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Tekuthal, Inquiry Dominus PONE

Other printings of "Tekuthal, Inquiry Dominus": ONE #71 PONE #71p PONE #71s EOC #78 ONE #302 ONE #349 ONE #431

Card

id76648
artistMartin de Diego Sádaba
artistIdsbc760b5e-6f98-4a17-9b12-5f4eccd12bb2
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank1380
edhrecSaltiness0.6
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Proliferate
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{U}{U}
manaValue4
nameTekuthal, Inquiry Dominus
number71s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power3
printingsEOC, ONE, PONE
promoTypesprerelease, datestamped
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePONE
side
signature
sourceProducts{'foil': ['8b2c8f4e-a0d1-5066-986b-e10b0ff2a2bc']}
subsets
subtypesPhyrexian, Horror
supertypesLegendary
textFlying
If you would proliferate, proliferate twice instead.
{1}{U/P}{U/P}, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal. ({U/P} can be paid with either {U} or 2 life.)
toughness5
typeLegendary Creature — Phyrexian Horror
typesCreature
uuida7053319-fa52-5ee3-890e-5d37fa3b6ecb
variations9d47d83e-e3f4-5da8-9191-c22ddf5917f1
watermark
setNamePhyrexia: All Will Be One Promos

Identifiers

id76648
cardKingdomEtchedId
cardKingdomFoilId274522
cardKingdomId
cardsphereFoilId100718
cardsphereId
deckboxId74735
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id955d029f-54ad-5f9a-aa5a-0d2ebf915274
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb87e6e22-d3ae-4871-828c-2ba952a95805
scryfallIllustrationIdc833a917-2f44-4500-928e-f6b91a8dcd63
scryfallOracleId4716ab91-30e6-4c63-8389-a9db8f9414d8
tcgplayerEtchedProductId
tcgplayerProductId481545
uuida7053319-fa52-5ee3-890e-5d37fa3b6ecb

Legalities

id76648
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuida7053319-fa52-5ee3-890e-5d37fa3b6ecb
vintageLegal

Purchase URLs

id76648
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/d81881bd9a85f172
cardmarket
tcgplayerhttps://mtgjson.com/links/7b18ee1a2b977741
tcgplayerEtched
uuida7053319-fa52-5ee3-890e-5d37fa3b6ecb

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-02-04An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
2023-02-04If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
2023-02-04If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
2023-02-04Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
2023-02-04To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
2023-02-04You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

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