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Thrummingbird CM2

Other printings of "Thrummingbird": PLST #CM2-52 SOM #47 CM2 #52 MM2 #65 ONE #72 EOC #80 C16 #100 NCC #236 ONE #288 ONE #432 CMM #858

Card

id19370
artistEfrem Palacios
artistIds6cec4bf2-712b-4349-ad29-029b63f71639
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank844
edhrecSaltiness0.34
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Proliferate
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameThrummingbird
number52
originalPrintings
originalReleaseDate
originalTextFlying
Whenever Thrummingbird deals combat damage to a player, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
otherFaceIds
power1
printingsC16, CM2, CMM, EOC, MM2, NCC, ONE, PLST, SOM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCM2
side
signature
sourceProducts{'nonfoil': ['e4b25b9c-efe9-5920-b4b6-ad6b46f01fee']}
subsets
subtypesPhyrexian, Bird, Horror
supertypes
textFlying
Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
toughness1
typeCreature — Phyrexian Bird Horror
typesCreature
uuid34f1e32f-5e87-5ca3-a97b-8eccbdeff210
variations
watermark
setNameCommander Anthology Volume II

Identifiers

id19370
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId218958
cardsphereFoilId
cardsphereId55633
deckboxId39201
mcmId358705
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id454230ba-98fb-51dc-b75c-d415fe19e8e7
mtgoFoilId
mtgoId
multiverseId446788
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId822d6c89-884f-4600-9247-989b1daa240b
scryfallIllustrationId1b68fb38-debd-400a-9c16-b045f254b5ac
scryfallOracleIdeac94269-4baa-4b8e-a0fd-d6b227d1cde3
tcgplayerEtchedProductId
tcgplayerProductId166912
uuid34f1e32f-5e87-5ca3-a97b-8eccbdeff210

Legalities

id19370
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predhLegal
premodern
standard
standardbrawl
timelessLegal
uuid34f1e32f-5e87-5ca3-a97b-8eccbdeff210
vintageLegal

Purchase URLs

id19370
cardKingdomhttps://mtgjson.com/links/f564f1ea80f16457
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/f9223b3e8e71576e
tcgplayerEtched
uuid34f1e32f-5e87-5ca3-a97b-8eccbdeff210

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-02-04An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
2023-02-04If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
2023-02-04If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
2023-02-04Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
2023-02-04To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
2023-02-04You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

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