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Water Gun Balloon Game UNF

Other printings of "Water Gun Balloon Game": UND #85 UNH #132 UNF #538

Card

id98130
artistRalph Horsley
artistIdsa51444a8-eb4b-4615-a663-d1d418591ccb
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank28502
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny1
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}
manaValue2
nameWater Gun Balloon Game
number538
originalPrintings
originalReleaseDate
originalTextAs Water Gun Balloon Game enters the battlefield, each player puts a pop counter on "0." (Or use the bullseye.)
Whenever a player casts a spell, move that player's pop counter up one.
Whenever a player's pop counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop counters to "0."
otherFaceIds
power
printingsUND, UNF, UNH
promoTypesrelease
rarityrare
rebalancedPrintings
relatedCards
securityStampacorn
setCodeUNF
side
signature
sourceProducts
subsets
subtypes
supertypes
textAs this artifact enters, each player puts a pop! counter on "0."
Whenever a player casts a spell, move that player's pop! counter up one.
Whenever a player's pop! counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop! counters to "0."
toughness
typeArtifact
typesArtifact
uuidcd0e3312-700b-5b29-b240-c40eb58fbe5d
variations
watermark
setNameUnfinity

Identifiers

id98130
cardKingdomEtchedId
cardKingdomFoilId267715
cardKingdomId
cardsphereFoilId131712
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7f501f0d-1fb7-56ce-a2fe-df4369fc2583
mtgoFoilId
mtgoId
multiverseId580826
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId9cb587e1-1243-4422-8ee3-198bd247b42c
scryfallIllustrationId106e7988-42c9-49fd-b5e4-18410b74e1a7
scryfallOracleId3d190316-138e-45f5-b6f0-11667bd0630b
tcgplayerEtchedProductId
tcgplayerProductId286816
uuidcd0e3312-700b-5b29-b240-c40eb58fbe5d

Legalities

id98130
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidcd0e3312-700b-5b29-b240-c40eb58fbe5d
vintage

Purchase URLs

id98130
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/e6196a1bd23fe895
cardmarket
tcgplayerhttps://mtgjson.com/links/be71c7f842e2de8e
tcgplayerEtched
uuidcd0e3312-700b-5b29-b240-c40eb58fbe5d

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-02-29In a game with more than two players, players can use paper and pencil to track where their pop! counter is. That is, the tracker located in Water Gun Balloon Game’s art is fun, but not required to work.
2020-02-29Pink joins gold and every eye color imaginable in the set of colors in silver-bordered Magic games.
2020-02-29The pop! counters are considered to be on the inherent tracker in Water Gun Balloon Game’s art, not on the permanent itself. Those counters can’t be removed or moved to another permanent. Similarly, if you proliferate, you can’t add more pop! counters to Water Gun Balloon Game.

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