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Thrummingbird C16

Other printings of "Thrummingbird": PLST #CM2-52 SOM #47 CM2 #52 MM2 #65 ONE #72 EOC #80 C16 #100 NCC #236 ONE #288 ONE #432 CMM #858

Card

id15068
artistEfrem Palacios
artistIds6cec4bf2-712b-4349-ad29-029b63f71639
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank844
edhrecSaltiness0.34
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Proliferate
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameThrummingbird
number100
originalPrintings
originalReleaseDate
originalTextFlying
Whenever Thrummingbird deals combat damage to a player, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
otherFaceIds
power1
printingsC16, CM2, CMM, EOC, MM2, NCC, ONE, PLST, SOM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeC16
side
signature
sourceProducts{'nonfoil': ['82b078cc-2c54-5961-aacc-b5b41ac41324']}
subsets
subtypesPhyrexian, Bird, Horror
supertypes
textFlying
Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
toughness1
typeCreature — Phyrexian Bird Horror
typesCreature
uuide3b0f713-e2dd-55a5-967d-248648e74ed0
variations
watermark
setNameCommander 2016

Identifiers

id15068
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId209610
cardsphereFoilId
cardsphereId10928
deckboxId34027
mcmId293597
mcmMetaId200681
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8445b4e8-b65d-5e45-8f52-a240b50ff300
mtgoFoilId
mtgoId
multiverseId420717
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf4f942c2-c148-4f52-a60d-fbbc6b4507dc
scryfallIllustrationId1b68fb38-debd-400a-9c16-b045f254b5ac
scryfallOracleIdeac94269-4baa-4b8e-a0fd-d6b227d1cde3
tcgplayerEtchedProductId
tcgplayerProductId124662
uuide3b0f713-e2dd-55a5-967d-248648e74ed0

Legalities

id15068
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predhLegal
premodern
standard
standardbrawl
timelessLegal
uuide3b0f713-e2dd-55a5-967d-248648e74ed0
vintageLegal

Purchase URLs

id15068
cardKingdomhttps://mtgjson.com/links/9b6fcbe52ac99ef3
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/0e7a8de363661fb7
tcgplayerhttps://mtgjson.com/links/b0d6fcb539b396d6
tcgplayerEtched
uuide3b0f713-e2dd-55a5-967d-248648e74ed0

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified敲击鸟生物~鸟/惊惧兽飞行
每当敲击鸟对任一牌手造成战斗伤害时,增殖。(你选择任意数量其上有指示物的永久物和/或牌手,然后在其上放置一个它已有之种类的指示物。)
421068
FrenchColipervierCréature : oiseau et horreurVol
À chaque fois que le Colipervier inflige des blessures de combat à un joueur, proliférez. (Vous choisissez n'importe quel nombre de permanents et/ou de joueurs avec des marqueurs sur eux, puis vous leur donnez à chacun un autre marqueur d'une sorte déjà présente.)
421770
GermanSurrvogelKreatur — Vogel, SchreckenFliegend
Immer wenn der Surrvogel einem Spieler Kampfschaden zufügt, führe Wucherung durch. (Du bestimmst eine beliebige Anzahl an bleibenden Karten und/oder Spielern, auf denen Marken liegen, und gibst ihnen dann eine weitere Marke einer Sorte, die dort bereits liegt.)
421419
ItalianStrimpellibrìCreatura — Orrore UccelloVolare
Ogniqualvolta lo Strimpellibrì infligge danno da combattimento a un giocatore, prolifera. (Scegli un qualsiasi numero di permanenti e/o giocatori con segnalini su di essi, poi metti su ognuno un altro segnalino di un tipo già presente.)
422121
Japaneseかき鳴らし鳥クリーチャー — 鳥・ホラー飛行
かき鳴らし鳥がプレイヤー1人に戦闘ダメージを与えるたび、増殖を行う。(あなたはカウンターの置かれているパーマネントやプレイヤーを望む数だけ選び、その後それらのそれぞれに、その上に置かれているうち1種類のカウンターを1個置く。)
422472
Portuguese (Brazil)Colibri TamborilanteCriatura — Ave HorrorVoar
Toda vez que Colibri Tamborilante causar dano de combate a um jogador, prolifere. (Você escolhe um número qualquer de permanentes e/ou jogadores com marcadores e depois dá a cada um outro marcador de um tipo que eles já tenham.)
422823
SpanishColibrí retumbanteCriatura — Horror aveVuela.
Siempre que el Colibrí retumbante haga daño de combate a un jugador, prolifera. (Eliges cualquier cantidad de permanentes y/o jugadores con contadores sobre ellos, luego pones sobre cada uno un contador de un tipo que ya tenga.)
423174

Rulings

datetext
2023-02-04An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
2023-02-04If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
2023-02-04If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
2023-02-04Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
2023-02-04To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
2023-02-04You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

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