← Back Card Profile (by Name)

Sunstreak Phoenix PRM

Other printings of "Sunstreak Phoenix": DBL #162 MID #162 PMID #162p PMID #162s MID #359 PRM #93996

Card

id79981
artistBrian Valeza
artistIdsbb2a9339-bbe4-445f-9736-3c43379ee076
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank17686
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}{R}
manaValue4
nameSunstreak Phoenix
number93996
originalPrintings
originalReleaseDate2022-04-26
originalText
otherFaceIds
power4
printingsDBL, MID, PMID, PRM
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePRM
side
signature
sourceProducts
subsets
subtypesPhoenix
supertypes
textFlying
If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, you may pay {1}{R}. If you do, return this card from your graveyard to the battlefield tapped.
toughness2
typeCreature — Phoenix
typesCreature
uuidd83be968-cd31-53c1-bcbd-8a03b5ae037a
variations
watermark
setNameMagic Online Promos

Identifiers

id79981
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3d13af9e-e212-5931-9529-87bc957afa25
mtgoFoilId
mtgoId93996
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3b9015f2-c5e0-4dc2-bac3-47ce84663577
scryfallIllustrationId991ae46f-c88b-483e-bb28-2eca9d92fe78
scryfallOracleId94f14f42-ea66-4432-81cc-667ad62a4497
tcgplayerEtchedProductId
tcgplayerProductId
uuidd83be968-cd31-53c1-bcbd-8a03b5ae037a

Legalities

id79981
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidd83be968-cd31-53c1-bcbd-8a03b5ae037a
vintageLegal

Purchase URLs

id79981
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuidd83be968-cd31-53c1-bcbd-8a03b5ae037a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

Tip: bookmark this page with your query parameters for quick access.