← Back Card Profile (by Name)

Young Red Dragon // Bathe in Gold CLB

Other printings of "Young Red Dragon // Bathe in Gold": PLST #CLB-210 PLST #CLB-210 HBG #197 HBG #197 CLB #210 CLB #210

Card

id18269
artistAdam Vehige
artistIdsc371d756-2c5d-46f1-aa3a-f70b831d4fbc
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank9764
edhrecSaltiness0.08
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameBathe in Gold
finishesnonfoil, foil
flavorName
flavorTextFor most, deadly. For a dragon, decadent.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTreasure
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue4
nameYoung Red Dragon // Bathe in Gold
number210
originalPrintings
originalReleaseDate
originalTextCreate a Treasure token. (Then exile this card. You may cast the creature later from exile.) // Flying
Young Red Dragon can't block.
otherFaceIdsb9d9cc91-5c8e-56b8-b7fc-abb41e5644f6
power
printingsCLB, HBG, PLST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCLB
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textCreate a Treasure token. (Then exile this card. You may cast the creature later from exile.)
toughness
typeInstant — Adventure
typesInstant
uuid6472915d-6d47-5a27-ba15-65f4d793ea7e
variations
watermark
setNameCommander Legends: Battle for Baldur's Gate

Identifiers

id18269
cardKingdomEtchedId
cardKingdomFoilId261589
cardKingdomId261159
cardsphereFoilId
cardsphereId89016
deckboxId65365
mcmId660743
mcmMetaId408639
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id93c448ab-5efd-57f8-a633-8ad52bc14a46
mtgoFoilId
mtgoId100446
multiverseId563093
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd0b9865a-be87-48fd-a325-be6aca8a31e9
scryfallIllustrationId777759c6-5824-4506-9fa3-e5ba34c6087c
scryfallOracleId2f865ae9-9328-4f6f-924f-d5e0a65aaa96
tcgplayerEtchedProductId
tcgplayerProductId273356
uuid6472915d-6d47-5a27-ba15-65f4d793ea7e

Legalities

id18269
alchemy
brawl
commanderLegal
duelLegal
future
gladiatorLegal
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid6472915d-6d47-5a27-ba15-65f4d793ea7e
vintageLegal

Purchase URLs

id18269
cardKingdomhttps://mtgjson.com/links/09662855b17d5484
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/548d543dac1e2a39
cardmarkethttps://mtgjson.com/links/d3debcda204cfe7b
tcgplayerhttps://mtgjson.com/links/ab3a1d97eda57737
tcgplayerEtched
uuid6472915d-6d47-5a27-ba15-65f4d793ea7e

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedYoung Red Dragon // 沐浴黄金沐浴黄金瞬间~历险派出一个珍宝衍生物。(然后放逐此牌。之后你还可以从放逐区施放该生物。)566333
FrenchYoung Red Dragon // Baigner dans l'orBaigner dans l'orÉphémère : aventureCréez un jeton Trésor. (Puis exilez cette carte. Vous pouvez lancer la créature plus tard depuis l'exil.)564173
GermanYoung Red Dragon // Bad im GoldBad im GoldSpontanzauber — AbenteuerErzeuge einen Schatz-Spielstein. (Schicke diese Karte dann ins Exil. Du kannst sie später als Kreatur aus dem Exil wirken.)563453
ItalianYoung Red Dragon // Immergersi nell'OroImmergersi nell'OroIstantaneo — AvventuraCrea una pedina Tesoro. (Poi esilia questa carta. Puoi lanciare la creatura in seguito dall'esilio.)564533
JapaneseYoung Red Dragon // 黄(おう)金(ごん)浴(あ)び黄(おう)金(ごん)浴(あ)びインスタント ― 出来事宝物・トークン1つを生成する。(その後、これを追放する。後で追放領域からこのクリーチャーを唱えてもよい。)564893
Portuguese (Brazil)Young Red Dragon // Banhar-se em OuroBanhar-se em OuroMágica instantânea — AventuraCrie uma ficha de Tesouro. (Depois, exile este card. Você pode conjurar a criatura posteriormente do exílio.)565613
SpanishYoung Red Dragon // Bañarse en oroBañarse en oroInstantáneo — AventuraCrea una ficha de Tesoro. (Luego, exilia esta carta. Puedes lanzar la criatura más adelante desde el exilio.)563813

Rulings

datetext
2022-06-10An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Altar of Bhaal is an artifact card whose mana value is 2.
2022-06-10An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2022-06-10Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2022-06-10If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2022-06-10If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2022-06-10If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy from exile.
2022-06-10If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2022-06-10If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2022-06-10If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell.
2022-06-10When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2022-06-10You must still follow any relevant timing rules for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.

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