Other printings of "The Bloodsky Massacre": KHM #207 PKHM #207p PKHM #207s
| id | 43374 |
|---|---|
| artist | Livia Prima |
| artistIds | 0f41e561-bc26-4d85-aab6-66c384e01b74 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B, R |
| colorIndicator | |
| colors | B, R |
| defense | |
| duelDeck | |
| edhrecRank | 20384 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | saga |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{B}{R} |
| manaValue | 3 |
| name | The Bloodsky Massacre |
| number | 207 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/3 red Demon Berserker creature token with menace. II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life. III — Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end. |
| otherFaceIds | |
| power | |
| printings | KHM, PKHM |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | KHM |
| side | |
| signature | |
| sourceProducts | {'foil': ['2800a616-d844-5f9f-b23c-634aa401c04f', '646f84e7-6785-5e56-a1d7-2d2d228f110c', '830899f1-043e-54a3-90f4-a885ba5218ba', 'a01a5f33-7271-5608-a1de-c48c65d23822'], 'nonfoil': ['2800a616-d844-5f9f-b23c-634aa401c04f', '58259739-0f8a-5f17-9645-5189b052dc13', '646f84e7-6785-5e56-a1d7-2d2d228f110c', 'a01a5f33-7271-5608-a1de-c48c65d23822']} |
| subsets | |
| subtypes | Saga |
| supertypes | |
| text | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/3 red Demon Berserker creature token with menace. II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life. III — Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end. |
| toughness | |
| type | Enchantment — Saga |
| types | Enchantment |
| uuid | 744ccac0-1a2f-50b1-9a7a-97fcf619179a |
| variations | |
| watermark | |
| setName | Kaldheim |
| id | 43374 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 241102 |
| cardKingdomId | 240666 |
| cardsphereFoilId | 73302 |
| cardsphereId | 73395 |
| deckboxId | 54876 |
| mcmId | 532197 |
| mcmMetaId | 329952 |
| mtgArenaId | 75254 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | a4028d3c-877d-59b3-a81f-70849ecbc019 |
| mtgoFoilId | |
| mtgoId | 87757 |
| multiverseId | 503823 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 669975ed-0501-4b48-988d-29c1215179a4 |
| scryfallIllustrationId | e2ca68b8-caca-4428-9e4d-92ebeb73bb90 |
| scryfallOracleId | fd9cd2b0-3f43-41a6-b963-c781d0f285e8 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 230857 |
| uuid | 744ccac0-1a2f-50b1-9a7a-97fcf619179a |
| id | 43374 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 744ccac0-1a2f-50b1-9a7a-97fcf619179a |
| vintage | Legal |
| id | 43374 |
|---|---|
| cardKingdom | https://mtgjson.com/links/ef2b75182df90bd7 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/373d62cdba26b702 |
| cardmarket | https://mtgjson.com/links/69487cca809818b8 |
| tcgplayer | https://mtgjson.com/links/1157e790096fe5de |
| tcgplayerEtched | |
| uuid | 744ccac0-1a2f-50b1-9a7a-97fcf619179a |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 腥天大屠杀 | 结界 — 传纪 | (于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。到III后牺牲之。) I — 派出一个2/3红色,具威慑异能的恶魔/狂战士衍生生物。 II — 本回合中,每当一个狂战士攻击时,你抓一张牌且你失去1点生命。 III — 你每操控一个狂战士,便加{R}。直到回合结束,你不会因步骤与阶段结束失去这份法术力。 | 506532 | ||
| Chinese Traditional | 腥天大屠殺 | 結界 — 傳紀 | (於此傳紀進戰場時及於你抽牌步驟後,加一個學問指示物。到III後犧牲之。) I — 派出一個2/3紅色,具威懾異能的惡魔/狂戰士衍生生物。 II — 本回合中,每當一個狂戰士攻擊時,你抽一張牌且你失去1點生命。 III — 你每操控一個狂戰士,便加{R}。直到回合結束,你不會因步驟與階段結束失去這份魔法力。 | 506833 | ||
| French | Le massacre de Ciel-de-sang | Enchantement — saga | (Au moment où cette saga arrive sur le champ de bataille et après votre étape de pioche, ajoutez un marqueur « sapience ». Sacrifiez après III.) I — Créez un jeton de créature 2/3 rouge Démon et Berserker avec la menace. II — À chaque fois qu'un berserker attaque ce tour-ci, vous piochez une carte et vous perdez 1 point de vie. III — Ajoutez {R} pour chaque berserker que vous contrôlez. Jusqu'à la fin du tour, vous ne perdez pas ce mana au moment où les étapes et les phases se terminent. | 504726 | ||
