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Stone Idol Generator M3C

Other printings of "Stone Idol Generator": M3C #77 M3C #129

Card

id50838
artistJulian Kok Joon Wen
artistIds7f1868e3-325f-4df9-8f27-a381fed4f0fc
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank6722
edhrecSaltiness0.14
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"Like my people's ambitions, it is both awe-inspiring and unfinished."
—Nahiri
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}
manaValue5
nameStone Idol Generator
number129
originalPrintings
originalReleaseDate
originalTextWhenever a creature you control attacks, you get {E} (an energy counter).
{T}, Pay six {E}: Create a 6/12 colorless Construct artifact creature token with trample. Activate only as a sorcery.
otherFaceIds
power
printingsM3C
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeM3C
side
signature
sourceProducts{'nonfoil': ['79e6854a-4a2e-5236-b546-54597f979c71']}
subsets
subtypes
supertypes
textWhenever a creature you control attacks, you get {E} (an energy counter).
{T}, Pay six {E}: Create a 6/12 colorless Construct artifact creature token with trample. Activate only as a sorcery.
toughness
typeArtifact
typesArtifact
uuid52edfb3e-61e4-577f-8582-4548525b1f80
variationsfe0ea402-bfe7-5902-9ba8-1352b5119cc1
watermark
setNameModern Horizons 3 Commander

Identifiers

id50838
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId296635
cardsphereFoilId
cardsphereId
deckboxId
mcmId772253
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id013f95c7-4cbb-56da-abdb-b5fa4e46f4bb
mtgoFoilId
mtgoId127457
multiverseId665403
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdcdf7fbd6-ec78-4d1b-a9fc-a6581e3afe27
scryfallIllustrationId2c0bf793-248d-4b69-9567-efacddd55365
scryfallOracleId411c3636-a5b3-42fa-8020-ceacf581a4f3
tcgplayerEtchedProductId
tcgplayerProductId552934
uuid52edfb3e-61e4-577f-8582-4548525b1f80

Legalities

id50838
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid52edfb3e-61e4-577f-8582-4548525b1f80
vintageLegal

Purchase URLs

id50838
cardKingdomhttps://mtgjson.com/links/d7da580a830ecbb1
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/7ecf0cb004f9be23
tcgplayerEtched
uuid52edfb3e-61e4-577f-8582-4548525b1f80

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchGénérateur de l'idole de pierre« À l'image de l'ambition de mon peuple, il est aussi imposant qu'inachevé. »
—Nahiri
ArtefactÀ chaque fois qu'une créature que vous contrôlez attaque, vous gagnez {E} (un marqueur « énergie »).
{T}, payez six {E} : Créez un jeton de créature-artefact 6/12 incolore Construction avec le piétinement. N'activez que lorsque vous pourriez lancer un rituel.
665507
GermanSteingötzen-Generator„Wie das Bestreben meines Volks ist auch er ehrfurchtgebietend und unvollendet."
—Nahiri
ArtefaktImmer wenn eine Kreatur, die du kontrollierst, angreift, erhältst du {E} (eine Energiemarke).
{T}, bezahle sechs {E}: Erzeuge einen 6/12 farblosen Konstrukt-Artefaktkreaturenspielstein, der Trampelschaden verursacht. Aktiviere diese Fähigkeit wie eine Hexerei.
665455
Japanese石の偶像の製造機「まるで我が氏族が追い求める夢のよう。荘厳でありながら、やりかけのまま。」
――ナヒリ
アーティファクトあなたがコントロールしているクリーチャー1体が攻撃するたび、{E}(エネルギー・カウンター1個)を得る。
{T}, {E}6個を支払う:トランプルを持つ無色の6/12の構築物・アーティファクト・クリーチャー・トークン1体を生成する。起動はソーサリーとしてのみ行う。
665559

Rulings

datetext
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.

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