← Back Card Profile (by Name)

Take Possession MMA

Other printings of "Take Possession": FUT #44 MMA #66

Card

id56626
artistMichael Phillippi
artistIds3bda7dbe-1d9f-47c6-95ce-d283859ffab1
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank18464
edhrecSaltiness0.5
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant, Split second
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}{U}{U}
manaValue7
nameTake Possession
number66
originalPrintings
originalReleaseDate
originalTextSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Enchant permanent
You control enchanted permanent.
otherFaceIds
power
printingsFUT, MMA
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMMA
side
signature
sourceProducts{'foil': ['5b503fcd-930e-5955-b9ad-c2c4a35ae0ba'], 'nonfoil': ['5b503fcd-930e-5955-b9ad-c2c4a35ae0ba']}
subsets
subtypesAura
supertypes
textSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Enchant permanent
You control enchanted permanent.
toughness
typeEnchantment — Aura
typesEnchantment
uuidc08deceb-e515-538e-b694-a2a1578e40b9
variations
watermark
setNameModern Masters

Identifiers

id56626
cardKingdomEtchedId
cardKingdomFoilId190341
cardKingdomId190089
cardsphereFoilId31816
cardsphereId31817
deckboxId21319
mcmId262031
mcmMetaId8965
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7fe8323c-b904-5912-8266-e9a27fec03cb
mtgoFoilId48667
mtgoId48666
multiverseId370453
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda8632ab0-9b6d-4d32-8af9-c61e9206497f
scryfallIllustrationId624ef8fd-eba4-499f-a81e-a01415cf3cf7
scryfallOracleId112df1e4-01aa-4e01-b56f-b5ae519c87fd
tcgplayerEtchedProductId
tcgplayerProductId68336
uuidc08deceb-e515-538e-b694-a2a1578e40b9

Legalities

id56626
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidc08deceb-e515-538e-b694-a2a1578e40b9
vintageLegal

Purchase URLs

id56626
cardKingdomhttps://mtgjson.com/links/b9fa53f173253c25
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/fb92a438b2971204
cardmarkethttps://mtgjson.com/links/911f6c4fcb075163
tcgplayerhttps://mtgjson.com/links/d2b943ae84b6592b
tcgplayerEtched
uuidc08deceb-e515-538e-b694-a2a1578e40b9

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-03-19After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
2021-03-19Casting a spell with split second won’t affect spells and abilities that are already on the stack.
2021-03-19If the resolution of a triggered ability involves casting a spell, that spell can’t be cast if a spell with split second is on the stack.
2021-03-19Players may turn face-down creatures face up while a spell with split second is on the stack.
2021-03-19Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
2021-03-19Split second doesn’t stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.

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