Other printings of "Turntimber Symbiosis // Turntimber, Serpentine Wood": PZNR #215s PZNR #215s ZNR #215 ZNR #215 ZNR #364 ZNR #364 PRM #83868 PRM #83868
| id | 105823 |
|---|---|
| artist | Randy Vargas |
| artistIds | d20672ca-0555-4238-a984-fd171d36b247 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 2038 |
| edhrecSaltiness | 0.1 |
| faceConvertedManaCost | 0 |
| faceFlavorName | |
| faceManaValue | 0 |
| faceName | Turntimber, Serpentine Wood |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "The trees here twist around spikes of mana, feeding off the flowing power." —Jori En, expedition leader |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | modal_dfc |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 0 |
| name | Turntimber Symbiosis // Turntimber, Serpentine Wood |
| number | 215 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {G}. //Hint about front face// Sorcery {4}{G}{G}{G} |
| otherFaceIds | 01d98db6-acc5-5fed-ad07-050bf80c26ff |
| power | |
| printings | PRM, PZNR, ZNR |
| promoTypes | |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | ZNR |
| side | b |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | |
| supertypes | |
| text | As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {G}. |
| toughness | |
| type | Land |
| types | Land |
| uuid | b37eea80-116a-5b82-86c6-51962f4eb7d1 |
| variations | 3bdeba6f-fa4d-5d1d-b169-6840a87e279e |
| watermark | |
| setName | Zendikar Rising |
| id | 105823 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 237770 |
| cardKingdomId | 237184 |
| cardsphereFoilId | 70550 |
| cardsphereId | 70551 |
| deckboxId | 52803 |
| mcmId | 496415 |
| mcmMetaId | 316875 |
| mtgArenaId | 73425 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | bf8d4e79-fafa-5e70-ada1-6892b93a81d7 |
| mtgoFoilId | |
| mtgoId | 83421 |
| multiverseId | 491865 |
| scryfallCardBackId | |
| scryfallId | 61bd69ea-1e9e-46b0-b1a1-ed7fdbe3deb6 |
| scryfallIllustrationId | 61c02372-41d3-4666-a520-de415913fa9d |
| scryfallOracleId | 403b59f3-7ade-4bc2-a3e6-de0c3c700f18 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 222409 |
| uuid | b37eea80-116a-5b82-86c6-51962f4eb7d1 |
| id | 105823 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | b37eea80-116a-5b82-86c6-51962f4eb7d1 |
| vintage | Legal |
| id | 105823 |
|---|---|
| cardKingdom | https://mtgjson.com/links/370fc2a5ec09eb36 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/bcfb5c1d89845b1e |
| cardmarket | https://mtgjson.com/links/cacf83eb58fd7f53 |
| tcgplayer | https://mtgjson.com/links/5819176d58a4e7b2 |
| tcgplayerEtched | |
| uuid | b37eea80-116a-5b82-86c6-51962f4eb7d1 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 旋林共生 // 曲木旋林 | 曲木旋林 | 「此处的树木绕着涌出的魔力成长,汲取其间流动能量为生。」 ~探险队长裘黎恩 | 地 | 于曲木旋林进战场时,你可以支付3点生命。如果你未如此作,则它须横置进战场。 {T}:加{G}。 法术 {4}{G}{G}{G} | 494708 |
| Chinese Traditional | 旋林共生 // 曲木旋林 | 曲木旋林 | 「此處的樹木繞著湧出的魔力成長,汲取其間流動能量為生。」 ~探險隊長裘黎恩 | 地 | 於曲木旋林進戰場時,你可以支付3點生命。如果你未如此作,則它須橫置進戰場。 {T}:加{G}。 巫術 {4}{G}{G}{G} | 495024 |
| French | Symbiose de Tournebois // Tournebois, le bois sinueux | Tournebois, le bois sinueux | « Ici, les arbres s'enroulent autour des pics de mana et se nourrissent du flux d'énergie. » —Jori En, chef d'expédition | Terrain | Au moment où Tournebois, le bois sinueux arrive sur le champ de bataille, vous pouvez payer 3 points de vie. Si vous ne le faites pas, il arrive sur le champ de bataille engagé. {T} : Ajoutez {G}. Rituel {4}{G}{G}{G} | 492812 |
