Other printings of "Tilonalli's Summoner": PRIX #121p PRIX #121s RIX #121
| id | 85213 |
|---|---|
| artist | Lius Lasahido |
| artistIds | 0a0e9093-ce44-4a69-93a7-09b63e7c330d |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 8286 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Ascend |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{R} |
| manaValue | 2 |
| name | Tilonalli's Summoner |
| number | 121 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever Tilonalli's Summoner attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing. |
| otherFaceIds | |
| power | 1 |
| printings | PRIX, RIX |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | RIX |
| side | |
| signature | |
| sourceProducts | {'foil': ['307394ca-be46-5a6c-a688-2f351a3f75db', 'fc73bbcf-609a-56dc-86b5-274472801dad'], 'nonfoil': ['307394ca-be46-5a6c-a688-2f351a3f75db', '808ac0ec-65e0-5d23-be63-e211ef41e2cd']} |
| subsets | |
| subtypes | Human, Shaman |
| supertypes | |
| text | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever this creature attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing. |
| toughness | 1 |
| type | Creature — Human Shaman |
| types | Creature |
| uuid | 0dedf3ea-c2e1-58c8-bcd7-b82fdd05083b |
| variations | |
| watermark | |
| setName | Rivals of Ixalan |
| id | 85213 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 216352 |
| cardKingdomId | 216071 |
| cardsphereFoilId | 53316 |
| cardsphereId | 53317 |
| deckboxId | 37819 |
| mcmId | 315330 |
| mcmMetaId | 236134 |
| mtgArenaId | 66859 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | aa3269bd-7077-5266-9a8c-60693b487640 |
| mtgoFoilId | |
| mtgoId | 66695 |
| multiverseId | 439778 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 2b107726-3a44-4b0f-86ef-4dbbf4473e7e |
| scryfallIllustrationId | ea3a9a1c-bd3c-4d80-9152-267c97c9b6dd |
| scryfallOracleId | 830d3450-18e7-4bac-b330-3906ef5e4514 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 155649 |
| uuid | 0dedf3ea-c2e1-58c8-bcd7-b82fdd05083b |
| id | 85213 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 0dedf3ea-c2e1-58c8-bcd7-b82fdd05083b |
| vintage | Legal |
| id | 85213 |
|---|---|
| cardKingdom | https://mtgjson.com/links/2b32cd0a1859791d |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/2b08806e73b5b246 |
| cardmarket | https://mtgjson.com/links/8104b22fbe0ca599 |
| tcgplayer | https://mtgjson.com/links/24c878ad811922b0 |
| tcgplayerEtched | |
| uuid | 0dedf3ea-c2e1-58c8-bcd7-b82fdd05083b |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 蒂洛纳理召唤师 | 生物 ~人类/祭师 | 登殿(如果你操控十个或更多永久物,则于这盘游戏接下来的时段中,你得到黄金城祝福。) 每当蒂洛纳理召唤师攻击时,你可以支付{X}{R}。若你如此作,则派出X个1/1红色元素衍生生物,它们为横置且正进行攻击。在下一个结束步骤开始时,除非你有黄金城祝福,否则放逐这些衍生物。 | 441605 | ||
| Chinese Traditional | 蒂洛納理召喚師 | 生物 ~人類/祭師 | 登殿(如果你操控十個或更多永久物,則於這盤遊戲接下來的時段中,你得到黃金城祝福。) 每當蒂洛納理召喚師攻擊時,你可以支付{X}{R}。若你如此作,則派出X個1/1紅色元素衍生生物,它們為橫置且正進行攻擊。在下一個結束步驟開始時,除非你有黃金城祝福,否則放逐這些衍生物。 | 441808 | ||
| French | Invocatrice de Tilonalli | Créature : humain et shamane | Ascension (Si vous contrôlez au moins dix permanents, vous gagnez l'agrément de la cité pour le reste de la partie.) À chaque fois que l'Invocatrice de Tilonalli attaque, vous pouvez payer {X}{R}. Si vous faites ainsi, créez X jetons de créature 1/1 rouge Élémental, engagés et attaquants. Au début de la prochaine étape de fin, exilez ces jetons à moins que vous n'ayez l'agrément de la cité. | 440387 | ||
| German | Tilonallis Beschwörerin | Kreatur — Mensch, Schamane | Aufstieg (Falls du zehn oder mehr bleibende Karten kontrollierst, erhältst du für den Rest der Partie den Segen der Stadt.) Immer wenn Tilonallis Beschwörerin angreift, kannst du {X}{R} bezahlen. Falls du dies tust, erzeuge X getappte und angreifende 1/1 rote Elementarwesen-Kreaturenspielsteine. Schicke die Spielsteine zu Beginn des nächsten Endsegments ins Exil, es sei denn, du hast den Segen der Stadt. | 439981 | ||
