← Back Card Profile (by Name)

Tireless Hauler // Dire-Strain Brawler MID

Other printings of "Tireless Hauler // Dire-Strain Brawler": DBL #203 DBL #203 MID #203 MID #203 MID #305 MID #305

Card

id54791
artistSteve Ellis
artistIds39d8411c-2187-426c-8ad3-d4f688b22db1
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicatorG
colorsG
defense
duelDeck
edhrecRank16074
edhrecSaltiness0.56
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameDire-Strain Brawler
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsNightbound, Vigilance
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue5
nameTireless Hauler // Dire-Strain Brawler
number305
originalPrintings
originalReleaseDate
originalText
otherFaceIdsdf31259e-32b9-5a07-99a3-35131f7f5f01
power6
printingsDBL, MID
promoTypesboosterfun
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sideb
signature
sourceProducts
subsets
subtypesWerewolf
supertypes
textVigilance
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
toughness6
typeCreature — Werewolf
typesCreature
uuid5337f113-b1fd-5068-ab12-9fd2de4f8b6b
variations1e7cafcb-3626-53bf-a1c9-23da753a6f86
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54791
cardKingdomEtchedId
cardKingdomFoilId251140
cardKingdomId250761
cardsphereFoilId81308
cardsphereId81303
deckboxId60204
mcmId575098
mcmMetaId345532
mtgArenaId78703
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id33ff1ad7-ad26-5c60-a33a-b815d114a37d
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId
scryfallId552bb3a5-0c2c-4dc5-aee8-1048b04e69f9
scryfallIllustrationIdf474a10b-2e27-4c5c-aa70-427ddc9976f4
scryfallOracleIdc31e9db3-5d9d-470a-871a-b4b5b0536db5
tcgplayerEtchedProductId
tcgplayerProductId248264
uuid5337f113-b1fd-5068-ab12-9fd2de4f8b6b

Legalities

id54791
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid5337f113-b1fd-5068-ab12-9fd2de4f8b6b
vintageLegal

Purchase URLs

id54791
cardKingdomhttps://mtgjson.com/links/f8491389af608e8b
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a58575dd9af097f2
cardmarkethttps://mtgjson.com/links/df2781b710816569
tcgplayerhttps://mtgjson.com/links/17d369e09562b516
tcgplayerEtched
uuid5337f113-b1fd-5068-ab12-9fd2de4f8b6b

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

Tip: bookmark this page with your query parameters for quick access.