| German | Das Bluthimmel-Massaker | Verzauberung — Sage | (Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment. Opfern nach III.) I — Erzeuge einen 2/3 roten Dämon-Berserker-Kreaturenspielstein mit Bedrohlichkeit. II — Immer wenn in diesem Zug ein Berserker angreift, ziehst du eine Karte und verlierst 1 Lebenspunkt. III — Erzeuge {R} für jeden Berserker, den du kontrollierst. Bis zum Ende des Zuges verlierst du dieses Mana nicht, sowie Segmente und Phasen enden. | 504124 | ||
| Italian | Il Massacro del Cielo di Sangue | Incantesimo — Saga | (Mentre questa Saga entra e dopo la tua sottofase di acquisizione, aggiungi un segnalino sapere. Sacrifica dopo III.) I — Crea una pedina creatura Berserker Demone 2/3 rossa con minacciare. II — Ogniqualvolta un Berserker attacca in questo turno, peschi una carta e perdi 1 punto vita. III — Aggiungi {R} per ogni Berserker che controlli. Fino alla fine del turno, non perdi questo mana al termine di ogni fase o sottofase. | 505027 | ||
| Japanese | 血空の虐殺 | エンチャント — 英雄譚 | (この英雄譚が出た際とあなたのドロー・ステップの後に、伝承カウンターを1個加える。IIIの後に、生け贄に捧げる。) I ― 威迫を持つ赤の2/3のデーモン・狂戦士・クリーチャー・トークン1体を生成する。 II ― このターン、狂戦士1体が攻撃するたび、あなたはカード1枚を引き、1点のライフを失う。 III ― あなたがコントロールしている狂戦士1体につき{R}を加える。ターン終了時まで、このマナはステップやフェイズの終了に際して無くならない。 | 505328 | ||
| Korean | 핏빛 하늘의 대학살 | 부여마법 — 서사시 | (이 서사시가 들어오면서 그리고 당신의 뽑기단 후에, 전승 카운터 한 개를 추가한다. III 이후에 희생한다.) I — 호전적을 가진 2/3 적색 악마 광전사 생물 토큰 한 개를 만든다. II — 이번 턴에 광전사가 공격할 때마다, 당신은 카드 한 장을 뽑고 생명 1점을 잃는다. III — 당신이 조종하는 각 광전사마다 {R}를 추가한다. 턴종료까지, 단과 단계가 종료되어도 당신은 이 마나를 잃지 않는다. | 505629 | ||
| Portuguese (Brazil) | O Massacre do Céu Sangrento | Encantamento — Saga | (Conforme esta Saga entra e após sua etapa de compra, adicione um marcador de conhecimento. Sacrifique-a após III.) I — Crie uma ficha de criatura Demônio Amoque vermelha 2/3 com ameaçar. II — Toda vez que um Amoque atacar neste turno, você compra um card e perde 1 ponto de vida. III — Adicione {R} para cada Amoque que você controla. Até o final do turno, você não perde esse mana quando as etapas e fases terminam. | 505930 | ||
| Russian | Резня Кровавого Неба | Чары — Сага | (При выходе этой Саги и после вашего шага взятия карты добавьте один жетон знаний. Пожертвуйте после III.) I — Создайте одну фишку существа 2/3 красный Демон Берсерк с Угрозой. II — Каждый раз, когда Берсерк атакует в этом ходу, вы берете карту и теряете 1 жизнь. III — Добавьте {R} за каждого Берсерка под вашим контролем. До конца хода вы не теряете эту ману по окончании шагов и фаз. | 506231 | ||
| Spanish | La masacre de Cielosangriento | Encantamiento — Saga | (En cuanto esta Saga entre y después de tu paso de robar, agrega un contador de sabiduría. Sacrifícala después de III.) I — Crea una ficha de criatura Berserker Demonio roja 2/3 con la habilidad de amenaza. II — Siempre que un Berserker ataque este turno, robas una carta y pierdes 1 vida. III — Agrega {R} por cada Berserker que controlas. Hasta el final del turno, no pierdes ese maná en cuanto terminan los pasos y las fases. | 504425 |
| date | text |
|---|---|
| 2021-02-05 | A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again. |
| 2021-02-05 | As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack. |
| 2021-02-05 | Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to. |
| 2021-02-05 | If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve. |
| 2021-02-05 | Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield. |
| 2021-02-05 | Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack. |
| 2021-02-05 | Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters. |
| 2021-02-05 | The chapter III ability isn’t a mana ability. It uses the stack and can be responded to. Use the number of Berserkers you control as the ability resolves to determine how much {R} to add. |
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