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Stormkeld Vanguard // Bear Down WOE

Other printings of "Stormkeld Vanguard // Bear Down": WOE #187 WOE #187

Card

id103639
artistAldo Domínguez
artistIdsb701136e-c578-4a48-9383-1c2a5381ecb2
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank4845
edhrecSaltiness
faceConvertedManaCost6
faceFlavorName
faceManaValue6
faceNameStormkeld Vanguard
finishesnonfoil, foil
flavorName
flavorTextHe rides like thunder and strikes like lightning.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{4}{G}{G}
manaValue6
nameStormkeld Vanguard // Bear Down
number187
originalPrintings
originalReleaseDate
originalTextDestroy target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.) // Stormkeld Vanguard can't be blocked by creatures with power 2 or less.
otherFaceIds8754f01b-8b1f-5a8a-a566-5b9cadb7d6d5
power6
printingsWOE
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeWOE
sidea
signature
sourceProducts{'foil': ['1ff62823-f41c-5334-af14-20c5cc28e84d', '84528b0f-5ebd-5855-b32c-b718cc35f9e2', '86ab9007-922a-5f13-8ffa-aaa8b775c06c', 'cd6988ad-afc6-5926-b41e-88be446d9bb7'], 'nonfoil': ['1ff62823-f41c-5334-af14-20c5cc28e84d', '57bf891f-b602-58c6-8e11-0b6006099568', '86ab9007-922a-5f13-8ffa-aaa8b775c06c']}
subsets
subtypesGiant, Warrior
supertypes
textThis creature can't be blocked by creatures with power 2 or less.
toughness7
typeCreature — Giant Warrior
typesCreature
uuided4a0fc3-840d-59b1-895a-5618a6f47ad2
variations
watermark
setNameWilds of Eldraine

Identifiers

id103639
cardKingdomEtchedId
cardKingdomFoilId282419
cardKingdomId281840
cardsphereFoilId
cardsphereId107373
deckboxId82130
mcmId729017
mcmMetaId423476
mtgArenaId86895
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida5216bb2-c231-589c-8ebe-bf5b9e9a9df8
mtgoFoilId
mtgoId116714
multiverseId629688
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdbacb1fe5-0adf-461f-b698-9d09a8728c63
scryfallIllustrationIde0aebdfb-1d5f-4dc7-8219-9f087785ee21
scryfallOracleId8a31c49f-5b3f-4f84-a08e-58b30a6bff7c
tcgplayerEtchedProductId
tcgplayerProductId512990
uuided4a0fc3-840d-59b1-895a-5618a6f47ad2

Legalities

id103639
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuided4a0fc3-840d-59b1-895a-5618a6f47ad2
vintageLegal

Purchase URLs

id103639
cardKingdomhttps://mtgjson.com/links/541c6ab85b0399f1
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/33b99c9b4ff38e51
cardmarkethttps://mtgjson.com/links/8471b0f8bfb37c33
tcgplayerhttps://mtgjson.com/links/86ce04bfdba72016
tcgplayerEtched
uuided4a0fc3-840d-59b1-895a-5618a6f47ad2

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedStormkeld Vanguard // 熊力出击Stormkeld Vanguard他驱熊如雷鸣,出击似闪电。生物 — 巨人/战士暴风域先锋不能被力量等于或小于2的生物阻挡。631515
FrenchAvant-garde de Foudrekeld // AccablerAvant-garde de FoudrekeldIl chevauche tel le tonnerre et frappe comme l'éclair.Créature — géant et guerrierL'Avant-garde de Foudrekeld ne peut pas être bloquée par des créatures de force inférieure ou égale à 2.630471
GermanSturmquell-Vorhut // ÜbärwältigenSturmquell-VorhutEr reitet wie Donner und schlägt ein wie der Blitz.Kreatur — Riese, KriegerDie Sturmquell-Vorhut kann von Kreaturen mit Stärke 2 oder weniger nicht geblockt werden.629949
ItalianAvanguardia di Nimborgo // Tirare GiùAvanguardia di NimborgoCorre come il tuono e colpisce come il fulmine.Creatura — Guerriero GiganteL'Avanguardia di Nimborgo non può essere bloccata da creature con forza pari o inferiore a 2.630732
JapaneseStormkeld Vanguard // 熊(くま)の踏(ふ)みつけStormkeld Vanguard稲妻のように駆け抜け、落雷のように叩く。クリーチャー — 巨人・戦士ストームケルドの先兵は、パワーが2以下であるクリーチャーにはブロックされない。630993
Portuguese (Brazil)Vanguarda de Tempesburgo // Jogar o PesoVanguarda de TempesburgoEle cavalga como o trovão e golpeia como o relâmpago.Criatura — Gigante GuerreiroVanguarda de Tempesburgo não pode ser bloqueada por criaturas com poder igual ou inferior a 2.631254
SpanishVanguardia de Fuentetormentas // ¿Quién osa?Vanguardia de FuentetormentasVeloz como el rayo y fuerte como el trueno.Criatura — Guerrero giganteLa Vanguardia de Fuentetormentas no puede ser bloqueada por criaturas con fuerza de 2 o menos.630210

Rulings

datetext
2023-09-01An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can’t be the target of Tenacious Tomeseeker’s triggered ability (“return target instant or sorcery card from your graveyard to your hand”).
2023-09-01An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2023-09-01Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2023-09-01If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2023-09-01If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2023-09-01If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent.
2023-09-01If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2023-09-01If an effect refers to a card, spell, or permanent that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure.
2023-09-01If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2023-09-01If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer (“Once each turn, you may cast an instant or sorcery spell from the top of your library.”) and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.
2023-09-01Once Stormkeld Vanguard has become blocked, reducing the power of a creature blocking it to 2 or less won't cause it to become unblocked.
2023-09-01When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2023-09-01You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.

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