Other printings of "Woodland Acolyte // Mend the Wilds": WOE #241 WOE #241
| id | 103716 |
|---|---|
| artist | Steve Prescott |
| artistIds | a1139fb8-41f5-4a9e-9a74-f662e1a23b35 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G, W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 8289 |
| edhrecSaltiness | |
| faceConvertedManaCost | 3 |
| faceFlavorName | |
| faceManaValue | 3 |
| faceName | Woodland Acolyte |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | He left knighthood behind to heal the scars of the invasion. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | adventure |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{W} |
| manaValue | 3 |
| name | Woodland Acolyte // Mend the Wilds |
| number | 241 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.) // When Woodland Acolyte enters the battlefield, draw a card. |
| otherFaceIds | 09d6a819-f481-55b9-b715-3e4a87885f0d |
| power | 2 |
| printings | WOE |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | WOE |
| side | a |
| signature | |
| sourceProducts | {'foil': ['1ff62823-f41c-5334-af14-20c5cc28e84d', '84528b0f-5ebd-5855-b32c-b718cc35f9e2', '86ab9007-922a-5f13-8ffa-aaa8b775c06c', 'cd6988ad-afc6-5926-b41e-88be446d9bb7'], 'nonfoil': ['1ff62823-f41c-5334-af14-20c5cc28e84d', '57bf891f-b602-58c6-8e11-0b6006099568', '86ab9007-922a-5f13-8ffa-aaa8b775c06c']} |
| subsets | |
| subtypes | Human, Cleric |
| supertypes | |
| text | When this creature enters, draw a card. |
| toughness | 2 |
| type | Creature — Human Cleric |
| types | Creature |
| uuid | e32cb62e-af7a-5404-b90b-77a4a4367ff4 |
| variations | |
| watermark | |
| setName | Wilds of Eldraine |
| id | 103716 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 282496 |
| cardKingdomId | 282022 |
| cardsphereFoilId | |
| cardsphereId | 107525 |
| deckboxId | 82184 |
| mcmId | 729738 |
| mcmMetaId | 423820 |
| mtgArenaId | 86972 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | ecb9fd93-ae0e-5936-a3a5-890bfe2dc5d4 |
| mtgoFoilId | |
| mtgoId | 116868 |
| multiverseId | 629742 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | b9f10623-4783-4773-b9c8-a5a2bcfdb5d9 |
| scryfallIllustrationId | 01907fbd-f5bd-456b-9525-bb499c2ad3a9 |
| scryfallOracleId | ba610f08-61a7-47fe-9a80-32b5ce51b118 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 513507 |
| uuid | e32cb62e-af7a-5404-b90b-77a4a4367ff4 |
| id | 103716 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | Legal |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | Legal |
| standardbrawl | Legal |
| timeless | Legal |
| uuid | e32cb62e-af7a-5404-b90b-77a4a4367ff4 |
| vintage | Legal |
| id | 103716 |
|---|---|
| cardKingdom | https://mtgjson.com/links/db6b1ef2f514ebb6 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/47c5c680d3e083ad |
| cardmarket | https://mtgjson.com/links/f0d29b01523063f8 |
| tcgplayer | https://mtgjson.com/links/5ea8aa4528527477 |
| tcgplayerEtched | |
| uuid | e32cb62e-af7a-5404-b90b-77a4a4367ff4 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | Woodland Acolyte // 修补幻野 | Woodland Acolyte | 他毅然抛弃骑士身份,全心疗愈大侵攻的创痕。 | 生物 — 人类/僧侣 | 当林地侍僧进战场时,抓一张牌。 | 631569 |
| French | Acolytes des sylves // Restaurer les friches | Acolytes des sylves | Il abandonna la chevalerie pour guérir les cicatrices de l'invasion. | Créature — humain et clerc | Quand l'Acolyte des sylves arrive sur le champ de bataille, piochez une carte. | 630525 |
| German | Waldland-Tempeldiener // Heilung der Wildnis | Waldland-Tempeldiener | Er kehrte dem Ritterstand den Rücken, um die Narben der Invasion zu heilen. | Kreatur — Mensch, Kleriker | Wenn der Waldland-Tempeldiener ins Spiel kommt, ziehe eine Karte. | 630003 |
| Italian | Accolito delle Selve // Curare le Terre Selvagge | Accolito delle Selve | Ha abbandonato la vita da cavaliere per curare le ferite dell'invasione. | Creatura — Chierico Umano | Quando l'Accolito delle Selve entra nel campo di battaglia, pesca una carta. | 630786 |
| Japanese | Woodland Acolyte // 僻(へき)境(きょう)の修(しゅう)繕(ぜん) | Woodland Acolyte | 彼は侵攻の傷を癒すために、騎士道精神を棄てた。 | クリーチャー — 人間・クレリック | 森林地の侍祭が戦場に出たとき、カード1枚を引く。 | 631047 |
| Portuguese (Brazil) | Acólito das Matas // Curar as Terras Selvagens | Acólito das Matas | Ele abandonou a cavalaria para curar as cicatrizes da invasão. | Criatura — Humano Clérigo | Quando Acólito das Matas entrar no campo de batalha, compre um card. | 631308 |
| Spanish | Acólito forestal // Sanar las tierras | Acólito forestal | Abandonó la orden de caballería para sanar las cicatrices de la invasión. | Criatura — Clérigo humano | Cuando el Acólito forestal entre al campo de batalla, roba una carta. | 630264 |
| date | text |
|---|---|
| 2023-09-01 | An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can’t be the target of Tenacious Tomeseeker’s triggered ability (“return target instant or sorcery card from your graveyard to your hand”). |
| 2023-09-01 | An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure. |
| 2023-09-01 | Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure. |
| 2023-09-01 | If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later. |
| 2023-09-01 | If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell. |
| 2023-09-01 | If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent. |
| 2023-09-01 | If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose. |
| 2023-09-01 | If an effect refers to a card, spell, or permanent that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure. |
| 2023-09-01 | If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure. |
| 2023-09-01 | If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer (“Once each turn, you may cast an instant or sorcery spell from the top of your library.”) and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid. |
| 2023-09-01 | When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics. |
| 2023-09-01 | You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty. |
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