Other printings of "Unholy Annex // Ritual Chamber": DSK #118 DSK #118 PDSK #118p PDSK #118s PDSK #118p PDSK #118s DSK #339 DSK #339
| id | 29157 |
|---|---|
| artist | Alexis Ziritt |
| artistIds | add4cc84-9254-4c0b-8fcd-af4a238bdbd5 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | |
| borderColor | borderless |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 3731 |
| edhrecSaltiness | |
| faceConvertedManaCost | 3 |
| faceFlavorName | |
| faceManaValue | 3 |
| faceName | Unholy Annex |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | inverted |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | 1 |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | split |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{B} |
| manaValue | 8 |
| name | Unholy Annex // Ritual Chamber |
| number | 339 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | At the beginning of your end step, draw a card. If you control a Demon, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life. // When you unlock this door, create a 6/6 black Demon creature token with flying. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) |
| otherFaceIds | 240fed4e-493f-5d49-98ff-283f36f5298e |
| power | |
| printings | DSK, PDSK |
| promoTypes | boosterfun |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | DSK |
| side | a |
| signature | |
| sourceProducts | {'foil': ['463782d5-9d15-559c-a37c-9e919d72ebe1', '6bbb1f46-7361-5b34-9b0f-6dfa733a97bc', 'b87fe3be-3527-5767-a373-f3dc1cfe35b2'], 'nonfoil': ['463782d5-9d15-559c-a37c-9e919d72ebe1', '6bbb1f46-7361-5b34-9b0f-6dfa733a97bc', 'b87fe3be-3527-5767-a373-f3dc1cfe35b2']} |
| subsets | |
| subtypes | Room |
| supertypes | |
| text | At the beginning of your end step, draw a card. If you control a Demon, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) |
| toughness | |
| type | Enchantment — Room |
| types | Enchantment |
| uuid | e9fa1b75-f005-513a-8052-e9508196d5a4 |
| variations | dc6e09c1-3382-5828-b620-72c87ca28bee |
| watermark | |
| setName | Duskmourn: House of Horror |
| id | 29157 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 302650 |
| cardKingdomId | 301737 |
| cardsphereFoilId | 125961 |
| cardsphereId | 125960 |
| deckboxId | 94586 |
| mcmId | 788138 |
| mcmMetaId | 440173 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | abeed070-326a-5356-b2a0-448e39bb4de1 |
| mtgoFoilId | |
| mtgoId | 130031 |
| multiverseId | 673159 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 681caa94-e95e-47f0-8305-eca0ed55cb5e |
| scryfallIllustrationId | a0778f2f-0694-4688-a966-cb8bc5378daf |
| scryfallOracleId | bd388ad9-a47b-4b0b-b94a-8e4343cd3de5 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 577670 |
| uuid | e9fa1b75-f005-513a-8052-e9508196d5a4 |
| id | 29157 |
|---|---|
| alchemy | Legal |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | Legal |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | Legal |
| standardbrawl | Legal |
| timeless | Legal |
| uuid | e9fa1b75-f005-513a-8052-e9508196d5a4 |
| vintage | Legal |
| id | 29157 |
|---|---|
| cardKingdom | https://mtgjson.com/links/66e85c6f86df83cb |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/02964563f6a1a6ac |
| cardmarket | https://mtgjson.com/links/9695ebe1f4b17c0a |
| tcgplayer | https://mtgjson.com/links/41640713927c6048 |
| tcgplayerEtched | |
| uuid | e9fa1b75-f005-513a-8052-e9508196d5a4 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Annexe impie // Chambre de rituel | Annexe impie | Enchantement — pièce | Au début de votre étape de fin, piochez une carte. Si vous contrôlez un démon, chaque adversaire perd 2 points de vie et vous gagnez 2 points de vie. Sinon, vous perdez 2 points de vie. (Vous pouvez lancer la moitié de votre choix. Cet accès se déverrouille sur le champ de bataille. Au moment où vous pourriez lancer un rituel, vous pouvez payer le coût de mana d'un accès verrouillé pour le déverrouiller.) | 673189 | |
| German | Unheiliger Anbau // Ritualkammer | Unheiliger Anbau | Verzauberung — Raum | Zu Beginn deines Endsegments ziehst du eine Karte. Falls du einen Dämon kontrollierst, verliert jeder Gegner 2 Lebenspunkte und du erhältst 2 Lebenspunkte dazu. Anderenfalls verlierst du 2 Lebenspunkte. (Du kannst eine beliebige Hälfte wirken und jene Tür wird im Spiel entsperrt. Du kannst die Manakosten der noch versperrten Tür wie eine Hexerei bezahlen, um sie zu entsperren.) | 673169 | |
| Italian | Ala Dissacrante // Sala per Rituali | Ala Dissacrante | Incantesimo — Stanza | All'inizio della tua sottofase finale, pesca una carta. Se controlli un Demone, ogni avversario perde 2 punti vita e tu guadagni 2 punti vita. Altrimenti, tu perdi 2 punti vita. (Puoi lanciare una qualsiasi delle due metà. Quella porta si sblocca sul campo di battaglia. Come una stregoneria, puoi pagare il costo di mana di una porta bloccata per sbloccarla.) | 673199 | |
