← Back Card Profile (by Name)

Waking the Trolls PKHM

Other printings of "Waking the Trolls": KHM #234 PKHM #234p PKHM #234s

Card

id69135
artistDaniel Ljunggren
artistIds0fbd4798-76eb-46d5-a5d4-1e3a25870e34
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG, R
colorIndicator
colorsG, R
defense
duelDeck
edhrecRank12029
edhrecSaltiness0.44
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutsaga
leadershipSkills
life
loyalty
manaCost{4}{R}{G}
manaValue6
nameWaking the Trolls
number234s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsKHM, PKHM
promoTypesprerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePKHM
side
signature
sourceProducts
subsets
subtypesSaga
supertypes
text(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target land.
II — Put target land card from a graveyard onto the battlefield under your control.
III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.
toughness
typeEnchantment — Saga
typesEnchantment
uuid7063674f-9e3b-5cdf-a622-ea66d8403e8d
variationsf8fa115b-0590-5ec4-86ce-446cf53dac60
watermark
setNameKaldheim Promos

Identifiers

id69135
cardKingdomEtchedId
cardKingdomFoilId241543
cardKingdomId
cardsphereFoilId74324
cardsphereId
deckboxId55290
mcmId535872
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idde72c0e3-39fe-5bf4-a24a-6bdc22c51e17
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8fe7367c-d5fe-404a-9e21-ff61c22bf5fc
scryfallIllustrationIdaa4d1a5b-ca22-44ca-88a3-fa22d7cbff9d
scryfallOracleIdc8cdabc4-e147-491b-9c44-96e57f6ec3b4
tcgplayerEtchedProductId
tcgplayerProductId231621
uuid7063674f-9e3b-5cdf-a622-ea66d8403e8d

Legalities

id69135
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid7063674f-9e3b-5cdf-a622-ea66d8403e8d
vintageLegal

Purchase URLs

id69135
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/36b5b4979b6727ae
cardmarket
tcgplayerhttps://mtgjson.com/links/4d7d041e34a00ad2
tcgplayerEtched
uuid7063674f-9e3b-5cdf-a622-ea66d8403e8d

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-02-05A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.
2021-02-05As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
2021-02-05Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
2021-02-05If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
2021-02-05Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.
2021-02-05Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.
2021-02-05Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.

Tip: bookmark this page with your query parameters for quick access.