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Zariel, Archduke of Avernus PRM

Other printings of "Zariel, Archduke of Avernus": AFR #172 PAFR #172a PAFR #172p PAFR #172s AFR #285 PRM #92726

Card

id79902
artistScott M. Fischer
artistIds23b0cf43-3e43-44c6-8329-96446eca5bce
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank5201
edhrecSaltiness0.34
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': False, 'oathbreaker': True}
life
loyalty4
manaCost{2}{R}{R}
manaValue4
nameZariel, Archduke of Avernus
number92726
originalPrintings
originalReleaseDate2021-10-19
originalText
otherFaceIds
power
printingsAFR, PAFR, PRM
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePRM
side
signature
sourceProducts
subsets
subtypesZariel
supertypesLegendary
text[+1]: Creatures you control get +1/+0 and gain haste until end of turn.
[0]: Create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
[−6]: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase."
toughness
typeLegendary Planeswalker — Zariel
typesPlaneswalker
uuid7befdf75-9ed8-5726-aadb-010abecb623e
variations
watermark
setNameMagic Online Promos

Identifiers

id79902
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd736e210-6fa2-57f7-bb20-7929b5fec060
mtgoFoilId
mtgoId92726
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId1e4f2fc8-63f4-4732-a4bb-80c7016fa19a
scryfallIllustrationId1236b658-ee06-4dec-814f-84bfd9aa4c05
scryfallOracleId04ddb495-e9b0-47bf-b892-c7ae7b87c10c
tcgplayerEtchedProductId
tcgplayerProductId
uuid7befdf75-9ed8-5726-aadb-010abecb623e

Legalities

id79902
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid7befdf75-9ed8-5726-aadb-010abecb623e
vintageLegal

Purchase URLs

id79902
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid7befdf75-9ed8-5726-aadb-010abecb623e

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-07-23If the target of the emblem's ability becomes an illegal target by the time the ability tries to resolve, the ability won't resolve and none of its effects will happen. You won't get an additional combat phase.
2021-07-23If you have more than one of Zariel's emblem, the abilities will each trigger at the end of the first combat phase on your turn. You can choose the same creature as the target of each ability. Those targets will untap before any additional combats. No creatures will untap between the first additional combat and the second additional combat (or between the second and third, and so on, and wow, how long was Zariel under your control?!)
2021-07-23The ability of the emblem can target any creature you control, not just one that's tapped.
2021-07-23There is no main phase between the combat phases. You move from the first combat phase directly into the second combat phase.

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