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Kozilek, the Broken Reality MH3

Other printings of "Kozilek, the Broken Reality": MH3 #10 PMH3 #10s MH3 #382 MH3 #382z MH3 #386 MH3 #475

Card

id54073
artistRichard Whitters
artistIds7d989811-f244-4be7-b5b0-6fbeacacef6b
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorborderless
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank2740
edhrecSaltiness0.83
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectslegendary, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsManifest
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{9}
manaValue9
nameKozilek, the Broken Reality
number382z
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power9
printingsMH3, PMH3
promoTypesserialized, concept, doublerainbow
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeMH3
side
signature
sourceProducts{'foil': ['1af73395-a2f4-5cd6-b941-afa07b4821a2']}
subsets
subtypesEldrazi
supertypesLegendary
textWhen you cast this spell, up to two target players each manifest two cards from their hands. For each card manifested this way, you draw a card. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Other colorless creatures you control get +3/+2.
toughness9
typeLegendary Creature — Eldrazi
typesCreature
uuid0d7fd981-f560-542c-92e5-92c364093ecc
variations9da7f8de-25d5-5caf-8c09-0f534d0fe609, 6a5266da-e429-5ff4-839a-83735edad4b2, 43f8d9c8-43bf-5dff-a1c0-e92bbb45513c, fcf84a6f-348a-5ba7-8a29-a29cad2219df
watermark
setNameModern Horizons 3

Identifiers

id54073
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId121818
cardsphereId
deckboxId
mcmId771177
mcmMetaId434926
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf453da32-eade-54fa-9138-5bcf9eb0c6a8
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIddbd57dd2-8b91-4c34-b3a9-a58a749c8636
scryfallIllustrationId73985c0c-8ca7-4f2d-b4b3-2689c1b0dea9
scryfallOracleId39f4bf0e-47d5-4ae8-a504-71acda849850
tcgplayerEtchedProductId
tcgplayerProductId555060
uuid0d7fd981-f560-542c-92e5-92c364093ecc

Legalities

id54073
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid0d7fd981-f560-542c-92e5-92c364093ecc
vintageLegal

Purchase URLs

id54073
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/ccd08cf8a87c19a9
tcgplayerhttps://mtgjson.com/links/1b1dc24b43bf6104
tcgplayerEtched
uuid0d7fd981-f560-542c-92e5-92c364093ecc

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-06-07A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.
2024-06-07Any time you have priority, you may turn a manifested creature face up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
2024-06-07Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.
2024-06-07Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2024-06-07If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.
2024-06-07If a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game end.
2024-06-07If a manifested creature would have morph or disguise if it were face up, you may also turn it face up by paying its morph cost or disguise cost.
2024-06-07If a targeted player has only one card in hand as Kozilek's triggered ability resolves, they manifest that card.
2024-06-07If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
2024-06-07Kozilek, the Broken Reality's triggered ability will resolve before Kozilek does. If Kozilek is countered or otherwise leaves the stack in response to that triggered ability, the triggered ability will still resolve as normal.
2024-06-07To manifest a card, put it onto the battlefield face down. It becomes a 2/2 face-down creature card with no name, mana cost, or creature types. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn't have or change the characteristics it does have.
2024-06-07Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
2024-06-07Unlike a face-down creature that was cast using a morph or disguise ability, a manifested creature may still be turned face up after it loses its abilities if it's a creature card.
2024-06-07You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes morph, manifest, disguise, cloak, and a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

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