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Tireless Hauler // Dire-Strain Brawler DBL

Other printings of "Tireless Hauler // Dire-Strain Brawler": DBL #203 DBL #203 MID #203 MID #203 MID #305 MID #305

Card

id23364
artistForrest Imel
artistIds64fc383d-de34-4151-87d6-27b82e58086e
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicatorG
colorsG
defense
duelDeck
edhrecRank16055
edhrecSaltiness0.56
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameDire-Strain Brawler
finishesnonfoil, foil
flavorName
flavorTextA few townsfolk had their suspicions, but none dared accuse him openly.
frameEffectsinverted, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsNightbound, Vigilance
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue5
nameTireless Hauler // Dire-Strain Brawler
number203
originalPrintings
originalReleaseDate
originalText
otherFaceIds9f2d3121-1867-5b72-a22a-12f81e0fe36d
power6
printingsDBL, MID
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDBL
sideb
signature
sourceProducts
subsets
subtypesWerewolf
supertypes
textVigilance
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
toughness6
typeCreature — Werewolf
typesCreature
uuidc3fc5273-dd0d-55f4-8e59-870ed75faae7
variations
watermark
setNameInnistrad: Double Feature

Identifiers

id23364
cardKingdomEtchedId
cardKingdomFoilId254795
cardKingdomId254258
cardsphereFoilId83712
cardsphereId83711
deckboxId62278
mcmId585127
mcmMetaId345532
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida644aba0-169d-5962-9f46-a24fb5bc25d6
mtgoFoilId
mtgoId96680
multiverseId
scryfallCardBackId
scryfallIdb1384d31-9772-41e9-b6f2-0e2d7961f868
scryfallIllustrationId4a0ef621-3b4e-47bf-aa62-ef5cc357bc8b
scryfallOracleIdc31e9db3-5d9d-470a-871a-b4b5b0536db5
tcgplayerEtchedProductId
tcgplayerProductId255429
uuidc3fc5273-dd0d-55f4-8e59-870ed75faae7

Legalities

id23364
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidc3fc5273-dd0d-55f4-8e59-870ed75faae7
vintageLegal

Purchase URLs

id23364
cardKingdomhttps://mtgjson.com/links/740f4dfcbfd5f19d
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/1ab4572ed281d00a
cardmarkethttps://mtgjson.com/links/1fecfcb4c457c844
tcgplayerhttps://mtgjson.com/links/7372ae9e1ced2c33
tcgplayerEtched
uuidc3fc5273-dd0d-55f4-8e59-870ed75faae7

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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