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Witch of the Moors SLD

Other printings of "Witch of the Moors": PLST #JMP-18 JMP #18 OTC #152 SLD #1722

Card

id89907
artistLuke Pearson
artistIdsfabf719a-0c55-405b-8e99-e390a4bed96b
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorborderless
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank2757
edhrecSaltiness0.56
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextHer pets all learn "sit," "stay," and "play alive."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDeathtouch
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{B}{B}
manaValue5
nameWitch of the Moors
number1722
originalPrintings
originalReleaseDate2025-02-10
originalText
otherFaceIds
power4
printingsJMP, OTC, PLST, SLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeSLD
side
signature
sourceProducts{'foil': ['56fb8977-bc16-54f0-baf1-f933124282d3'], 'nonfoil': ['440bbacf-55d8-5ade-9fe8-d3a9e8fc1ee7']}
subsetsSecret Lair Bonus cards
subtypesHuman, Warlock
supertypes
textDeathtouch
At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature of their choice and you return up to one target creature card from your graveyard to your hand.
toughness4
typeCreature — Human Warlock
typesCreature
uuid78a845bd-d5c3-54af-850e-35ff69b4dd0e
variations
watermark
setNameSecret Lair Drop

Identifiers

id89907
cardKingdomEtchedId
cardKingdomFoilId310519
cardKingdomId310518
cardsphereFoilId134599
cardsphereId134598
deckboxId
mcmId810736
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida45838c2-216c-5880-b820-9fcbec1cb23b
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId144a4fa4-291c-4ad1-9853-5c2ff73e8d37
scryfallIllustrationId94ebb46d-fcb3-4f9c-adb1-030e1125fb03
scryfallOracleId7ad97dd9-1342-4ed4-bea9-1bb21d748e04
tcgplayerEtchedProductId
tcgplayerProductId617934
uuid78a845bd-d5c3-54af-850e-35ff69b4dd0e

Legalities

id89907
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid78a845bd-d5c3-54af-850e-35ff69b4dd0e
vintageLegal

Purchase URLs

id89907
cardKingdomhttps://mtgjson.com/links/356f348473108657
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/0cfbcad1ee38ba93
cardmarket
tcgplayerhttps://mtgjson.com/links/b4fb180479f434d0
tcgplayerEtched
uuid78a845bd-d5c3-54af-850e-35ff69b4dd0e

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-06-23As the triggered ability resolves, first the next opponent in turn order chooses a creature they control, then each other opponent in turn order does the same knowing the choices made before them. Then all the chosen creatures are sacrificed at the same time.
2020-06-23If you haven't gained life by the time your end step begins, the triggered ability won't trigger at all.
2020-06-23The triggered ability looks at whether you've gained life in the turn, even if Witch of the Moors wasn't on the battlefield when you gained life. It doesn't care if you also lost life, even if you lost more life than you gained.
2020-06-23The triggered ability triggers just once, no matter how much life you've gained.
2020-06-23You don't have to choose a target creature card at all. If you do and the target card is an illegal target by the time the ability tries to resolve, the ability won't resolve. Your opponents won't sacrifice creatures.

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