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Venser, Corpse Puppet ONE

Other printings of "Venser, Corpse Puppet": ONE #219 PONE #219p PONE #219s ONE #324 ONE #477

Card

id61920
artistDominik Mayer
artistIdsc3439c4a-1fee-4e33-9b89-18dac27ac927
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorborderless
colorIdentityB, U
colorIndicator
colorsB, U
defense
duelDeck
edhrecRank10793
edhrecSaltiness0.5
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectslegendary, inverted, showcase
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsLifelink, Proliferate, Toxic
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{U}{B}
manaValue2
nameVenser, Corpse Puppet
number477
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power1
printingsONE, PONE
promoTypesstepandcompleat, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeONE
side
signature
sourceProducts{'foil': ['adc337bb-f85e-51c8-be52-b1d69d19893a']}
subsets
subtypesPhyrexian, Zombie, Wizard
supertypesLegendary
textLifelink, toxic 1
Whenever you proliferate, choose one —
• If you don't control a creature named The Hollow Sentinel, create The Hollow Sentinel, a legendary 3/3 colorless Phyrexian Golem artifact creature token.
• Target artifact creature you control gains flying and lifelink until end of turn.
toughness3
typeLegendary Creature — Phyrexian Zombie Wizard
typesCreature
uuidd08f67f7-a052-55ef-942c-d72b1a98daac
variations6453e540-883a-5efb-82f3-da93fd7ae064, 8b2bfea9-701a-5b76-bbe8-6c9f813f0f63
watermark
setNamePhyrexia: All Will Be One

Identifiers

id61920
cardKingdomEtchedId
cardKingdomFoilId273561
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId692451
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id869ebd68-b1f8-52ce-b3be-a733b84d976f
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId96fc9003-7290-48b0-ba7b-4dc5c98cf2c4
scryfallIllustrationId0efdf893-8eaa-4c86-9f4f-6079d13e893a
scryfallOracleId17c934a7-3480-4309-a217-ca2550538ae7
tcgplayerEtchedProductId
tcgplayerProductId478594
uuidd08f67f7-a052-55ef-942c-d72b1a98daac

Legalities

id61920
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidd08f67f7-a052-55ef-942c-d72b1a98daac
vintageLegal

Purchase URLs

id61920
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a34d5ddb9fb789e2
cardmarket
tcgplayerhttps://mtgjson.com/links/da27bed1a0c4de44
tcgplayerEtched
uuidd08f67f7-a052-55ef-942c-d72b1a98daac

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-02-04A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.
2023-02-04An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
2023-02-04Any other effects of that damage, such as life gain from lifelink, still apply.
2023-02-04Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.
2023-02-04Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.
2023-02-04If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.
2023-02-04If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
2023-02-04If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
2023-02-04Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.
2023-02-04Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
2023-02-04To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
2023-02-04Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.
2023-02-04You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

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