| German | Wendholzwald-Symbiose // Wendholz, der Verschlungene Wald | Wendholz, der Verschlungene Wald | „Die Bäume hier winden sich um Stacheln aus Mana und ernähren sich von der darin fließenden Energie." —Jori En, Expeditionsführerin | Land | Sowie Wendholz, der Verschlungene Wald, ins Spiel kommt, kannst du 3 Lebenspunkte bezahlen. Falls du dies nicht tust, kommt er getappt ins Spiel. {T}: Erzeuge {G}. Hexerei {4}{G}{G}{G} | 492180 |
| Italian | Simbiosi di Legnotorto // Legnotorto, Bosco Serpeggiante | Legnotorto, Bosco Serpeggiante | "Gli alberi qui si attorcigliano attorno ai getti di mana, nutrendosi del potere che fluisce." —Jori En, capo spedizione | Terra | Mentre Legnotorto, Bosco Serpeggiante entra nel campo di battaglia, puoi pagare 3 punti vita. Se non lo fai, entra nel campo di battaglia TAPpato. {T}: Aggiungi {G}. Stregoneria {4}{G}{G}{G} | 493128 |
| Japanese | 変わり樹の共生 // うねる森、変わり樹 | うねる森、変わり樹 | 「ここでは木々がマナの棘に巻き付くようにねじれて、そこから流れる魔力を得ている。」 ――探検隊長、ジョリー・エン | 土地 | うねる森、変わり樹が戦場に出るに際し、あなたは3点のライフを支払ってもよい。そうしないなら、これはタップ状態で戦場に出る。 {T}:{G}を加える。 ソーサリー {4}{G}{G}{G} | 493444 |
| Korean | 변화림 공생 // 굽이치는 숲, 변화림 | 굽이치는 숲, 변화림 | "이곳의 나무들은 마나의 가시 주변을 휘감으면서 흘러넘치는 힘에서 양분을 얻고 있어." —탐험대 대장 조리 엔 | 대지 | 굽이치는 숲, 변화림이 전장에 들어오면서, 당신은 생명 3점을 지불할 수 있다. 그러지 않으면, 변화림은 탭된 채로 전장에 들어온다. {T}: {G}를 추가한다. 집중마법 {4}{G}{G}{G} | 493760 |
| Portuguese (Brazil) | Simbiose de Virapau // Virapau, Mata Serpentina | Virapau, Mata Serpentina | "Aqui as árvores se enroscam em aguilhões de mana, alimentando-se do poder que flui por eles." — Jori En, líder de expedição | Terreno | Conforme Virapau, Mata Serpentina, entra no campo de batalha, você pode pagar 3 pontos de vida. Se não fizer isso, ela entrará no campo de batalha virada. {T}: Adicione {G}. Feitiço {4}{G}{G}{G} | 494076 |
| Russian | Симбиоз Криволесья // Криволесье, Змеящийся Лес | Криволесье, Змеящийся Лес | «Деревья здесь закручиваются вокруг выплесков маны, питаясь потоками силы». — Джори-Эн, глава экспедиции | Земля | При выходе Криволесья, Змеящегося Леса на поле битвы вы можете заплатить 3 жизни. Если вы этого не делаете, оно выходит на поле битвы повернутым. {T}: добавьте {G}. Волшебство {4}{G}{G}{G} | 494392 |
| Spanish | Simbiosis de Madera Torcida // Madera Torcida, bosque serpentino | Madera Torcida, bosque serpentino | "Los árboles de por aquí envuelven fuentes de maná y se nutren del poder que emanan". —Jori En, líder de expedición | Tierra | En cuanto Madera Torcida, bosque serpentino entre al campo de batalla, puedes pagar 3 vidas. Si no lo haces, entra al campo de batalla girado. {T}: Agrega {G}. Conjuro {4}{G}{G}{G} | 492496 |
| date | text |
|---|---|
| 2020-09-25 | A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed. |
| 2020-09-25 | If a card in a player's library has {X} in its mana cost, X is considered to be 0. |
| 2020-09-25 | If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect. |
| 2020-09-25 | If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land. |
| 2020-09-25 | If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name. |
| 2020-09-25 | If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield. |
| 2020-09-25 | In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. |
| 2020-09-25 | The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined. |
| 2020-09-25 | There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face. |
| 2020-09-25 | To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics. |
| 2020-09-25 | Use the mana value of the creature card as it exists in your library to determine whether it receives +1/+1 counters, ignoring any replacement effects (such as that of Glasspool Mimic) that will change its mana value once it's on the battlefield. |
Tip: bookmark this page with your query parameters for quick access.