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TARDIS WHO

Other printings of "TARDIS": PF23 #4 WHO #187 WHO #551 WHO #792 WHO #1142

Card

id102250
artistChris Ostrowski
artistIdsb5f1bd34-abee-40c9-99f7-a6ee089fb30b
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank5173
edhrecSaltiness0.32
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCrew, Flying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}
manaValue2
nameTARDIS
number187
originalPrintings
originalReleaseDate
originalTextFlying
Whenever TARDIS attacks, if you control a Time Lord, the next spell you cast this turn has cascade and you may planeswalk.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
otherFaceIds
power2
printingsPF23, WHO
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeWHO
side
signature
sourceProducts{'foil': ['c3727661-aaa8-5fc8-985e-93b619c3ef05'], 'nonfoil': ['00ed0d98-a457-56f1-8356-090b55c6aa17', '35e404f8-fe83-5d32-9f80-64a00a444552', 'a94ae528-6d89-5cf9-b9fa-c9a370ece1e6']}
subsets
subtypesVehicle
supertypes
textFlying
Whenever this Vehicle attacks, if you control a Time Lord, the next spell you cast this turn has cascade and you may planeswalk.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
toughness4
typeArtifact — Vehicle
typesArtifact
uuid3eafd064-26ad-5367-b956-9df24a87e8c0
variations445698b3-85b3-5acf-b3a2-60a3640f3868, b0ecaec4-0c26-5ac8-9a97-ed5008ef18c3, c0f10bd2-511f-5c2d-a1a3-3fd6d422d4c4
watermark
setNameDoctor Who

Identifiers

id102250
cardKingdomEtchedId
cardKingdomFoilId284852
cardKingdomId283688
cardsphereFoilId
cardsphereId108668
deckboxId83234
mcmId738843
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id13117511-e105-5132-b0d8-5aa25ce385f1
mtgoFoilId
mtgoId
multiverseId634882
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb059b1d8-3bfb-40c9-9344-addda43509ab
scryfallIllustrationId69636926-6ef2-43da-b52c-81fc74b03037
scryfallOracleId9167a585-b742-427d-b840-e024f6878a5c
tcgplayerEtchedProductId
tcgplayerProductId507041
uuid3eafd064-26ad-5367-b956-9df24a87e8c0

Legalities

id102250
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid3eafd064-26ad-5367-b956-9df24a87e8c0
vintageLegal

Purchase URLs

id102250
cardKingdomhttps://mtgjson.com/links/605aebaf2d68daab
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/4035bf7647706c45
cardmarket
tcgplayerhttps://mtgjson.com/links/2bc5491f145da873
tcgplayerEtched
uuid3eafd064-26ad-5367-b956-9df24a87e8c0

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchTARDISArtefact : véhiculeVol
À chaque fois que le TARDIS attaque, si vous contrôlez un time lord, le prochain sort que vous lancez ce tour-ci a la cascade et vous pouvez vous transplaner.
Pilotage 2 (Engagez n'importe quel nombre de créatures que vous contrôlez dont la force totale est supérieure ou égale à 2 : Ce véhicule devient une créature-artefact jusqu'à la fin du tour.)
635246
GermanTARDISArtefakt — FahrzeugFliegend
Immer wenn die TARDIS angreift und falls du einen Time-Lord kontrollierst, hat der nächste Zauberspruch, den du in diesem Zug wirkst, Kaskade und du kannst weltenwandern.
Bemannen 2 (Tappe eine beliebige Anzahl an Kreaturen, die du kontrollierst und die zusammen Stärke 2 oder mehr haben: Dieses Fahrzeug wird bis zum Ende des Zuges zu einer Artefaktkreatur.)
635064
Japaneseターディスアーティファクト — 機体飛行
ターディスが攻撃するたび、あなたがタイムロードをコントロールしている場合、このターン、次にあなたが唱える呪文は続唱を持ち、あなたはプレインズウォークしてもよい。
搭乗2(あなたがコントロールしている望む数のクリーチャーを、パワーの合計が2以上になるように選んでタップする:ターン終了時まで、この機体はアーティファクト・クリーチャーになる。)
635428

Rulings

datetext
2023-10-13A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions.
2023-10-13Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with cascade.
2023-10-13Due to a 2021 rules change to cascade, not only do you stop exiling cards if you exile a nonland card with lesser mana value than the spell with cascade, but the resulting spell you cast must also have lesser mana value. Previously, in cases where a card's mana value differed from the resulting spell, such as with some modal double-faced cards or cards with an Adventure, you could cast a spell with a higher mana value than the exiled card.
2023-10-13If a spell with cascade is countered, the cascade ability will still resolve normally.
2023-10-13If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
2023-10-13If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the card.
2023-10-13The mana value of a split card is determined by the combined mana cost of its two halves. If cascade allows you to cast a split card, you may cast either half but not both halves.
2023-10-13When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.
2023-10-13You exile the cards face up. All players will be able to see them.
2023-10-13You may planeswalk at the time TARDIS's triggered ability resolves, not at the time you cast the next spell.
2023-10-13You may planeswalk only in games using the Planechase variant. If you are instructed to planeswalk in any other game, nothing happens.

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