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The Toymaker's Trap WHO

Other printings of "The Toymaker's Trap": WHO #72 WHO #375 WHO #677 WHO #966

Card

id103046
artistEric Wilkerson
artistIds525ec49d-a7c8-4ddc-96aa-58cf5ad5e937
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank12047
edhrecSaltiness0.09
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{B}
manaValue3
nameThe Toymaker's Trap
number966
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsWHO
promoTypessurgefoil, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeWHO
side
signature
sourceProducts{'foil': ['c3727661-aaa8-5fc8-985e-93b619c3ef05']}
subsets
subtypes
supertypes
textAt the beginning of your upkeep, secretly choose a number between 1 and 5 that hasn't been chosen. If you do, an opponent guesses which number you chose, then you reveal the number you chose. If they guessed wrong, they lose life equal to the number they guessed and you draw a card. If they guessed right, sacrifice this enchantment.
toughness
typeEnchantment
typesEnchantment
uuide686f379-50f2-55c8-bfa6-3c3671e6a558
variationsdcf12813-8ec4-5bc6-be53-40aea8e16f88, 9f8e4525-8cb7-5470-996d-255bc5629e37, a2fe40a9-238c-5ac5-8f0e-2844bdc9bd85
watermark
setNameDoctor Who

Identifiers

id103046
cardKingdomEtchedId
cardKingdomFoilId284774
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id89df2a1b-bf3b-5e31-b5c8-08d449b06cf1
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId70bf950d-bf1b-4ee6-9ffe-326473d7c704
scryfallIllustrationId5def3e78-b4ce-4601-b4b2-ed226e637773
scryfallOracleId8e93ea21-5e3f-448e-a175-96c8438c328e
tcgplayerEtchedProductId
tcgplayerProductId520083
uuide686f379-50f2-55c8-bfa6-3c3671e6a558

Legalities

id103046
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuide686f379-50f2-55c8-bfa6-3c3671e6a558
vintageLegal

Purchase URLs

id103046
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/2dae70340af9c3a2
cardmarket
tcgplayerhttps://mtgjson.com/links/bceb83de6b5cc7fc
tcgplayerEtched
uuide686f379-50f2-55c8-bfa6-3c3671e6a558

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-10-13If The Toymaker's Trap leaves the battlefield and later returns to the battlefield, it has no memory of which numbers were chosen for its effect before. The same is true if you control a second copy of it.
2023-10-13To secretly choose a number, write a number from 1 to 5 down without showing it to anyone else.

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