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Velis Vel OHOP

Other printings of "Velis Vel": OHOP #40 OPCA #84

Card

id61157
artistTerese Nielsen
artistIdseb55171c-2342-45f4-a503-2d5a75baf752
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized1
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutplanar
leadershipSkills
life
loyalty
manaCost
manaValue0
nameVelis Vel
number40
originalPrintings
originalReleaseDate
originalTextEach creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Elemental Shamans and an Elemental Spirit are on the battlefield, each gets +2/+2.)
Whenever you roll chaos, target creature gains all creature types until end of turn.
otherFaceIds
power
printingsOHOP, OPCA
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeOHOP
side
signature
sourceProducts
subsets
subtypesLorwyn
supertypes
textEach creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Elemental Shamans and an Elemental Spirit are on the battlefield, each gets +2/+2.)
Whenever chaos ensues, target creature gains all creature types until end of turn.
toughness
typePlane — Lorwyn
typesPlane
uuid2f8004fd-a258-5d00-90b2-6c5e94f28a49
variations
watermark
setNamePlanechase Planes

Identifiers

id61157
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId127768
cardsphereFoilId
cardsphereId129082
deckboxId16383
mcmId21514
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida3780550-0a38-50e8-ab71-5619f9c3f191
mtgoFoilId
mtgoId44528
multiverseId198081
scryfallCardBackId7840c131-f96b-4700-9347-2215c43156e6
scryfallIddfcbc084-20df-4ff5-9f2d-0b1e277add54
scryfallIllustrationIdc89c62b3-6717-4cc8-a948-7113e648287f
scryfallOracleId1c4e174e-19fb-4c0a-b762-ef6d927392c9
tcgplayerEtchedProductId
tcgplayerProductId37312
uuid2f8004fd-a258-5d00-90b2-6c5e94f28a49

Legalities

id61157
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid2f8004fd-a258-5d00-90b2-6c5e94f28a49
vintage

Purchase URLs

id61157
cardKingdomhttps://mtgjson.com/links/f7c779de642df137
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/e9a9cde710ff048f
tcgplayerEtched
uuid2f8004fd-a258-5d00-90b2-6c5e94f28a49

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchVelis VelPlan : LorwynChaque créature gagne +1/+1 pour chaque autre créature sur le champ de bataille qui partage au moins un type de créature avec elle. (Par exemple, si deux élémentaux et shamanes et un élémental et esprit sont sur le champ de bataille, chacun gagne +2/+2,)
À chaque fois que vous obtenez chaos, la créature ciblée acquiert tous les types de créature jusqu'à la fin du tour.
211892
GermanVelis VelWelt — LorwynJede Kreatur erhält +1/+1 für jede andere Kreatur im Spiel, mit der sie mindestens einen Kreaturentyp teilt. (Sind zum Beispiel zwei „Elementarwesen, Schamane" sowie ein „Elementarwesen, Geist" im Spiel, erhalten alle +2/+2.)
Immer wenn du chaos würfelst, erhält eine Kreatur deiner Wahl bis zum Ende des Zuges alle Kreaturentypen
211802
ItalianVelis VelPiano — LorwynOgni creatura prende +1/+1 per ogni altra creatura sul campo di battaglia che condivide almeno un tipo di creatura con essa. (Ad esempio, se sono sul campo di battaglia due Sciamani Elementali e uno Spirito Elementale, ognuno prende +2/+2.)
Ogniqualvolta tiri caos, una creatura bersaglio ha tutti i tipi di creatura fino alla fine del turno.
211847
Japaneseヴェリズ・ヴェル次元 — ローウィン各クリーチャーは、戦場に出ているそれと共通のクリーチャー・タイプを少なくとも1つ持つ他のクリーチャー1体につき+1/+1の修整を受ける。 (例えば、戦場にエレメンタル・シャーマンが2体、エレメンタル・スピリットが1体いる場合、それらはそれぞれ+2/+2の修整を受ける。)
あなたがchaosを出すたび、クリーチャー1体を対象とする。それはターン終了時まですべてのクリーチャー・タイプを得る。
211982
SpanishVelis VelPlano — LorwynCada criatura obtiene +1/+1 por cada otra criatura que haya en el campo de batalla que comparta al menos un tipo de criatura con ella. (Por ejemplo, si hay en el campo de batalla dos criaturas Chamán Elemental y un Espíritu Elemental, cada una obtiene +2/+2.)
Siempre que lances caos, la criatura objetivo gana todos los tipos de criatura hasta el final del turno.
211937

Rulings

datetext
2009-10-01A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
2009-10-01A plane card is treated as if its text box included "When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up." This is called the "planeswalking ability."
2009-10-01If an ability of a plane refers to "you," it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
2009-10-01Sharing multiple creature types doesn't give an additional bonus. Velis Vel's first ability counts creatures, not creature types.
2009-10-01The chaos ability doesn't give a creature changeling.
2009-10-01The controller of a face-up plane card is the player designated as the "planar controller." Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.

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