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Sunken Palace M3C

Other printings of "Sunken Palace": M3C #81 M3C #133

Card

id50803
artistJulian Kok Joon Wen
artistIds7f1868e3-325f-4df9-8f27-a381fed4f0fc
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colors
defense
duelDeck
edhrecRank4750
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameSunken Palace
number81
originalPrintings
originalReleaseDate
originalTextSunken Palace enters the battlefield tapped.
{T}: Add {U}.
{1}{U}, {T}, Exile seven cards from your graveyard: Add {U}. When you spend this mana to cast a spell or activate an ability, copy that spell or ability. You may choose new targets for the copy. (Mana abilities can't be copied.)
otherFaceIds
power
printingsM3C
promoTypesripplefoil, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeM3C
side
signature
sourceProducts{'foil': ['04ea3fcd-990b-578f-91c8-5890013994c0', 'ee104fa8-f73f-55be-b0cc-0eacd4f1dd1f'], 'nonfoil': ['1af73395-a2f4-5cd6-b941-afa07b4821a2', 'ee104fa8-f73f-55be-b0cc-0eacd4f1dd1f']}
subsets
subtypesCave
supertypes
textThis land enters tapped.
{T}: Add {U}.
{1}{U}, {T}, Exile seven cards from your graveyard: Add {U}. When you spend this mana to cast a spell or activate an ability, copy that spell or ability. You may choose new targets for the copy. (Mana abilities can't be copied.)
toughness
typeLand — Cave
typesLand
uuid2d495c15-628b-5f82-86b5-818987be59b8
variationsbcd90a55-4fb9-5bb6-bf5e-0835f787dbd4
watermark
setNameModern Horizons 3 Commander

Identifiers

id50803
cardKingdomEtchedId
cardKingdomFoilId297936
cardKingdomId296813
cardsphereFoilId122618
cardsphereId122441
deckboxId91956
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide3546be9-ac2a-5b89-b2f7-1d8344949d0a
mtgoFoilId
mtgoId126725
multiverseId665091
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde44ee47c-95de-4090-97b6-188585d86b0c
scryfallIllustrationIde1a9ef0c-d37f-4d45-8b9d-783c51697868
scryfallOracleIdc098c507-5154-423a-a70b-f6dfd4959cf6
tcgplayerEtchedProductId
tcgplayerProductId553520
uuid2d495c15-628b-5f82-86b5-818987be59b8

Legalities

id50803
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid2d495c15-628b-5f82-86b5-818987be59b8
vintageLegal

Purchase URLs

id50803
cardKingdomhttps://mtgjson.com/links/2eeb5bc9fb75f401
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b36f1eb941d41074
cardmarket
tcgplayerhttps://mtgjson.com/links/f4ed4e046f40caf5
tcgplayerEtched
uuid2d495c15-628b-5f82-86b5-818987be59b8

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified沉落宫殿地 — 洞窟沉落宫殿须横置进战场。
{T}:加{U}。
{1}{U},{T},从你的坟墓场中放逐七张牌:加{U}。当你将此法术力用来施放咒语或起动异能时,复制该咒语或异能。你可以为该复制品选择新的目标。(不会复制法术力异能。)
665299
FrenchPalais engloutiTerrain — caverneLe Palais englouti arrive sur le champ de bataille engagé.
{T} : Ajoutez {U}.
{1}{U}, {T}, exilez sept cartes de votre cimetière : Ajoutez {U}. Quand vous dépensez ce mana pour lancer un sort ou activer une capacité, copiez ce sort ou cette capacité. Vous pouvez choisir de nouvelles cibles pour cette copie. (Les capacités de mana ne peuvent pas être copiées.)
665195
GermanVersunkener PalastLand — HöhleDer Versunkene Palast kommt getappt ins Spiel.
{T}: Erzeuge {U}.
{1}{U}, {T}, schicke sieben Karten aus deinem Friedhof ins Exil: Erzeuge {U}. Wenn du dieses Mana ausgibst, um einen Zauberspruch zu wirken oder eine Fähigkeit zu aktivieren, kopiere jenen Zauberspruch bzw. jene Fähigkeit. Du kannst neue Ziele für die Kopie bestimmen. (Manafähigkeiten können nicht kopiert werden.)
665143
Japanese水没した宮殿土地 — 洞窟水没した宮殿はタップ状態で戦場に出る。
{T}:{U}を加える。
{1}{U}, {T}, あなたの墓地にあるカード7枚を追放する:{U}を加える。あなたが呪文を唱えたり能力を起動したりするためにこのマナを支払ったとき、その呪文や能力をコピーする。そのコピーの新しい対象を選んでもよい。(マナ能力はコピーできない。)
665247

Rulings

datetext
2024-06-07A copy is created even if the spell or ability that caused the delayed triggered ability to trigger has been countered by the time that delayed triggered ability resolves. The copy resolves before the original spell.
2024-06-07Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have a colon in their reminder text.
2024-06-07If the spell or ability has damage divided as it was cast or activated, the division can't be changed (although the targets receiving that damage still can). The same is true of spells and abilities that distribute counters.
2024-06-07If the spell or ability that's copied has an X whose value was determined as it was cast or activated, the copy will have the same value of X.
2024-06-07If the spell or ability that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode or modes. You can't choose different ones.
2024-06-07Resolving copies of permanent spells become tokens as they enter the battlefield. These tokens are not considered "created" when this happens.
2024-06-07The controller of a copy can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
2024-06-07The copy is created on the stack, so it's not "cast" or "activated." Creating the copy won't cause abilities that trigger when a player casts a spell or activates an ability to trigger.
2024-06-07The copy will have the same targets as the spell or ability it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If the spell is a permanent spell with targets, such as an Aura, you may also choose a new target for that spell. The new targets must be legal. If, for any target, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).

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