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Vito, Thorn of the Dusk Rose PM21

Other printings of "Vito, Thorn of the Dusk Rose": P30A #28 J25 #71 M21 #127 PM21 #127p PM21 #127s PM21 #127★ M21 #362 J22 #487 PWCS #2021-3 PRM #81954

Card

id75309
artistLie Setiawan
artistIds6f771d3f-310e-4aa4-841f-5ba4ba9f025a
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank479
edhrecSaltiness1
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"Through the blood of the wicked, we shall be redeemed. Let us pray."
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{B}
manaValue3
nameVito, Thorn of the Dusk Rose
number127p
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power1
printingsJ22, J25, M21, P30A, PM21, PRM, PWCS
promoTypespromopack, stamped, planeswalkerstamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePM21
side
signature
sourceProducts
subsets
subtypesVampire, Cleric
supertypesLegendary
textWhenever you gain life, target opponent loses that much life.
{3}{B}{B}: Creatures you control gain lifelink until end of turn.
toughness3
typeLegendary Creature — Vampire Cleric
typesCreature
uuidc2937b25-38e6-5289-9f44-b2e20646649c
variations859ef34f-1be8-56d4-b987-734ca5945783, f69513fc-79f7-50dc-9dc9-7e5dad6ea3fd
watermark
setNameCore Set 2021 Promos

Identifiers

id75309
cardKingdomEtchedId
cardKingdomFoilId235362
cardKingdomId235294
cardsphereFoilId70856
cardsphereId70800
deckboxId51870
mcmId476749
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7e1a7348-90e7-543c-9114-deaace7e6490
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId2a0eb995-b2aa-4915-a69e-d6995c91e589
scryfallIllustrationIddb7fd6da-2e7e-4bd8-9b4c-d48e53c903a6
scryfallOracleId7336a541-3ae9-4ab2-acb8-f574c0a5b3a9
tcgplayerEtchedProductId
tcgplayerProductId217262
uuidc2937b25-38e6-5289-9f44-b2e20646649c

Legalities

id75309
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidc2937b25-38e6-5289-9f44-b2e20646649c
vintageLegal

Purchase URLs

id75309
cardKingdomhttps://mtgjson.com/links/bdd79981dcf64125
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b321c2077144ab9e
cardmarket
tcgplayerhttps://mtgjson.com/links/c4a0e9d7dac5df2c
tcgplayerEtched
uuidc2937b25-38e6-5289-9f44-b2e20646649c

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-06-23Because Vito's first ability doesn't deal damage, you won't gain life when it resolves if Vito has lifelink.
2020-06-23Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Vito's first ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
2020-06-23If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop.
2020-06-23If you gain an amount of life "for each" of something, that life is gained as one event and Vito's first ability triggers only once.
2020-06-23In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.

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