← Back Card Profile (by Name)

Nuclear Fallout PIP

Other printings of "Nuclear Fallout": PIP #47 PIP #331 PIP #575 PIP #859

Card

id68716
artistJames Bousema
artistIds371aeb61-4800-423e-84c3-c2ebd6cad439
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank2727
edhrecSaltiness0.46
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectsshowcase, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{X}{B}{B}
manaValue2
nameNuclear Fallout
number859
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsPIP
promoTypessurgefoil
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc']}
subsets
subtypes
supertypes
textEach creature gets twice -X/-X until end of turn. Each player gets X rad counters.
toughness
typeSorcery
typesSorcery
uuidc7d6f045-fdf4-5ce2-a716-ee98e7ea313e
variations2a390efe-a256-551d-8d55-8125b2fa79c9, 3d192edd-8e49-550d-be86-a7b3dfc0dbb1, 3c0a73a1-1181-5919-9faa-cb04011d550e
watermark
setNameFallout

Identifiers

id68716
cardKingdomEtchedId
cardKingdomFoilId291850
cardKingdomId
cardsphereFoilId118328
cardsphereId
deckboxId89575
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Iddb4e1152-8548-5072-8cac-cdac22da818e
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIddaf96a60-ab61-410e-9faf-1aba5fb81bfb
scryfallIllustrationIdd0cafc79-a3c7-4d82-a74c-926ca27d9187
scryfallOracleIdf09388e2-f190-4b48-ba85-3ffc33020392
tcgplayerEtchedProductId
tcgplayerProductId539419
uuidc7d6f045-fdf4-5ce2-a716-ee98e7ea313e

Legalities

id68716
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidc7d6f045-fdf4-5ce2-a716-ee98e7ea313e
vintageLegal

Purchase URLs

id68716
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/eb28c4986e28b07f
cardmarket
tcgplayerhttps://mtgjson.com/links/561cdc5561edbdcb
tcgplayerEtched
uuidc7d6f045-fdf4-5ce2-a716-ee98e7ea313e

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-03-08Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.
2024-03-08If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they’ll mill as many cards as they can.
2024-03-08In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
2024-03-08Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
2024-03-08Rad counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
2024-03-08Rad counters don’t go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
2024-03-08The cards are milled all at once, which means abilities that trigger “whenever one or more nonland cards are milled” will trigger exactly once as long as at least one nonland card was milled.
2024-03-08There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is “At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves.”

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