| Japanese | 不浄な別室 // 祭儀室 | 不浄な別室 | エンチャント — 部屋 | あなたの終了ステップの開始時に、カード1枚を引く。あなたがデーモンをコントロールしているなら、各対戦相手はそれぞれ2点のライフを失い、あなたは2点のライフを得る。そうでないなら、あなたは2点のライフを失う。 (どちらの半分でも唱えることができる。そのドアは戦場で開放される。閉鎖されているドアのマナ・コストを支払って、それを開放してもよい。これはソーサリーとして行う。) | 673209 | |
| Spanish | Anexo impío // Cámara de rituales | Anexo impío | Encantamiento — Sala | Al comienzo de tu paso final, roba una carta. Si controlas un Demonio, cada oponente pierde 2 vidas y tú ganas 2 vidas. De lo contrario, tú pierdes 2 vidas. (Puedes lanzar cualquier mitad. Esa puerta se abre en el campo de batalla. Puedes pagar el coste de maná de una puerta cerrada como un conjuro para abrirla.) | 673179 |
| date | text |
|---|---|
| 2024-09-20 | An ability that triggers "when you unlock this door" triggers when that door becomes unlocked. This can happen one of two ways: (1) the door becomes unlocked on the battlefield or (2) the door becomes unlocked as the Room enters the battlefield because you cast the corresponding half. In the latter case, since the door becoming unlocked is what causes the ability to trigger, effects that cause abilities that trigger when a permanent enters to trigger an additional time (such as that of Panharmonicon) won't apply. |
| 2024-09-20 | An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously. |
| 2024-09-20 | Any time you have priority during a main phase of your turn and the stack is empty, you may pay the mana cost of a locked door (also called its "unlock cost"). That door becomes unlocked. This is a special action. It doesn't use the stack and can't be responded to. |
| 2024-09-20 | Each Room card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both. |
| 2024-09-20 | Each Room card is a single card. For example, if you discard a Room card, you've discarded one card, not two. If an effect counts the number of enchantment cards in your graveyard, Bottomless Pool // Locker Room counts once, not twice. |
| 2024-09-20 | If a Room enters from any zone other than the stack, it will enter with both halves locked. |
| 2024-09-20 | If a spell or ability would create a copy of a Room spell on the stack, the copy retains the choice of which door was cast but also retains the full characteristics of the spell. The characteristics of the door that wasn't cast are still ignored while the copy is on the stack, and when the copy resolves, the token it becomes will enter with the appropriate door unlocked. |
| 2024-09-20 | If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the door you're casting. For example, if an effect allows you to cast a permanent spell with mana value 3 or less from among cards in your graveyard, you could cast Bottomless Pool this way, but not Locker Room. |
| 2024-09-20 | If neither door of a Room is unlocked, it's a Room enchantment with no name and no abilities. |
| 2024-09-20 | Room cards have two card faces with a shared type line on a single card. The characteristics of the door you didn't cast are ignored while the spell is on the stack. |
| 2024-09-20 | Some abilities allow you to lock a door of a Room you control. You can't choose to lock a door that's already locked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are locked, but the ability won't do anything when it resolves. |
| 2024-09-20 | Some abilities allow you to unlock a door of a Room you control. You can't choose to unlock a door that's already unlocked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are unlocked, but the ability won't do anything when it resolves. |
| 2024-09-20 | Some doors have abilities that trigger whenever you unlock that door and require one or more targets. You can unlock that door even if there would be insufficient legal targets for that triggered ability. The triggered ability won't go on the stack. |
| 2024-09-20 | To cast a Room spell, choose a half (or "door") to cast. There's no way to cast both halves of a Room card. When the Room spell resolves, the corresponding door becomes unlocked as the Room enters. |
| 2024-09-20 | While in any zone other than the stack or the battlefield, a Room card's characteristics are a combination of its two doors. For example, Bottomless Pool // Locker Room has a mana value of 6 while it's in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Bottomless Pool // Locker Room. |
| 2024-09-20 | While on the battlefield, a Room's characteristics are a combination of the characteristics of its unlocked doors. For example, if Bottomless Pool // Locker Room is on the battlefield with both doors unlocked, its names are Bottomless Pool and Locker Room, its mana value is 6, it's a Room Enchantment, and it has the abilities in each door's text box. |
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