Vendetta WC01
Other printings of "Vendetta":
PLST #MMQ-170
WC01 #tvdl170
ROE #130
MMQ #170
Card
| id | 101288 |
| artist | Dan Frazier |
| artistIds | 059bba56-5feb-42e4-8c2e-e2f1e6ba11f9 |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | gold |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 10221 |
| edhrecSaltiness | 0.25 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, signed |
| flavorName | |
| flavorText | Starke knew the voice was Takara's, but the venom was Volrath's. |
| frameEffects | |
| frameVersion | 1997 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {B} |
| manaValue | 1 |
| name | Vendetta |
| number | tvdl170 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | |
| otherFaceIds | |
| power | |
| printings | MMQ, PLST, ROE, WC01 |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | WC01 |
| side | |
| signature | Tom van de Logt |
| sourceProducts | {'nonfoil': ['66467f79-b617-5159-a396-bcbf727011c0']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness. |
| toughness | |
| type | Instant |
| types | Instant |
| uuid | e604fcd7-1f6b-5ab3-9fe3-78ea054228fe |
| variations | |
| watermark | |
| setName | World Championship Decks 2001 |
Identifiers
| id | 101288 |
|---|
| cardKingdomEtchedId | |
|---|
| cardKingdomFoilId | |
|---|
| cardKingdomId | 242403 |
|---|
| cardsphereFoilId | |
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| cardsphereId | |
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| deckboxId | |
|---|
| mcmId | 249480 |
|---|
| mcmMetaId | |
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| mtgArenaId | |
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| mtgjsonFoilVersionId | |
|---|
| mtgjsonNonFoilVersionId | |
|---|
| mtgjsonV4Id | 0a4e719b-6ac5-5b68-bd73-f6ee1234fbd1 |
|---|
| mtgoFoilId | |
|---|
| mtgoId | |
|---|
| multiverseId | |
|---|
| scryfallCardBackId | 420c2336-e212-4109-8525-b0fc69201351 |
|---|
| scryfallId | 2593e33c-9f54-4929-b256-41ce954e9612 |
|---|
| scryfallIllustrationId | b9f34394-70d8-46ae-8987-a6ad1c369b5b |
|---|
| scryfallOracleId | 50a16634-ebf7-477f-ad6f-23332599f838 |
|---|
| tcgplayerEtchedProductId | |
|---|
| tcgplayerProductId | 164404 |
|---|
| uuid | e604fcd7-1f6b-5ab3-9fe3-78ea054228fe |
|---|
Legalities
| id | 101288 |
|---|
| alchemy | |
|---|
| brawl | |
|---|
| commander | |
|---|
| duel | |
|---|
| future | |
|---|
| gladiator | |
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| historic | |
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| legacy | |
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| modern | |
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| oathbreaker | |
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| oldschool | |
|---|
| pauper | |
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| paupercommander | |
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| penny | |
|---|
| pioneer | |
|---|
| predh | |
|---|
| premodern | |
|---|
| standard | |
|---|
| standardbrawl | |
|---|
| timeless | |
|---|
| uuid | e604fcd7-1f6b-5ab3-9fe3-78ea054228fe |
|---|
| vintage | |
|---|
Purchase URLs
| id | 101288 |
|---|
| cardKingdom | https://mtgjson.com/links/405f197c1eefe2ff |
|---|
| cardKingdomEtched | |
|---|
| cardKingdomFoil | |
|---|
| cardmarket | |
|---|
| tcgplayer | https://mtgjson.com/links/6dcd47a46820ae4b |
|---|
| tcgplayerEtched | |
|---|
| uuid | e604fcd7-1f6b-5ab3-9fe3-78ea054228fe |
|---|
Foreign Data (per language)
No foreign data.
Rulings
| date | text |
| 2010-06-15 | If the targeted creature is an illegal target by the time Vendetta resolves, the spell doesn't resolve. You won't lose life. |
| 2010-06-15 | If the targeted creature isn't destroyed due to umbra armor's effect, Vendetta continues to resolve. You lose life equal to the creature's current toughness (after the Aura with umbra armor has been destroyed). |
| 2010-06-15 | The destroyed creature's last existence on the battlefield is checked to determine its toughness. |
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