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Vantress Transmuter // Croaking Curse WOE

Other printings of "Vantress Transmuter // Croaking Curse": WOE #75 WOE #75

Card

id103511
artistAndrey Kuzinskiy
artistIdsc04ff0b2-67a1-4238-82f7-6c67de734b56
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank13532
edhrecSaltiness
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameCroaking Curse
finishesnonfoil, foil
flavorName
flavorText"My orders were to capture you alive. They didn't specify in what form."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsRole token
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue4
nameVantress Transmuter // Croaking Curse
number75
originalPrintings
originalReleaseDate
originalTextTap target creature. Create a Cursed Role token attached to it. (Enchanted creature is 1/1.) //
otherFaceIds1b5049e6-c899-519d-a3d8-cfd181c9531e
power
printingsWOE
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeWOE
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textTap target creature. Create a Cursed Role token attached to it. (Enchanted creature is 1/1.)
toughness
typeSorcery — Adventure
typesSorcery
uuid967749a3-058f-578c-b584-61f59bbe637a
variations
watermark
setNameWilds of Eldraine

Identifiers

id103511
cardKingdomEtchedId
cardKingdomFoilId282520
cardKingdomId282224
cardsphereFoilId
cardsphereId107603
deckboxId82018
mcmId729887
mcmMetaId423829
mtgArenaId86766
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id856e4d10-3afb-5789-b1d0-3c3b0c427fc7
mtgoFoilId
mtgoId116456
multiverseId629576
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId11507fa1-ef9e-41c9-b987-be57a03bd0df
scryfallIllustrationIdaa2bcfdc-2dcf-4c17-96d1-4f010bee887e
scryfallOracleId89ae3475-9063-4700-a7bd-47d5dcd43a3b
tcgplayerEtchedProductId
tcgplayerProductId513919
uuid967749a3-058f-578c-b584-61f59bbe637a

Legalities

id103511
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid967749a3-058f-578c-b584-61f59bbe637a
vintageLegal

Purchase URLs

id103511
cardKingdomhttps://mtgjson.com/links/695591245324200d
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/3868e5aad19b27b8
cardmarkethttps://mtgjson.com/links/5e395dc5e2429182
tcgplayerhttps://mtgjson.com/links/d379d7303d1e682f
tcgplayerEtched
uuid967749a3-058f-578c-b584-61f59bbe637a

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedVantress Transmuter // 呱叫诅咒呱叫诅咒法术~历险横置目标生物。派出一个倒楣鬼角色衍生物并贴附于其上。(所结附的生物是1/1。)631403
FrenchTransmutateur de Vantress // Malédiction croassanteMalédiction croassanteRituel : aventureEngagez une créature ciblée. Créez un jeton de rôle Maudit qui lui est attaché. (La créature enchantée est 1/1.)630359
GermanVantress-Umwandlerin // Fluch des QuakensFluch des QuakensHexerei — AbenteuerTappe eine Kreatur deiner Wahl. Erzeuge einen an sie angelegten Verflucht-Rolle-Spielstein. (Die verzauberte Kreatur ist 1/1.)629837
ItalianTrasmutatrice di Vantressa // Maledizione GracidanteMaledizione GracidanteStregoneria — AvventuraTAPpa una creatura bersaglio. Crea una pedina Ruolo Maledetto assegnata ad essa. (La creatura incantata è 1/1.)630620
JapaneseVantress Transmuter // カエル声(ごえ)の呪(のろ)いカエル声(ごえ)の呪(のろ)いソーサリー ― 出来事クリーチャー1体を対象とする。それをタップする。呪われし者・役割・トークン1つをそれについた状態で生成する。(エンチャントしているクリーチャーは1/1である。)630881
Portuguese (Brazil)Transmutadora de Vantreza // Maldição CoaxanteMaldição CoaxanteFeitiço — AventuraVire a criatura alvo. Crie uma ficha de Papel de Amaldiçoado anexada a ela. (A criatura encantada é 1/1.)631142
SpanishTransmutadora de Vendaleza // Maldición croanteMaldición croanteConjuro — AventuraGira la criatura objetivo. Crea una ficha de Papel de Maldito anexada a ella. (La criatura encantada es 1/1.)630098

Rulings

datetext
2023-09-01A permanent can have multiple Roles attached to it if each one is controlled by a different player.
2023-09-01An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can’t be the target of Tenacious Tomeseeker’s triggered ability (“return target instant or sorcery card from your graveyard to your hand”).
2023-09-01An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2023-09-01Cards in the Wilds of Eldraine main set create six different Role tokens: Cursed, Monster, Royal, Sorcerer, Wicked, and Young Hero. A seventh Role token, Virtuous, is created by Ellivere of the Wild Court, the commander of the “Virtue and Valor” Commander Deck.
2023-09-01Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2023-09-01Hexproof and shroud won’t prevent a Role from becoming attached to a permanent if the ability creating that Role attached to that permanent doesn’t target it.
2023-09-01If a permanent has more than one Role attached to it controlled by the same player, each of those Roles except the one with the most recent timestamp is put into its owner’s graveyard. This is a state-based action.
2023-09-01If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2023-09-01If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2023-09-01If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent.
2023-09-01If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2023-09-01If an effect refers to a card, spell, or permanent that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure.
2023-09-01If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2023-09-01If two or more Roles controlled by the same player become attached to a permanent at the same time (perhaps due to an effect such as that of Doubling Season), that player chooses which one to keep and which are put into their owners’ graveyards.
2023-09-01If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer (“Once each turn, you may cast an instant or sorcery spell from the top of your library.”) and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.
2023-09-01In rare cases, a spell or ability might attempt to create a Role token enchanting a permanent that it can’t legally enchant (because of an ability like protection from enchantments). In such cases, the Role token isn’t created.
2023-09-01Roles are colorless enchantment tokens. Each one has the Aura and Role subtypes and the enchant creature ability.
2023-09-01Some spells and abilities that create Role tokens require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. The Role token won’t be created.
2023-09-01When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2023-09-01You may target a creature that is already tapped with Croaking Curse. If the target creature is already tapped as it resolves, you will still create a Cursed Role token attached to it.
2023-09-01You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.

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