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Tireless Hauler // Dire-Strain Brawler MID

Other printings of "Tireless Hauler // Dire-Strain Brawler": DBL #203 DBL #203 MID #203 MID #203 MID #305 MID #305

Card

id54661
artistForrest Imel
artistIds64fc383d-de34-4151-87d6-27b82e58086e
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicatorG
colorsG
defense
duelDeck
edhrecRank16074
edhrecSaltiness0.56
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameDire-Strain Brawler
finishesnonfoil, foil
flavorName
flavorTextA few townsfolk had their suspicions, but none dared accuse him openly.
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsNightbound, Vigilance
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue5
nameTireless Hauler // Dire-Strain Brawler
number203
originalPrintings
originalReleaseDate
originalTextVigilance
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
otherFaceIdse9baf11a-3238-5296-9a2b-4ca4b940af77
power6
printingsDBL, MID
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sideb
signature
sourceProducts
subsets
subtypesWerewolf
supertypes
textVigilance
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
toughness6
typeCreature — Werewolf
typesCreature
uuid1e7cafcb-3626-53bf-a1c9-23da753a6f86
variations5337f113-b1fd-5068-ab12-9fd2de4f8b6b
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54661
cardKingdomEtchedId
cardKingdomFoilId251032
cardKingdomId250749
cardsphereFoilId80990
cardsphereId80930
deckboxId60102
mcmId575070
mcmMetaId345532
mtgArenaId78563
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id5c55e40f-fce7-536c-b48b-ed80b7ffa13d
mtgoFoilId
mtgoId93398
multiverseId534993
scryfallCardBackId
scryfallId3e96f9a6-c215-42b1-aa02-8e6143fe5bd7
scryfallIllustrationId8f91b28f-218f-4c5c-a893-0dc72e79b90b
scryfallOracleIdc31e9db3-5d9d-470a-871a-b4b5b0536db5
tcgplayerEtchedProductId
tcgplayerProductId248335
uuid1e7cafcb-3626-53bf-a1c9-23da753a6f86

Legalities

id54661
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid1e7cafcb-3626-53bf-a1c9-23da753a6f86
vintageLegal

Purchase URLs

id54661
cardKingdomhttps://mtgjson.com/links/0b802a322722afa8
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/0a99e1edef904af5
cardmarkethttps://mtgjson.com/links/f67df9be2e1b0b01
tcgplayerhttps://mtgjson.com/links/c8b429739e32ecfc
tcgplayerEtched
uuid1e7cafcb-3626-53bf-a1c9-23da753a6f86

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified不倦搬运工 // 怖狼脉斗兽怖狼脉斗兽虽然有的镇民心存疑虑,但谁也不敢公开指控。生物 — 狼人警戒
夜形(如果牌手于自己回合中施放至少两个咒语,则下一个回合成为白昼。)
537836
Chinese Traditional不倦搬運工 // 怖狼脈鬥獸怖狼脈鬥獸雖然有的鎮民心存疑慮,但誰也不敢公開指控。生物 — 狼人警戒
夜形(如果玩家於自己回合中施放至少兩個咒語,則下一個回合成為白晝。)
538152
FrenchTransporteur infatigable // Bagarreur NoiresoucheBagarreur NoiresoucheQuelques villageois nourrissaient des soupçons, mais aucun n'osait l'accuser ouvertement.Créature — loup-garouVigilance
Nocturne (Si un joueur lance au moins deux sorts pendant son propre tour, on passe au jour au prochain tour.)
535940
GermanUnermüdlicher Schlepper // Schreckensrudel-RaufboldSchreckensrudel-RaufboldEin paar Stadtbewohner hegten Verdacht, aber niemand wagte, ihn offen anzuklagen.Kreatur — WerwolfWachsamkeit
Nachtaktiv (Falls ein Spieler in seinem eigenen Zug zwei oder mehr Zaubersprüche wirkt, wird es im nächsten Zug Tag.)
535308
ItalianPortatore Instancabile // Lottatore della Stirpe FunestaLottatore della Stirpe FunestaAlcuni abitanti del villaggio nutrivano dei sospetti, ma nessuno osava accusarlo apertamente.Creatura — MannaroCautela
Notturno (Se un giocatore lancia almeno due magie durante il suo turno, diventa giorno nel turno successivo.)
536256
Japanese不屈の運び屋 // 凶兆の血の喧嘩屋凶兆の血の喧嘩屋町民の中には疑念を抱く者もいたが、誰一人として公の場で責めようとはしなかった。クリーチャー — 狼男警戒
夜明(プレイヤーが自分のターンに2つ以上の呪文を唱えたなら、次のターンに昼になる。)
536572
Korean지치지 않는 짐꾼 // 끔찍한 혈통의 싸움꾼끔찍한 혈통의 싸움꾼몇몇 마을 사람들은 의심했지만, 공개적으로 그를 고발하는 사람은 없었다.생물 — 늑대인간경계
밤 종속 (플레이어가 자신의 턴 동안 주문을 두 개 이상 발동하는 경우, 다음 턴에 낮이 된다.)
536888
Portuguese (Brazil)Carregador Incansável // Brigão da Linhagem MacabraBrigão da Linhagem MacabraAlguns moradores da cidade tinham lá suas suspeitas, mas ninguém ousou fazer acusações abertas.Criatura — LobisomemVigilância
Noturno (Se um jogador conjura ao menos duas mágicas durante o próprio turno, torna-se dia no turno seguinte.)
537204
RussianНеустанный Носильщик // Борец Лютого РодаБорец Лютого РодаУ нескольких селян были подозрения, но никто не осмелился обвинить его открыто.Существо — ВервольфБдительность
Созданье ночи (Если игрок разыгрывает не менее двух заклинаний во время своего хода, то в следующем ходу наступает день.)
537520
SpanishCargador incansable // Matón de CastanefastaMatón de CastanefastaAlgunos lugareños lo sospechaban, pero ninguno se atrevía a acusarlo abiertamente.Criatura — LicántropoVigilancia.
Nocturno. (Si un jugador lanza al menos dos hechizos durante su propio turno, se hace de día al turno siguiente.)
535624

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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