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Werewolf Pack Leader AFR

Other printings of "Werewolf Pack Leader": AFR #211 PAFR #211a PAFR #211p PAFR #211s AFR #387 PRM #92760

Card

id8520
artistMiranda Meeks
artistIds6c9ca5a9-5ac6-4478-9606-075fd10a8f01
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank7390
edhrecSaltiness0.36
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsPack tactics
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{G}{G}
manaValue2
nameWerewolf Pack Leader
number211
originalPrintings
originalReleaseDate
originalTextPack tactics — Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
{3}{G}: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human.
otherFaceIds
power3
printingsAFR, PAFR, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeAFR
side
signature
sourceProducts{'foil': ['082f4c03-55d8-57a6-9837-ecbfa2726acb', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'd5512a78-bb11-5566-a634-7c9e4fa91396'], 'nonfoil': ['30276ac1-7d36-5a87-9ee9-b7b5087520b5', '6f1a8390-df17-5641-bace-a6d622c414ba', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'a06bc538-983a-59de-b89f-2c2dbae1647d']}
subsets
subtypesHuman, Werewolf
supertypes
textPack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
{3}{G}: Until end of turn, this creature has base power and toughness 5/3, gains trample, and isn't a Human.
toughness3
typeCreature — Human Werewolf
typesCreature
uuid0d76a462-45ec-57e2-aea7-3741b4117a68
variations7331c7fa-d876-51ea-9079-9475d112ad49
watermark
setNameAdventures in the Forgotten Realms

Identifiers

id8520
cardKingdomEtchedId
cardKingdomFoilId248358
cardKingdomId247972
cardsphereFoilId79208
cardsphereId78908
deckboxId58492
mcmId571082
mcmMetaId343588
mtgArenaId77316
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8110f848-56cb-5e5d-84d9-711447237f4f
mtgoFoilId
mtgoId91924
multiverseId527498
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde88e6b39-bb4d-4d69-8007-d42f31bcbc29
scryfallIllustrationId54c7d1a2-19fe-44aa-a8a8-339d7084b4df
scryfallOracleId086a911f-9ed4-4260-ae46-58c9333b95f5
tcgplayerEtchedProductId
tcgplayerProductId243078
uuid0d76a462-45ec-57e2-aea7-3741b4117a68

Legalities

id8520
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid0d76a462-45ec-57e2-aea7-3741b4117a68
vintageLegal

Purchase URLs

id8520
cardKingdomhttps://mtgjson.com/links/1741a659cb5c1c7a
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/8cef3bf4b87e16ab
cardmarkethttps://mtgjson.com/links/29fbc11cc57d62d6
tcgplayerhttps://mtgjson.com/links/f3248a368c9a518c
tcgplayerEtched
uuid0d76a462-45ec-57e2-aea7-3741b4117a68

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified狼人群首领生物 ~人类/狼人集群战术~每当狼人群首领攻击时,若你本次战斗中用以攻击之生物力量总和等于或大于6,则抓一张牌。
{3}{G}:直到回合结束,狼人群首领的基础力量与防御力为5/3,获得践踏异能,且不是人类。
529844
Chinese Traditional狼人群首領生物 ~人類/狼人集群戰術~每當狼人群首領攻擊時,若你本次戰鬥中用以攻擊之生物力量總和等於或大於6,則抽一張牌。
{3}{G}:直到回合結束,狼人群首領的基礎力量與防禦力為5/3,獲得踐踏異能,且不是人類。
530104
FrenchChef de meute de loups-garousCréature : humain et loup-garouTactique de meute — À chaque fois que la Chef de meute de loups-garous attaque, si vous avez attaqué avec des créatures de force totale supérieure ou égale à 6 pendant ce combat, piochez une carte.
{3}{G} : Jusqu'à la fin du tour, la Chef de meute de loups-garous a une force et une endurance de base de 5/3, elle acquiert le piétinement, et ce n'est pas un humain.
528280
GermanWerwolf-RudelführerinKreatur — Mensch, WerwolfRudeltaktik — Immer wenn die Werwolf-Rudelführerin angreift und falls du in diesem Kampf mit Kreaturen mit Gesamtstärke 6 oder mehr angegriffen hast, ziehe eine Karte.
{3}{G}: Bis zum Ende des Zuges hat die Werwolf-Rudelführerin Basis-Stärke und -Widerstandskraft 5/3, verursacht Trampelschaden und ist kein Mensch.
527758
ItalianLupa Mannara CapobrancoCreatura — Mannaro UmanoTattiche del Branco — Ogniqualvolta la Lupa Mannara Capobranco attacca, se hai attaccato con creature con forza totale pari o superiore a 6 in questo combattimento, pesca una carta.
{3}{G}: Fino alla fine del turno, la Lupa Mannara Capobranco ha forza e costituzione base 5/3, ha travolgere e non è un Umano.
528541
Japanese群れ率いの人狼クリーチャー — 人間・狼男集団戦術 —群れ率いの人狼が攻撃するたび、あなたがこの戦闘フェイズに攻撃させたクリーチャーのパワーの合計が6以上である場合、カード1枚を引く。
{3}{G}:ターン終了時まで、群れ率いの人狼は基本のパワーとタフネスが5/3でトランプルを得て、人間ではない。
528802
Korean늑대인간 무리 대장생물 — 인간 늑대인간무리 전술 — 늑대인간 무리 대장이 공격할 때마다, 당신이 이번 전투에 공격한 생물들의 공격력 총합이 6 이상이라면, 카드 한 장을 뽑는다.
{3}{G}: 턴종료까지, 늑대인간 무리 대장은 기본 공격력 및 방어력이 5/3이고, 돌진을 얻으며, 인간이 아니다.
529062
Portuguese (Brazil)Líder de Matilha de LobisomensCriatura — Humano LobisomemTáticas de grupo — Toda vez que Líder de Matilha de Lobisomens ataca, se você atacou com criaturas com total de poder igual ou superior a 6 neste combate, compre um card.
{3}{G}: Até o final do turno, Líder de Matilha de Lobisomens tem poder e resistência básicos 5/3, ganha atropelar e não é um Humano.
529323
RussianПредводительница Стаи ВервольфовСущество — Человек ВервольфТактика стаи — Каждый раз, когда Предводительница Стаи Вервольфов атакует, если в этом бою вы атаковали существами с суммарной силой 6 или больше, возьмите карту.
{3}{G}: до конца хода Предводительница Стаи Вервольфов имеет базовую силу и выносливость 5/3, получает Пробивной удар и не является Человеком.
529584
SpanishLíder de la jauría licántropaCriatura — Licántropo humanoAtacar en manada — Siempre que la Líder de la jauría licántropa ataque, si atacaste con criaturas con una fuerza total de 6 o más este combate, roba una carta.
{3}{G}: Hasta el final del turno, la Líder de la jauría licántropa tiene una fuerza y resistencia base de 5/3, gana la habilidad de arrollar y no es un Humano.
528019

Rulings

datetext
2021-07-23The last ability will overwrite any previous effects that set Werewolf Pack Leader's power and toughness to specific numbers. Effects that otherwise modify its power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters. For example, if you cast a spell that gives Werewolf Pack Leader +1/+1, after that resolves it is a 4/4 creature. If you then activate its last ability, it will be a 6/4 creature.

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