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Stormkeld Vanguard // Bear Down WOE

Other printings of "Stormkeld Vanguard // Bear Down": WOE #187 WOE #187

Card

id103640
artistAldo Domínguez
artistIdsb701136e-c578-4a48-9383-1c2a5381ecb2
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank4845
edhrecSaltiness
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameBear Down
finishesnonfoil, foil
flavorName
flavorTextHe rides like thunder and strikes like lightning.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{1}{G}
manaValue6
nameStormkeld Vanguard // Bear Down
number187
originalPrintings
originalReleaseDate
originalTextDestroy target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.) // Stormkeld Vanguard can't be blocked by creatures with power 2 or less.
otherFaceIdsed4a0fc3-840d-59b1-895a-5618a6f47ad2
power
printingsWOE
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeWOE
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textDestroy target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.)
toughness
typeSorcery — Adventure
typesSorcery
uuid8754f01b-8b1f-5a8a-a566-5b9cadb7d6d5
variations
watermark
setNameWilds of Eldraine

Identifiers

id103640
cardKingdomEtchedId
cardKingdomFoilId282419
cardKingdomId281840
cardsphereFoilId
cardsphereId107373
deckboxId82130
mcmId729017
mcmMetaId423476
mtgArenaId86895
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbbb5549d-c759-56e9-982c-3fad4bd3dd46
mtgoFoilId
mtgoId116714
multiverseId629688
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdbacb1fe5-0adf-461f-b698-9d09a8728c63
scryfallIllustrationIde0aebdfb-1d5f-4dc7-8219-9f087785ee21
scryfallOracleId8a31c49f-5b3f-4f84-a08e-58b30a6bff7c
tcgplayerEtchedProductId
tcgplayerProductId512990
uuid8754f01b-8b1f-5a8a-a566-5b9cadb7d6d5

Legalities

id103640
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid8754f01b-8b1f-5a8a-a566-5b9cadb7d6d5
vintageLegal

Purchase URLs

id103640
cardKingdomhttps://mtgjson.com/links/c570d87d27d2dc61
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f0a8726cab920d86
cardmarkethttps://mtgjson.com/links/e10ae84d40f3a824
tcgplayerhttps://mtgjson.com/links/0214fab58bcf6ac4
tcgplayerEtched
uuid8754f01b-8b1f-5a8a-a566-5b9cadb7d6d5

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedStormkeld Vanguard // 熊力出击熊力出击法术~历险消灭目标神器或结界。(然后放逐此牌。之后你还可以从放逐区施放该生物。)631515
FrenchAvant-garde de Foudrekeld // AccablerAccablerRituel : aventureDétruisez une cible, artefact ou enchantement. (Puis exilez cette carte. Vous pouvez lancer la créature plus tard depuis l'exil.)630471
GermanSturmquell-Vorhut // ÜbärwältigenÜbärwältigenHexerei — AbenteuerZerstöre ein Artefakt oder eine Verzauberung deiner Wahl. (Schicke diese Karte dann ins Exil. Du kannst sie später als Kreatur aus dem Exil wirken.)629949
ItalianAvanguardia di Nimborgo // Tirare GiùTirare GiùStregoneria — AvventuraDistruggi un artefatto o un incantesimo bersaglio. (Poi esilia questa carta. Puoi lanciare la creatura in seguito dall'esilio.)630732
JapaneseStormkeld Vanguard // 熊(くま)の踏(ふ)みつけ熊(くま)の踏(ふ)みつけソーサリー ― 出来事アーティファクトやエンチャントのうち1つを対象とする。それを破壊する。(その後、このカードを追放する。後で追放領域にあるこのクリーチャーを唱えてもよい。)630993
Portuguese (Brazil)Vanguarda de Tempesburgo // Jogar o PesoJogar o PesoFeitiço — AventuraDestrua o artefato ou encantamento alvo. (Depois, exile este card. Você pode conjurar a criatura posteriormente do exílio.)631254
SpanishVanguardia de Fuentetormentas // ¿Quién osa?¿Quién osa?Conjuro — AventuraDestruye el artefacto o encantamiento objetivo. (Luego, exilia esta carta. Puedes lanzar la criatura más adelante desde el exilio.)630210

Rulings

datetext
2023-09-01An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can’t be the target of Tenacious Tomeseeker’s triggered ability (“return target instant or sorcery card from your graveyard to your hand”).
2023-09-01An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2023-09-01Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2023-09-01If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2023-09-01If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2023-09-01If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent.
2023-09-01If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2023-09-01If an effect refers to a card, spell, or permanent that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure.
2023-09-01If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2023-09-01If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer (“Once each turn, you may cast an instant or sorcery spell from the top of your library.”) and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.
2023-09-01Once Stormkeld Vanguard has become blocked, reducing the power of a creature blocking it to 2 or less won't cause it to become unblocked.
2023-09-01When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2023-09-01You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.

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