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The Moment WHO

Other printings of "The Moment": WHO #180 WHO #459 WHO #785 WHO #1050

Card

id102243
artistPatrik Hell
artistIds010d2860-82ef-469d-a70d-b70e4c258afb
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank10958
edhrecSaltiness0.48
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}
manaValue2
nameThe Moment
number180
originalPrintings
originalReleaseDate
originalTextAt the beginning of your upkeep, put a time counter on The Moment.
{2}, {T}: Untap target creature you control. It phases out until The Moment leaves the battlefield.
{3}, {T}: Destroy each nonland permanent with mana value less than or equal to the number of time counters on The Moment. Then sacrifice The Moment. Activate only as a sorcery.
otherFaceIds
power
printingsWHO
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeWHO
side
signature
sourceProducts{'foil': ['c3727661-aaa8-5fc8-985e-93b619c3ef05'], 'nonfoil': ['00ed0d98-a457-56f1-8356-090b55c6aa17']}
subsets
subtypes
supertypesLegendary
textAt the beginning of your upkeep, put a time counter on The Moment.
{2}, {T}: Untap target creature you control. It phases out until The Moment leaves the battlefield.
{3}, {T}: Destroy each nonland permanent with mana value less than or equal to the number of time counters on The Moment. Then sacrifice The Moment. Activate only as a sorcery.
toughness
typeLegendary Artifact
typesArtifact
uuide7a9bcb9-e0d8-5dbe-b158-236594e79e4e
variationsb7e845e7-20bc-5c11-b1c3-42627d03c3b3, 2a21aaf0-c818-5101-8889-c1f418475740, c7498bc7-3ae6-5ee8-a710-9a299bdf2fef
watermark
setNameDoctor Who

Identifiers

id102243
cardKingdomEtchedId
cardKingdomFoilId284931
cardKingdomId283789
cardsphereFoilId
cardsphereId108861
deckboxId83227
mcmId738828
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id197c9a7f-4e96-5e72-949c-3f399bbf25b9
mtgoFoilId
mtgoId
multiverseId634875
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf233e7db-321f-4ab1-ae49-e45eae188f3f
scryfallIllustrationIdd0cff66c-eea3-4071-9e99-423cb826d717
scryfallOracleId8a5259cc-224d-4748-b764-63ad0e4e02f1
tcgplayerEtchedProductId
tcgplayerProductId519315
uuide7a9bcb9-e0d8-5dbe-b158-236594e79e4e

Legalities

id102243
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuide7a9bcb9-e0d8-5dbe-b158-236594e79e4e
vintageLegal

Purchase URLs

id102243
cardKingdomhttps://mtgjson.com/links/5eef031471e506f6
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/8b54ef7461ddf08b
cardmarket
tcgplayerhttps://mtgjson.com/links/9c3dba436622c8d0
tcgplayerEtched
uuide7a9bcb9-e0d8-5dbe-b158-236594e79e4e

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchLe MomentArtefact légendaireAu début de votre entretien, mettez un marqueur « temps » sur Le Moment.
{2}, {T} : Dégagez une créature ciblée que vous contrôlez. Elle passe hors phase jusqu'à ce que Le Moment quitte le champ de bataille.
{3}, {T} : Détruisez chaque permanent non-terrain avec une valeur de mana inférieure ou égale au nombre de marqueurs « temps » sur Le Moment. Puis sacrifiez Le Moment. N'activez que lorsque vous pourriez lancer un rituel.
635239
GermanDas MomentLegendäres ArtefaktZu Beginn deines Versorgungssegments legst du eine Zeitmarke auf Das Moment.
{2}, {T}: Enttappe eine Kreatur deiner Wahl, die du kontrollierst. Sie destabilisiert sich, bis Das Moment das Spiel verlässt.
{3}, {T}: Zerstöre jede bleibende Karte, die kein Land ist und deren Manabetrag kleiner oder gleich der Anzahl an Zeitmarken auf Dem Moment ist. Opfere dann Das Moment. Aktiviere diese Fähigkeit wie eine Hexerei.
635057
Japaneseモメント伝説のアーティファクトあなたのアップキープの開始時に、モメントの上に時間カウンター1個を置く。
{2}, {T}:あなたがコントロールしているクリーチャー1体を対象とする。それをアンタップする。モメントが戦場を離れるまで、それはフェイズ・アウトする。
{3}, {T}:マナ総量がモメントの上にある時間カウンターの個数以下であり土地でない各パーマネントをそれぞれ破壊する。その後、モメントを生け贄に捧げる。起動はソーサリーとしてのみ行う。
635421

Rulings

datetext
2023-10-13A creature phased out by The Moment doesn't phase in during its controller's untap step as normal. Rather, it phases in immediately after The Moment leaves the battlefield.
2023-10-13Abilities that trigger when a creature becomes tapped won't trigger when the creature phases in tapped.
2023-10-13An attacking or blocking creature that phases out is removed from combat.
2023-10-13Any continuous effects with a "for as long as" duration ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.
2023-10-13Any one-shot effects that are waiting "until [this] leaves the battlefield," won't happen when a permanent phases out.
2023-10-13Choices made for permanents as they entered the battlefield are remembered when they phase in.
2023-10-13Each Aura and Equipment attached to a permanent that's phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.
2023-10-13If The Moment leaves the battlefield before its first activated ability resolves, the target creature will be untapped, but won't phase out.
2023-10-13Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
2023-10-13The Moment's last ability will destroy itself before you can sacrifice it if there are two or more time counters on it as its last ability resolves. Effects that trigger when you sacrifice a permanent will not trigger when it is destroyed this way.
2023-10-13While a permanent is phased out, it's treated as though it doesn't exist. It can't be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can't trigger, it can't attack or block, and so on.

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