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Super-Duper Death Ray UND

Other printings of "Super-Duper Death Ray": UND #59 UST #97

Card

id97448
artistEven Amundsen
artistIds127faa6a-6c02-49a0-beba-ae76d06dd153
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorsilver
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"Comin' through!"
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny1
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsTrample
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameSuper-Duper Death Ray
number59
originalPrintings
originalReleaseDate
originalTextTrample (This spell can deal excess damage to its target's controller.)
Super-Duper Death Ray deals 4 damage to target creature.
otherFaceIds
power
printingsUND, UST
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeUND
side
signature
sourceProducts{'nonfoil': ['b966f472-6bd1-55a5-9e13-235320a03bb2']}
subsets
subtypes
supertypes
textTrample (This spell can deal excess damage to its target's controller.)
Super-Duper Death Ray deals 4 damage to target creature.
toughness
typeInstant
typesInstant
uuidaed5ad42-e52f-5bb9-b21e-a2d1c6adb24e
variations
watermarkleagueofdastardlydoom
setNameUnsanctioned

Identifiers

id97448
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId231814
cardsphereFoilId
cardsphereId66141
deckboxId49437
mcmId438404
mcmMetaId235244
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida188cba3-c215-53e4-9c68-b516c42f7605
mtgoFoilId
mtgoId
multiverseId479450
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc5b0255d-0dde-4a0c-b5fd-70ac4b72133e
scryfallIllustrationIda151169c-25c5-4bf3-8cd6-e6b1968862b8
scryfallOracleId741bddca-4b1f-48dd-b7f4-56984c2360f7
tcgplayerEtchedProductId
tcgplayerProductId208547
uuidaed5ad42-e52f-5bb9-b21e-a2d1c6adb24e

Legalities

id97448
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidaed5ad42-e52f-5bb9-b21e-a2d1c6adb24e
vintage

Purchase URLs

id97448
cardKingdomhttps://mtgjson.com/links/98cefae713d875b9
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/0462eaf07a517e4d
tcgplayerhttps://mtgjson.com/links/be97b07416572c76
tcgplayerEtched
uuidaed5ad42-e52f-5bb9-b21e-a2d1c6adb24e

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-02-29If Super-Duper Death Ray doesn’t resolve because its target leaves the battlefield or otherwise becomes an illegal target in response, it will have no effect. It won’t deal damage to any creature or player.
2020-02-29If damage is already marked on the creature, that damage is considered when calculating excess damage. For example, say your opponent controls a 6/6 creature. Your first Super-Duper Death Ray deals 4 damage to it. Then your SECOND Super-Duper Death Ray (i.e. the one they never see coming) deals 2 damage to the creature and 2 damage to your opponent.
2020-02-29Super-Duper Death Ray targets only the creature. It can deal damage to a player with hexproof, for example.
2020-02-29Trample on an instant or sorcery is similar to how it works on an attacking creature. If Super-Duper Death Ray would deal more damage that what it would take to destroy the creature (called “excess damage”), it deals the excess to the creature’s controller. For example, if you aim Super-Duper Death Ray at a 1/1 creature, it will deal 1 damage to the creature and 3 damage to its controller.

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