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The Toymaker's Trap WHO

Other printings of "The Toymaker's Trap": WHO #72 WHO #375 WHO #677 WHO #966

Card

id102754
artistEric Wilkerson
artistIds525ec49d-a7c8-4ddc-96aa-58cf5ad5e937
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank12047
edhrecSaltiness0.09
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{B}
manaValue3
nameThe Toymaker's Trap
number677
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsWHO
promoTypessurgefoil, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeWHO
side
signature
sourceProducts{'foil': ['c3727661-aaa8-5fc8-985e-93b619c3ef05']}
subsets
subtypes
supertypes
textAt the beginning of your upkeep, secretly choose a number between 1 and 5 that hasn't been chosen. If you do, an opponent guesses which number you chose, then you reveal the number you chose. If they guessed wrong, they lose life equal to the number they guessed and you draw a card. If they guessed right, sacrifice this enchantment.
toughness
typeEnchantment
typesEnchantment
uuida2fe40a9-238c-5ac5-8f0e-2844bdc9bd85
variationsdcf12813-8ec4-5bc6-be53-40aea8e16f88, 9f8e4525-8cb7-5470-996d-255bc5629e37, e686f379-50f2-55c8-bfa6-3c3671e6a558
watermark
setNameDoctor Who

Identifiers

id102754
cardKingdomEtchedId
cardKingdomFoilId284529
cardKingdomId
cardsphereFoilId109566
cardsphereId
deckboxId83727
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Iddca798a3-896c-5bbc-9877-de2eb636ad2c
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId574546c1-c023-4250-990a-010fc630934b
scryfallIllustrationId5def3e78-b4ce-4601-b4b2-ed226e637773
scryfallOracleId8e93ea21-5e3f-448e-a175-96c8438c328e
tcgplayerEtchedProductId
tcgplayerProductId520048
uuida2fe40a9-238c-5ac5-8f0e-2844bdc9bd85

Legalities

id102754
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuida2fe40a9-238c-5ac5-8f0e-2844bdc9bd85
vintageLegal

Purchase URLs

id102754
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/1ac1819b8af0349e
cardmarket
tcgplayerhttps://mtgjson.com/links/d0ff70a9c9b89fd6
tcgplayerEtched
uuida2fe40a9-238c-5ac5-8f0e-2844bdc9bd85

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-10-13If The Toymaker's Trap leaves the battlefield and later returns to the battlefield, it has no memory of which numbers were chosen for its effect before. The same is true if you control a second copy of it.
2023-10-13To secretly choose a number, write a number from 1 to 5 down without showing it to anyone else.

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