Other printings of "Sefris of the Hidden Ways": AFC #3 OAFC #3 AFC #326
| id | 8288 |
|---|---|
| artist | Ryan Pancoast |
| artistIds | 89cc9475-dda2-4d13-bf88-54b92867a25c |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | B, U, W |
| colorIndicator | |
| colors | B, U, W |
| defense | |
| duelDeck | |
| edhrecRank | 7972 |
| edhrecSaltiness | 0.59 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | extendedart, legendary |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Venture into the dungeon |
| language | English |
| layout | normal |
| leadershipSkills | {'brawl': False, 'commander': True, 'oathbreaker': False} |
| life | |
| loyalty | |
| manaCost | {W}{U}{B} |
| manaValue | 3 |
| name | Sefris of the Hidden Ways |
| number | 326 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield. |
| otherFaceIds | |
| power | 2 |
| printings | AFC, OAFC |
| promoTypes | boosterfun |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | AFC |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['d5512a78-bb11-5566-a634-7c9e4fa91396']} |
| subsets | |
| subtypes | Human, Wizard |
| supertypes | Legendary |
| text | Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield. |
| toughness | 3 |
| type | Legendary Creature — Human Wizard |
| types | Creature |
| uuid | 4e5d89d7-5f33-5798-a6f3-e1adbfd39ea2 |
| variations | b422cc1e-3720-53d7-8d33-1e0e37900034 |
| watermark | |
| setName | Forgotten Realms Commander |
| id | 8288 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 249379 |
| cardsphereFoilId | |
| cardsphereId | 80239 |
| deckboxId | 59112 |
| mcmId | 572679 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 4e0b4eae-4a5f-5c3c-8745-5789cdf4859c |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 531546 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | e7432e83-ae0b-463d-9d5f-b8c319749fa2 |
| scryfallIllustrationId | 88109ae6-acc8-4cff-8b80-c59474ae3077 |
| scryfallOracleId | 9b21e056-57e7-4e39-b2b4-2fdf8719d0d2 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 244262 |
| uuid | 4e5d89d7-5f33-5798-a6f3-e1adbfd39ea2 |
| id | 8288 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 4e5d89d7-5f33-5798-a6f3-e1adbfd39ea2 |
| vintage | Legal |
| id | 8288 |
|---|---|
| cardKingdom | https://mtgjson.com/links/ba6bac11d3d71440 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/893860266f14ab91 |
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| uuid | 4e5d89d7-5f33-5798-a6f3-e1adbfd39ea2 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Sefris des Voies Secrètes | Créature légendaire : humain et sorcier | À chaque fois qu'au moins une carte de créature est mise dans votre cimetière d'où qu'elle vienne, aventurez-vous dans le donjon. Cette capacité ne se déclenche qu'une seule fois par tour. Création de mort-vivant — À chaque fois que vous terminez un donjon, renvoyez sur le champ de bataille une carte de créature ciblée depuis votre cimetière. | 531714 | ||
| German | Sefris von den Verborgenen Wegen | Legendäre Kreatur — Mensch, Zauberer | Immer wenn eine oder mehrere Kreaturenkarten von irgendwoher auf deinen Friedhof gelegt werden, wage dich ins Gewölbe. Diese Fähigkeit wird nur einmal pro Zug ausgelöst. Untote erschaffen — Immer wenn du ein Gewölbe absolvierst, bringe eine Kreatur deiner Wahl aus deinem Friedhof ins Spiel zurück. | 531602 | ||
| Italian | Sefris delle Vie Nascoste | Creatura Leggendaria — Mago Umano | Ogniqualvolta una o più carte creatura vengono messe nel tuo cimitero da qualsiasi zona, esplora il dungeon. Questa abilità si innesca solo una volta per turno. Creare Non Morti — Ogniqualvolta completi un dungeon, rimetti sul campo di battaglia una carta creatura bersaglio dal tuo cimitero. | 531770 | ||
| Japanese | 隠道のセフリス | 伝説のクリーチャー — 人間・ウィザード | 1枚以上のクリーチャー・カードがいずこかからあなたの墓地に置かれるたび、ダンジョン探索をする。この能力は、毎ターン1回しか誘発しない。 クリエイト・アンデッド ― あなたがダンジョンを踏破するたび、あなたの墓地にあるクリーチャー・カード1枚を対象とする。それを戦場に戻す。 | 531826 | ||
| Spanish | Sefris de la sabiduría oculta | Criatura legendaria — Hechicero humano | Siempre que una o más cartas de criatura vayan a tu cementerio desde cualquier parte, adéntrate en la mazmorra. Esta habilidad solo se dispara una vez cada turno. Crear muerto viviente — Siempre que completes una mazmorra, regresa la carta de criatura objetivo de tu cementerio al campo de batalla. | 531658 |
| date | text |
|---|---|
| 2021-07-23 | A player may only have one dungeon in the command zone at a time. |
| 2021-07-23 | Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered. |
| 2021-07-23 | Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon. |
| 2021-07-23 | Dungeons are removed from the game as a state-based action. |
| 2021-07-23 | If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one. |
| 2021-07-23 | Moving into a dungeon room will cause its room ability to trigger. |
| 2021-07-23 | Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game. |
| 2021-07-23 | Sefris of the Hidden Ways' first ability looks only at the type the card has in the graveyard, not the type it had in any other zone. For example, animated lands dying won't cause the ability to trigger. The opposite is also true. For example, if a creature that was cast as an Adventure is countered, it's a creature card in the graveyard and the first ability will trigger. |
| 2021-07-23 | The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game. |
| 2021-07-23 | To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room. |
| 2021-07-23 | You can only move forward (well, downward) in a dungeon, never backwards or sideways. |
| 2021-09-24 | Sefris of the Hidden Ways must be on the battlefield for its first ability to trigger. It does not trigger when Sefris goes to the graveyard from the battlefield, even if other creature cards also went to the graveyard at the same time. |
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