночь.)
537469
SpanishPintora runahechizada // Aulladora runahechizadaPintora runahechizadaCriatura — Chamán licántropo humanoSiempre que lances un hechizo de instantáneo o de conjuro, la Pintora runahechizada obtiene +1/+1 hasta el final del turno.
Diurno. (Si un jugador no lanza ningún hechizo durante su propio turno, se hace de noche al turno siguiente.)
535573

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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