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Yawgmoth's Will USG

Other printings of "Yawgmoth's Will": WC00 #nl171 WC99 #js171 G07 #3 VMA #148 USG #171 PRM #35080

Card

id98978
artistRon Spencer
artistIdsdab52c11-0564-4207-a4a1-c1735c946a65
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank2442
edhrecSaltiness1.44
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved1
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{B}
manaValue3
nameYawgmoth's Will
number171
originalPrintings
originalReleaseDate
originalTextUntil end of turn, you may play cards in your graveyard as though they were in your hand. Cards put into your graveyard this turn are removed from the game instead.
otherFaceIds
power
printingsG07, PRM, USG, VMA, WC00, WC99
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeUSG
side
signature
sourceProducts{'nonfoil': ['96772e6d-0aba-5362-ab10-d5f3f6d23634', 'c901ab11-9d40-5fc1-a603-470b42f4b48b']}
subsets
subtypes
supertypes
textUntil end of turn, you may play lands and cast spells from your graveyard.
If a card would be put into your graveyard from anywhere this turn, exile that card instead.
toughness
typeSorcery
typesSorcery
uuid78cc0f77-ee21-5941-b708-7902aec2ef57
variations
watermark
setNameUrza's Saga

Identifiers

id98978
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId31332
cardsphereFoilId
cardsphereId46824
deckboxId13349
mcmId10378
mcmMetaId6773
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc6e6f090-415a-54fa-a9ec-1e45d2e7bd1b
mtgoFoilId12350
mtgoId12349
multiverseId5629
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId6d3e3c3a-d351-4d91-8884-312d4b6f540d
scryfallIllustrationId1eb67adf-187c-47e5-9fac-8db33729aaae
scryfallOracleId322f0459-f394-44f0-977b-55fd0cbe0712
tcgplayerEtchedProductId
tcgplayerProductId7118
uuid78cc0f77-ee21-5941-b708-7902aec2ef57

Legalities

id98978
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyBanned
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodernBanned
standard
standardbrawl
timeless
uuid78cc0f77-ee21-5941-b708-7902aec2ef57
vintageRestricted

Purchase URLs

id98978
cardKingdomhttps://mtgjson.com/links/9312ecc562965584
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/4f29faf7fb17ba21
tcgplayerhttps://mtgjson.com/links/7c7438b564a089ab
tcgplayerEtched
uuid78cc0f77-ee21-5941-b708-7902aec2ef57

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchVolonté de Yaugzebul
GermanYawgmoths WilleHexereiBis zum Ende des Zuges kannst Du Karten aus Deinem Friedhof spielen, als ob sie auf Deiner Hand wären. Karten, die in diesem Zug auf Deinem Friedhof landen, werden stattdessen ganz aus dem Spiel entfernt.
ItalianVolontà di Yawgmoth
Japaneseヨーグモスの意志
Portuguese (Brazil)Determinação de Yawgmoth
SpanishVoluntad de Yawgmoth

Rulings

datetext
2004-10-04If an effect asks you to discard a card, you can’t “discard” something that is in your graveyard. Those cards are not in your hand. Thus, Cycling abilities of cards in the graveyard can’t be activated.
2004-10-04If you cast a Buyback spell, then there will be two effects trying to replace where the card goes. You get to choose if the Buyback returns the card to your hand or the card gets exiled.
2004-10-04If you play a card using Yawgmoth’s Will and something triggers only when “cast from your hand”, that something will not trigger. Such things trigger based on where the card came from.
2004-10-04It will exile itself since it goes to the graveyard after its effect starts.
2004-10-04The second ability creates a replacement effect. It applies to both costs and effects.
2004-10-04To “play a card” is to either cast a spell or to put a land onto the battlefield using the main phase special action.
2006-10-15You cannot Suspend a card from your graveyard, only your hand.

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