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Tavern Ruffian // Tavern Smasher MID

Other printings of "Tavern Ruffian // Tavern Smasher": DBL #163 DBL #163 MID #163 MID #163 MID #296 MID #296

Card

id54775
artistMichael Walsh
artistIds6a86bcd5-4829-4bc6-ad82-a4448b28d089
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank17813
edhrecSaltiness0.06
faceConvertedManaCost4
faceFlavorName
faceManaValue4
faceNameTavern Ruffian
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{3}{R}
manaValue4
nameTavern Ruffian // Tavern Smasher
number296
originalPrintings
originalReleaseDate
originalText
otherFaceIds169bc3fe-3455-5839-abdf-2ac315cf089f
power2
printingsDBL, MID
promoTypesboosterfun
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sidea
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypesHuman, Warrior, Werewolf
supertypes
textDaybound (If a player casts no spells during their own turn, it becomes night next turn.)
toughness5
typeCreature — Human Warrior Werewolf
typesCreature
uuid5f7ad8e0-4115-5a28-acb0-7f7a2bf0c35f
variationse0b70c92-7792-5e86-bb22-c8b33d44b199
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54775
cardKingdomEtchedId
cardKingdomFoilId251046
cardKingdomId250326
cardsphereFoilId81236
cardsphereId81230
deckboxId60195
mcmId574702
mcmMetaId345268
mtgArenaId78688
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idfb9f0292-3e70-5c3f-8ca8-214c3c5ae849
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId
scryfallId8ca358b8-dee7-462d-aee1-f2e271d38370
scryfallIllustrationIdf168e993-cf52-4b9e-b0dd-74caaf4a6f71
scryfallOracleId73a3b9a1-37a0-469a-9557-8c118a1ee78f
tcgplayerEtchedProductId
tcgplayerProductId247847
uuid5f7ad8e0-4115-5a28-acb0-7f7a2bf0c35f

Legalities

id54775
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid5f7ad8e0-4115-5a28-acb0-7f7a2bf0c35f
vintageLegal

Purchase URLs

id54775
cardKingdomhttps://mtgjson.com/links/cf625f4ba758e1a4
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/d9a8f953c99b3e28
cardmarkethttps://mtgjson.com/links/2f6114529090a68a
tcgplayerhttps://mtgjson.com/links/6269a43de9116d8b
tcgplayerEtched
uuid5f7ad8e0-4115-5a28-acb0-7f7a2bf0c35f

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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