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Whisperwood Elemental MKC

Other printings of "Whisperwood Elemental": FRF #145 MKC #194 PIO #200 DSC #204

Card

id55438
artistRaymond Swanland
artistIdse956bacc-077d-4c12-b6bc-ba798b718af9
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank4907
edhrecSaltiness0.38
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsManifest
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{G}{G}
manaValue5
nameWhisperwood Elemental
number194
originalPrintings
originalReleaseDate
originalTextAt the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
otherFaceIds
power4
printingsDSC, FRF, MKC, PIO
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeMKC
side
signature
sourceProducts{'nonfoil': ['e4285534-2c7f-51ad-b6ae-37ac29db4d32']}
subsets
subtypesElemental
supertypes
textAt the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Sacrifice this creature: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
toughness4
typeCreature — Elemental
typesCreature
uuida24ed102-9e60-5f65-95b2-f23b26acc322
variations
watermark
setNameMurders at Karlov Manor Commander

Identifiers

id55438
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId290660
cardsphereFoilId
cardsphereId115761
deckboxId87826
mcmId753338
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3045ca58-2662-5328-8c08-1b1bd7425a1e
mtgoFoilId
mtgoId122528
multiverseId650288
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId23ba0d50-9b7b-428b-8d7e-47bd8d67bfd1
scryfallIllustrationId4aba7182-ab75-4dbd-9cba-c27aa3543d60
scryfallOracleId8ec7c7ce-23a5-4ba7-8cfd-4caf8601a9c8
tcgplayerEtchedProductId
tcgplayerProductId535851
uuida24ed102-9e60-5f65-95b2-f23b26acc322

Legalities

id55438
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuida24ed102-9e60-5f65-95b2-f23b26acc322
vintageLegal

Purchase URLs

id55438
cardKingdomhttps://mtgjson.com/links/6394fbdf517b3cb4
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/9ef34dcf9076c22d
tcgplayerEtched
uuida24ed102-9e60-5f65-95b2-f23b26acc322

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchÉlémental de bois-murmureCréature — élémentalAu début de votre étape de fin, manifestez la carte du dessus de votre bibliothèque. (Mettez-la sur le champ de bataille face cachée comme une créature 2/2. Retournez-la face visible à tout moment pour son coût de mana si c'est une carte de créature.)
Sacrifiez l'Élémental de bois-murmure : Jusqu'à la fin du tour, les créatures non-jeton face visible que vous contrôlez acquièrent « Quand cette créature meurt, manifestez la carte du dessus de votre bibliothèque. »
650806
GermanFlüsterholz-ElementarKreatur — ElementarwesenZu Beginn deines Endsegments manifestierst du die oberste Karte deiner Bibliothek. (Bringe sie als eine 2/2 Kreatur verdeckt ins Spiel. Decke sie zu einem beliebigen Zeitpunkt für ihre Manakosten auf, falls es eine Kreaturenkarte ist.)
Opfere das Flüsterholz-Elementar: Bis zum Ende des Zuges erhalten aufgedeckte Nichtspielsteinkreaturen, die du kontrollierst, „Wenn diese Kreatur stirbt, manifestiere die oberste Karte deiner Bibliothek."
650547
ItalianElementale del Bosco dei SussurriCreatura — ElementaleAll'inizio della tua sottofase finale, manifesta la prima carta del tuo grimorio. (Mettila sul campo di battaglia a faccia in giù come una creatura 2/2. Se è una carta creatura, girala a faccia in su in qualsiasi momento pagando il suo costo di mana.)
Sacrifica l'Elementale del Bosco dei Sussurri: Fino alla fine del turno, le creature non pedina a faccia in su che controlli hanno "Quando questa creatura muore, manifesta la prima carte del tuo grimorio".
651065
Japanese囁きの森の精霊クリーチャー — エレメンタルあなたの終了ステップの開始時に、あなたのライブラリーの一番上にあるカード1枚を予示する。(それを裏向きで2/2のクリーチャーとして戦場に出す。それがクリーチャー・カードなら、そのマナ・コストで、いつでも表向きにしてよい。)
囁きの森の精霊を生け贄に捧げる:ターン終了時まで、あなたがコントロールしていてトークンでない表向きのすべてのクリーチャーは「このクリーチャーが死亡したとき、あなたのライブラリーの一番上にあるカード1枚を予示する。」を得る。
651324

Rulings

datetext
2014-11-24A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
2014-11-24Any time you have priority, you may turn a manifested creature face up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
2014-11-24At any time, you can look at a face-down permanent you control. You can't look at face-down permanents you don't control unless an effect allows you to or instructs you to.
2014-11-24Because face-down creatures don't have names, they can't have the same name as any other creature, even another face-down creature.
2014-11-24Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2014-11-24If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.
2014-11-24If a face-down permanent you control leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
2014-11-24If a manifested creature would have morph if it were face up, you may also turn it face up by paying its morph cost.
2014-11-24The face-down permanent is a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant or change any of these characteristics.
2014-11-24The last ability grants that ability to face-up nontoken creatures you control as that ability resolves. Creatures that come under your control later in the turn won't have that ability.
2014-11-24There are no cards in the Fate Reforged set that would turn a face-down instant or sorcery card on the battlefield face up, but some older cards can try to do this. If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
2014-11-24Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
2014-11-24Unlike a face-down creature that was cast using the morph ability, a manifested creature may still be turned face up after it loses its abilities if it's a creature card.
2014-11-24You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for indicating this include using markers or dice, or simply placing them in order on the battlefield. You must also track how each became face down (manifested, cast face down using the morph ability, and so on).

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