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Veiled Ascension MKC

Other printings of "Veiled Ascension": MKC #18 MKC #329

Card

id55575
artistDomenico Cava
artistIds15eda809-1e56-4583-89e6-c9ccda740e16
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank13655
edhrecSaltiness0.07
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCloak
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}
manaValue4
nameVeiled Ascension
number329
originalPrintings
originalReleaseDate
originalTextWhen Veiled Ascension enters the battlefield, put a flying counter on each face-down creature you control.
Face-down creatures you control enter the battlefield with a flying counter on them.
At the beginning of your upkeep, you may cloak the top card of your library.
otherFaceIds
power
printingsMKC
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMKC
side
signature
sourceProducts{'nonfoil': ['bbbdf7c5-7f6c-535e-ad8a-ed292e4cbfe2']}
subsets
subtypes
supertypes
textWhen this enchantment enters, put a flying counter on each face-down creature you control.
Face-down creatures you control enter with a flying counter on them.
At the beginning of your upkeep, you may cloak the top card of your library.
toughness
typeEnchantment
typesEnchantment
uuid46cc6399-36d6-5856-8a46-eb92fae2f331
variations978fdb72-b5c3-59fc-9c4c-56283da0b7f7
watermark
setNameMurders at Karlov Manor Commander

Identifiers

id55575
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId290791
cardsphereFoilId
cardsphereId115852
deckboxId87961
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb945b7cd-2054-5a9f-a28a-c36d8c5a2a39
mtgoFoilId
mtgoId122112
multiverseId651491
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb2504921-d303-4141-b366-5cca2fe77f28
scryfallIllustrationId934bb40c-8e5e-4288-b51e-908167e502ff
scryfallOracleIdcbf0190a-198b-49cc-8c79-4028da07fa77
tcgplayerEtchedProductId
tcgplayerProductId536029
uuid46cc6399-36d6-5856-8a46-eb92fae2f331

Legalities

id55575
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid46cc6399-36d6-5856-8a46-eb92fae2f331
vintageLegal

Purchase URLs

id55575
cardKingdomhttps://mtgjson.com/links/e66dfab6bb20616c
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/32748a1f34f99720
tcgplayerEtched
uuid46cc6399-36d6-5856-8a46-eb92fae2f331

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified蒙纱飞升结界当蒙纱飞升进战场时,在每个由你操控且牌面朝下的生物上各放置一个飞行指示物。
由你操控且牌面朝下的生物进战场时上面有一个飞行指示物。
在你的维持开始时,你可以匿伏你的牌库顶牌。
651647
FrenchAscension voiléeEnchantementQuand l'Ascension voilée arrive sur le champ de bataille, mettez un marqueur « vol » sur chaque créature face cachée que vous contrôlez.
Les créatures face cachée que vous contrôlez arrivent sur le champ de bataille avec un marqueur « vol » sur elles.
Au début de votre entretien, vous pouvez voiler la carte du dessus de votre bibliothèque.
651569
GermanVerschleierter AufstiegVerzauberungWenn der Verschleierte Aufstieg ins Spiel kommt, lege auf jede verdeckte Kreatur, die du kontrollierst, eine Fliegend-Marke.
Verdeckte Kreaturen, die du kontrollierst, kommen mit einer Fliegend-Marke ins Spiel.
Zu Beginn deines Versorgungssegments kannst du die oberste Karte deiner Bibliothek tarnen.
651530
Japanese仮装の昇天エンチャント仮装の昇天が戦場に出たとき、あなたがコントロールしていて裏向きである各クリーチャーの上にそれぞれ飛行カウンター1個を置く。
あなたがコントロールしていて裏向きであるすべてのクリーチャーは、飛行カウンター1個が置かれた状態で戦場に出る。
あなたのアップキープの開始時に、あなたのライブラリーの一番上にあるカード1枚を偽装してもよい。
651608

Rulings

datetext
2024-02-02A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren’t affected unless the new characteristics of the object change the legality of those targets or attachments.
2024-02-02Any time you have priority, you can turn a cloaked permanent you control face-up by revealing that it’s a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn’t use the stack and can’t be responded to.
2024-02-02At any time, you can look at a face-down spell or permanent you control. You can’t look at face-down permanents or spells you don’t control unless an effect instructs or allows you to do so.
2024-02-02Because face-down creatures don’t have a name, they can’t have the same name as any other creature, even another face-down creature.
2024-02-02Because the permanent is on the battlefield both before and after it’s turned face up, turning a permanent face up doesn’t cause any enters-the-battlefield abilities to trigger.
2024-02-02If a cloaked creature would have disguise (or morph) if it were face up, you may also turn it face up by paying its disguise (or morph) cost.
2024-02-02If a double-faced card is cloaked, it will be put onto the battlefield face down. While face down, it can’t transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.
2024-02-02If a face-down creature loses its abilities, it can’t be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up.
2024-02-02If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.
2024-02-02If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it’s an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won’t trigger, because even though you revealed the card, it never turned face up.
2024-02-02To cloak a card, put it onto the battlefield face down. It becomes a 2/2 face-down creature card with ward {2} and no name, mana cost, or creature types. It’s colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn’t have or change the characteristics it does have.
2024-02-02Turning a permanent face up or face down doesn’t change whether that permanent is tapped or untapped.
2024-02-02Unlike a face-down creature that was cast using a disguise or morph ability, a cloaked creature may still be turned face up after it loses its abilities if it’s a creature card.
2024-02-02You must ensure that your face-down spells and permanents can be easily differentiated from each other. You’re not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

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