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Void Beckoner IKO

Other printings of "Void Beckoner": PLST #IKO-104 IKO #104 IKO #373 IKO #373A PRM #80923

Card

id38524
artistZezhou Chen
artistIds810677e5-a502-4c03-b726-78cd808a75d4
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorborderless
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank7088
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorNameSpacegodzilla, Death Corona
flavorText
frameEffectsinverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsCycling, Deathtouch
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{6}{B}{B}
manaValue8
nameVoid Beckoner
number373
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power8
printingsIKO, PLST, PRM
promoTypesboxtopper, godzillaseries, boosterfun
rarityuncommon
rebalancedPrintings
relatedCards
securityStampoval
setCodeIKO
side
signature
sourceProducts{'foil': ['60cb142a-fdc7-58d0-b67c-69a56e88ead1', '7157ede1-21a6-51ec-8fb4-0ca29220f52c'], 'nonfoil': ['7157ede1-21a6-51ec-8fb4-0ca29220f52c']}
subsets
subtypesNightmare, Horror
supertypes
textDeathtouch
Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.)
When you cycle this card, put a deathtouch counter on target creature you control.
toughness8
typeCreature — Nightmare Horror
typesCreature
uuid5b62d7ac-440b-58f9-8086-a002d074cfd0
variationse2fb0a41-862d-5872-b87b-26ce48a48964, 15c513ba-f3be-56b0-b991-bbde1ecf5b01
watermark
setNameIkoria: Lair of Behemoths

Identifiers

id38524
cardKingdomEtchedId
cardKingdomFoilId233144
cardKingdomId232176
cardsphereFoilId
cardsphereId
deckboxId
mcmId451063
mcmMetaId300408
mtgArenaId73519
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc8bfc442-9bce-566c-9707-292fb4169e4d
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId1ca7065e-88c1-44bb-ac68-e6e1df9e0726
scryfallIllustrationId7325f854-e119-439d-9c00-9eb76c502c44
scryfallOracleId7185e345-d8a1-4dd3-a071-f90f265634b4
tcgplayerEtchedProductId
tcgplayerProductId212022
uuid5b62d7ac-440b-58f9-8086-a002d074cfd0

Legalities

id38524
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid5b62d7ac-440b-58f9-8086-a002d074cfd0
vintageLegal

Purchase URLs

id38524
cardKingdomhttps://mtgjson.com/links/954bc49a274e5440
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b1f72bd9c28650a5
cardmarkethttps://mtgjson.com/links/d72dc8f4d95a53f5
tcgplayerhttps://mtgjson.com/links/b8f503139532c980
tcgplayerEtched
uuid5b62d7ac-440b-58f9-8086-a002d074cfd0

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-04-17Some cards with cycling have an ability that triggers when you cycle them, and some cards have an ability that triggers whenever you cycle any card. These triggered abilities resolve before you draw from the cycling ability.
2020-04-17Triggered abilities from cycling a card and the cycling ability itself aren't spells. Effects that interact with spells (such as that of Cancel) won't affect them.
2020-04-17You can cycle a card even if it has a triggered ability from cycling that won't have a legal target. This is because the cycling ability and the triggered ability are separate. This also means that if either ability is countered (with Disallow, for example), the other ability will still resolve.

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