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Wildfire Elemental M20

Other printings of "Wildfire Elemental": M20 #297 J25 #616 J22 #624

Card

id50278
artistSvetlin Velinov
artistIdsffd063ae-c097-4f26-b2e6-b1e2137708bc
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdeck
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank21562
edhrecSaltiness0.45
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"Fire is always dancing, leaping and whirling, seeking more fuel. It never rests, so why should I?"
—Chandra Nalaar
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}{R}
manaValue4
nameWildfire Elemental
number297
originalPrintings
originalReleaseDate
originalTextWhenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn.
otherFaceIds
power3
printingsJ22, J25, M20
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeM20
side
signature
sourceProducts{'nonfoil': ['4d20c174-dbe1-5717-b915-9bd8602d72f5']}
subsets
subtypesElemental
supertypes
textWhenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn.
toughness3
typeCreature — Elemental
typesCreature
uuid14635f42-59f0-5a42-b117-33d21dfe93a6
variations
watermark
setNameCore Set 2020

Identifiers

id50278
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId225801
cardsphereFoilId
cardsphereId61080
deckboxId45130
mcmId379221
mcmMetaId
mtgArenaId70081
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id632ad0f4-99b7-554d-bf0e-0d33565dc225
mtgoFoilId
mtgoId73511
multiverseId469850
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId272e317c-55c4-43b2-91aa-3e0009cfd7d5
scryfallIllustrationId6bee1811-69cc-4416-8c48-43b121d883d5
scryfallOracleId76ff6653-f9b9-4bfe-92a9-52bda275b340
tcgplayerEtchedProductId
tcgplayerProductId192756
uuid14635f42-59f0-5a42-b117-33d21dfe93a6

Legalities

id50278
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid14635f42-59f0-5a42-b117-33d21dfe93a6
vintageLegal

Purchase URLs

id50278
cardKingdomhttps://mtgjson.com/links/8f99f04fd261e849
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/274b5af0aca853df
tcgplayerEtched
uuid14635f42-59f0-5a42-b117-33d21dfe93a6

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified野火元素「火焰始终舞动、跳跃、旋转,不断燃点事物充盈自身。烈火永不停歇,那我为何要停?」
~茜卓纳拉
生物 ~元素每当任一对手受到非战斗伤害时,由你操控的生物得+1/+0直到回合结束。470417
Chinese Traditional野火元素「火焰始終舞動、跳躍、旋轉,不斷燃點事物充盈自身。烈火永不停歇,那我為何要停?」
~茜卓納拉
生物 ~元素每當任一對手受到非戰鬥傷害時,由你操控的生物得+1/+0直到回合結束。470480
FrenchÉlémental grégefeu« Le feu danse, saute et virevolte, toujours en quête de combustible. S'il ne se repose jamais, pourquoi le devrais-je ? »
—Chandra Nalaàr
Créature : élémentalÀ chaque fois qu'un adversaire subit des blessures non-combat, les créatures que vous contrôlez gagnent +1/+0 jusqu'à la fin du tour.470039
GermanWildfeuer-Elementar„Das Feuer ist immer in Bewegung. Es tanzt und springt und sucht nach neuem Brennmaterial. Es steht nie still; warum sollte ich es anders halten?"
—Chandra Nalaar
Kreatur — ElementarwesenImmer wenn einem Gegner Schaden zugefügt wird, der kein Kampfschaden ist, erhalten Kreaturen, die du kontrollierst, +1/+0 bis zum Ende des Zuges.469913
ItalianElementale dell'Incendio Indomabile"Il fuoco danza, guizza e vortica, in cerca di altro combustibile, senza mai fermarsi. Perché dovrei farlo io?"
—Chandra Nalaar
Creatura — ElementaleOgniqualvolta a un avversario viene inflitto danno non da combattimento, le creature che controlli prendono +1/+0 fino alla fine del turno.470102
Japanese野火の精霊「火はいつでも踊って跳ねて渦巻いて、もっと燃える物がないか探している。決して休まない。だったら私も休まないわ。」
――チャンドラ・ナラー
クリーチャー — エレメンタル対戦相手1人に戦闘ダメージでないダメージが与えられるたび、ターン終了時まで、あなたがコントロールしているクリーチャーは+1/+0の修整を受ける。470165
Korean들불 정령"불은 언제나 춤추고 뛰며 휘돌면서 더 많은 연료를 찾아다니지. 불은 쉬는 법이 없는데, 왜 내가 그래야 하지?"
—찬드라 날라르
생물 — 정령상대가 비전투피해를 입을 때마다, 당신이 조종하는 생물들은 턴종료까지 +1/+0을 받는다.470228
Portuguese (Brazil)Elemental Incendiário"O fogo está sempre dançando, saltando e girando em busca de mais combustível. Ele nunca descansa. Por que eu descansaria?"
— Chandra Nalaar
Criatura — ElementalToda vez que um oponente sofre dano que não seja de combate, as criaturas que você controla recebem +1/+0 até o final do turno.470291
RussianЭлементаль Огненной Бури«Огонь беспрерывно пляшет, скачет и кружится, выискивая новое топливо. Он никогда не отдыхает — так с чего бы мне отдыхать?»
— Чандра Налаар
Существо — ЭлементальКаждый раз, когда оппоненту наносятся небоевые повреждения, существа под вашим контролем получают +1/+0 до конца хода.470354
SpanishElemental incendiario"El fuego baila, brinca y se agita en busca de más combustible; nunca descansa. ¿Por qué debería hacerlo yo?".
—Chandra Nalaar
Criatura — ElementalSiempre que un oponente recibe daño que no es de combate, las criaturas que controlas obtienen +1/+0 hasta el final del turno.469976

Rulings

datetext
2019-07-12Combat damage is the damage that's dealt automatically by attacking and blocking creatures. Any other damage is noncombat damage, even if it's dealt during a combat phase by an attacking or blocking creature.
2019-07-12In a multiplayer game, if a source deals damage to multiple opponents at the same time, the last ability of Wildfire Elemental will trigger that many times.
2019-07-12The last ability of Wildfire Elemental triggers once for each event in which an opponent is dealt noncombat damage, regardless of how much damage that player is dealt.
2019-07-12Wildfire Elemental's triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +1/+0.

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