| Italian | Evocatrice di Tilonalli | Creatura — Sciamano Umano | Ascesa (Se controlli dieci o più permanenti, ottieni la benedizione della città per il resto della partita.) Ogniqualvolta l'Evocatrice di Tilonalli attacca, puoi pagare {X}{R}. Se lo fai, crea X pedine creatura Elementale 1/1 rosse TAPpate e attaccanti. All'inizio della prossima sottofase finale, esilia quelle pedine a meno che tu non abbia la benedizione della città. | 440590 | ||
| Japanese | ティロナーリの召喚士 | クリーチャー — 人間・シャーマン | 昇殿(あなたがパーマネントを10個以上コントロールしているなら、このゲームの間、あなたは都市の承認を得る。) ティロナーリの召喚士が攻撃するたび、あなたは{X}{R}を支払ってもよい。そうしたなら、赤の1/1のエレメンタル・クリーチャー・トークンをX体タップ状態で攻撃している状態で生成する。次の終了ステップの開始時に、あなたが都市の承認を持っていないかぎり、それらのトークンを追放する。 | 440793 | ||
| Korean | 틸로날리의 소환술사 | 생물 — 인간 주술사 | 승격 (당신이 지속물을 열 개 이상 조종한다면, 당신은 이 게임이 끝날 때까지 도시의 축복을 받는다.) 틸로날리의 소환술사가 공격할 때마다, 당신은 {X}{R}을 지불할 수 있다. 그렇게 한다면, 탭되어 공격 중인 상태의 1/1 적색 정령 생물 토큰 X개를 만든다. 다음 종료단 시작에, 당신이 도시의 축복을 가지고 있지 않다면 그 토큰들을 추방한다. | 440996 | ||
| Portuguese (Brazil) | Invocadora de Tilonalli | Criatura — Humano Xamã | Ascender (Se você controla dez ou mais permanentes, você recebe a bênção da cidade pelo restante do jogo.) Toda vez que Invocadora de Tilonalli ataca, você pode pagar {X}{R}. Se fizer isso, crie X fichas de criatura vermelhas 1/1 do tipo Elemental que estão viradas e atacando. No início da próxima etapa final, exile aquelas fichas, a menos que você tenha a bênção da cidade. | 441199 | ||
| Russian | Призывательница Тилоналли | Существо — Человек Шаман | Возвышение (Если под вашим контролем есть десять или больше перманентов, вы получаете благословение города до конца партии.) Каждый раз, когда Призывательница Тилоналли атакует, вы можете заплатить {X}{R}. Если вы это делаете, создайте X фишек существа 1/1 красный Элементаль повернутыми и атакующими. В начале следующего заключительного шага изгоните те фишки, если только у вас нет благословения города. | 441402 | ||
| Spanish | Invocadora de Tilonalli | Criatura — Chamán humano | Ascender. (Si controlas diez o más permanentes, obtienes la bendición de la ciudad durante el resto del juego.) Siempre que la Invocadora de Tilonalli ataque, puedes pagar {X}{R}. Si lo haces, crea X fichas de criatura Elemental rojas 1/1 giradas y atacando. Al comienzo del próximo paso final, exilia esas fichas a menos que tengas la bendición de la ciudad. | 440184 |
| date | text |
|---|---|
| 2018-01-19 | A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents. |
| 2018-01-19 | As each Elemental token enters the battlefield, you choose which opponent or opposing planeswalker it’s attacking. It doesn’t have to attack the same player or planeswalker that Tilonalli’s Summoner is attacking. |
| 2018-01-19 | Ascend on a permanent isn’t a triggered ability and doesn’t use the stack. Players can respond to a spell that will give you your tenth permanent, but they can’t respond to getting the city’s blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can’t respond before you get the city’s blessing. |
| 2018-01-19 | If you cast a spell with ascend, you don’t get the city’s blessing until it resolves. Players may respond to that spell by trying to change whether you get the city’s blessing. |
| 2018-01-19 | If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won’t have the city’s blessing and the spell will affect creatures you control. |
| 2018-01-19 | If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the “Legend Rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield. |
| 2018-01-19 | Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect. |
| 2018-01-19 | Some cards have triggered abilities that check if you have the city’s blessing, but don’t use an intervening “if” clause. These abilities trigger regardless of whether you have the city’s blessing and check whether you do only as they resolve. |
| 2018-01-19 | Whether you have the city’s blessing is checked only as the delayed triggered ability resolves during the end step. The tokens you create can help you ascend. |
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