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Undercover Crocodelf MKM

Other printings of "Undercover Crocodelf": MKM #239 MKM #239†

Card

id55854
artistNicholas Gregory
artistIdsa1bba8ff-63b4-4786-b1c4-f1bfe5d3ab1c
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityG, U
colorIndicator
colorsG, U
defense
duelDeck
edhrecRank21801
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsDisguise, Investigate
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{G}{U}
manaValue6
nameUndercover Crocodelf
number239†
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power5
printingsMKM
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMKM
side
signature
sourceProducts
subsets
subtypesElf, Crocodile, Detective
supertypes
textWhenever this creature deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Disguise {3}{G/U}{G/U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
toughness5
typeCreature — Elf Crocodile Detective
typesCreature
uuid023e6218-784f-50e4-b73b-9541f07a34f1
variationsaf4abf8e-b3be-5955-8a4a-8ac99d0f4772
watermark
setNameMurders at Karlov Manor

Identifiers

id55854
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7d58e187-10b9-5120-83f4-8fdec2fb0154
mtgoFoilId
mtgoId123507
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId1163c6f2-dca1-4d6f-8f0d-7c3c55c6f75e
scryfallIllustrationId383e969e-f14e-4b15-908f-8a10c14d29f8
scryfallOracleId3ba223b7-743f-4f99-836e-869778fb2e99
tcgplayerEtchedProductId
tcgplayerProductId537401
uuid023e6218-784f-50e4-b73b-9541f07a34f1

Legalities

id55854
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid023e6218-784f-50e4-b73b-9541f07a34f1
vintageLegal

Purchase URLs

id55854
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/4ff79ec4de39c758
tcgplayerEtched
uuid023e6218-784f-50e4-b73b-9541f07a34f1

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-02-02A disguise ability lets you cast a card face down by paying {3} and announcing that you are using a disguise ability. Any time you have priority, you can turn a face-down permanent with disguise face up by paying its disguise cost.
2024-02-02A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.
2024-02-02Any time you have priority, you may turn the face-down creature face up by revealing what its disguise cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
2024-02-02At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.
2024-02-02Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.
2024-02-02Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2024-02-02Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.
2024-02-02If a face-down creature loses its abilities, it can't be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up.
2024-02-02If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.
2024-02-02If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.
2024-02-02Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability.
2024-02-02Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens.
2024-02-02The creature spell is a 2/2 creature spell with ward {2} that has no name, mana cost, or creature types. The resulting creature is a 2/2 creature with ward {2} that has no name, mana cost, or creature types. Both the spell and the resulting creature are colorless and have a mana value of 0. Other effects that apply to the spell or creature can still grant it any characteristics it doesn't have or change the characteristics it does have.
2024-02-02The face-down spell has no mana cost and a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3} to cast it. This is an alternative cost.
2024-02-02Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
2024-02-02You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.
2024-02-02You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

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