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Spellrune Painter // Spellrune Howler MID

Other printings of "Spellrune Painter // Spellrune Howler": DBL #160 DBL #160 MID #160 MID #160 MID #295 MID #295

Card

id54774
artistMichael Walsh
artistIds6a86bcd5-4829-4bc6-ad82-a4448b28d089
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicatorR
colorsR
defense
duelDeck
edhrecRank18008
edhrecSaltiness0.12
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameSpellrune Howler
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsNightbound
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue3
nameSpellrune Painter // Spellrune Howler
number295
originalPrintings
originalReleaseDate
originalText
otherFaceIds03df0b18-20fb-5a47-bc75-fdcbcd9bbda3
power3
printingsDBL, MID
promoTypesboosterfun
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sideb
signature
sourceProducts
subsets
subtypesWerewolf
supertypes
textWhenever you cast an instant or sorcery spell, this creature gets +2/+2 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
toughness4
typeCreature — Werewolf
typesCreature
uuid8ffe8af6-6b6d-554d-be08-90cf2d25c92e
variations2d4ece62-383d-56db-8acb-db6ecef0db56
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54774
cardKingdomEtchedId
cardKingdomFoilId251098
cardKingdomId250501
cardsphereFoilId81280
cardsphereId81272
deckboxId60194
mcmId574919
mcmMetaId345425
mtgArenaId78686
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id18e78f6b-1626-53d8-803a-b16d5d10935a
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId
scryfallId1d4d2aac-84ed-434e-921e-b724e3854cf2
scryfallIllustrationIdf8486112-f3c9-4e90-bed0-59d43ee8268c
scryfallOracleId4ff8c359-430f-434e-ac1e-822abdc28360
tcgplayerEtchedProductId
tcgplayerProductId248092
uuid8ffe8af6-6b6d-554d-be08-90cf2d25c92e

Legalities

id54774
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid8ffe8af6-6b6d-554d-be08-90cf2d25c92e
vintageLegal

Purchase URLs

id54774
cardKingdomhttps://mtgjson.com/links/b6fc67b094b46f39
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/919f200573f86e5e
cardmarkethttps://mtgjson.com/links/fadedcdbb7f6a5a1
tcgplayerhttps://mtgjson.com/links/2e9f54f89b6701d9
tcgplayerEtched
uuid8ffe8af6-6b6d-554d-be08-90cf2d25c92e

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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