Other printings of "Aethersphere Harvester": AER #142 PAER #142s KLR #218 M3C #280
| id | 7909 |
|---|---|
| artist | Christine Choi |
| artistIds | b8266529-1ffe-41e7-9969-fcf39f61426b |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 11498 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Crew, Flying |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3} |
| manaValue | 3 |
| name | Aethersphere Harvester |
| number | 142 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Flying When Aethersphere Harvester enters the battlefield, you get {EE} (two energy counters). Pay {E}: Aethersphere Harvester gains lifelink until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) |
| otherFaceIds | |
| power | 3 |
| printings | AER, KLR, M3C, PAER |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | AER |
| side | |
| signature | |
| sourceProducts | {'foil': ['b32a55d0-c4f8-5c16-b1ab-66ab627a25a2', 'c8e0fc44-da90-5aac-84ea-ee8e2e5caf01', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['612e4818-c476-55ec-9fb7-5cd60a366120', 'b32a55d0-c4f8-5c16-b1ab-66ab627a25a2', 'c693cb5b-1236-5581-8e99-a7acdb515bca', 'f11efbac-a2d4-5228-acba-c858c60c12ac']} |
| subsets | |
| subtypes | Vehicle |
| supertypes | |
| text | Flying When this Vehicle enters, you get {E}{E} (two energy counters). Pay {E}: This Vehicle gains lifelink until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) |
| toughness | 5 |
| type | Artifact — Vehicle |
| types | Artifact |
| uuid | b211495f-7ff6-55d7-8a1e-d6b4075b2963 |
| variations | |
| watermark | |
| setName | Aether Revolt |
| id | 7909 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 210730 |
| cardKingdomId | 210546 |
| cardsphereFoilId | 4084 |
| cardsphereId | 4085 |
| deckboxId | 34504 |
| mcmId | 294914 |
| mcmMetaId | 224459 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | f2831d56-57bf-5257-a489-d2386a65ecc0 |
| mtgoFoilId | 62888 |
| mtgoId | 62887 |
| multiverseId | 423809 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 4160bb5f-4b49-4535-94f5-776d7abd1d1a |
| scryfallIllustrationId | e3eadce9-8212-41dc-b399-ce153be75cce |
| scryfallOracleId | 7b3e74ad-0179-480b-871c-9e3bc30a43ff |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 126451 |
| uuid | b211495f-7ff6-55d7-8a1e-d6b4075b2963 |
| id | 7909 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | b211495f-7ff6-55d7-8a1e-d6b4075b2963 |
| vintage | Legal |
| id | 7909 |
|---|---|
| cardKingdom | https://mtgjson.com/links/19718abc9aab0e68 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/af4fa82eac89a571 |
| cardmarket | https://mtgjson.com/links/8e7c099d16ad3cd1 |
| tcgplayer | https://mtgjson.com/links/56236a653897de2e |
| tcgplayerEtched | |
| uuid | b211495f-7ff6-55d7-8a1e-d6b4075b2963 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 乙太层收集机 | 神器~载具 | 飞行 当乙太层收集机进战场时,你得到{E}{E}(两个能量指示物)。 支付{E}:乙太层收集机获得系命异能直到回合结束。 搭载1(横置任意数量由你操控且力量总和等于或大于1的生物:此载具成为神器生物直到回合结束。) | 423993 | ||
| Chinese Traditional | 乙太層收集機 | 神器~載具 | 飛行 當乙太層收集機進戰場時,你得到{E}{E}(兩個能量指示物)。 支付{E}:乙太層收集機獲得繫命異能直到回合結束。 搭載1(橫置任意數量由你操控且力量總和等於或大於1的生物:此載具成為神器生物直到回合結束。) | 424177 | ||
| French | Moissonneur de l'Éthersphère | Artefact : véhicule | Vol Quand le Moissonneur de l'Éthersphère arrive sur le champ de bataille, vous gagnez {E}{E} (deux marqueurs « énergie »). Payez {E} : Le Moissonneur de l'Éthersphère acquiert le lien de vie jusqu'à la fin du tour. Pilotage 1 (Engagez n'importe quel nombre de créatures que vous contrôlez dont la force totale est supérieure ou égale à 1 : Ce véhicule devient une créature-artefact jusqu'à la fin du tour.) | 424545 | ||
| German | Äthersphären-Erntemaschine | Artefakt — Fahrzeug | Fliegend Wenn die Äthersphären-Erntemaschine ins Spiel kommt, erhältst du {E}{E} (zwei Energiemarken). Bezahle {E}: Die Äthersphären-Erntemaschine erhält Lebensverknüpfung bis zum Ende des Zuges. Bemannen 1 (Tappe eine beliebige Anzahl an Kreaturen, die du kontrollierst und die zusammen Stärke 1 oder mehr haben: Dieses Fahrzeug wird bis zum Ende des Zuges zu einer Artefaktkreatur.) | 424361 | ||
| Italian | Mietitore dell'Etersfera | Artefatto — Veicolo | Volare Quando il Mietitore dell'Etersfera entra nel campo di battaglia, ottieni {E}{E} (due segnalini energia). Paga {E}: Il Mietitore dell'Etersfera ha legame vitale fino alla fine del turno. Manovrare 1 (TAPpa un qualsiasi numero di creature che controlli con forza totale pari o superiore a 1: Questo Veicolo diventa una creatura artefatto fino alla fine del turno.) | 424729 | ||
| Japanese | 霊気圏の収集艇 | アーティファクト — 機体 | 飛行 霊気圏の収集艇が戦場に出たとき、あなたは{E}{E}(エネルギー・カウンター2個)を得る。 {E}を支払う:ターン終了時まで、霊気圏の収集艇は絆魂を得る。 搭乗1(あなたがコントロールする望む数のクリーチャーを、パワーの合計が1以上になるように選んでタップする:ターン終了時まで、この機体はアーティファクト・クリーチャーになる。) | 424913 | ||
| Korean | 에테르권 수확기계 | 마법물체 — 탑승물 | 비행 에테르권 수확기계가 전장에 들어올 때, 당신은 {E}{E}(에너지 카운터 두 개)를 얻는다. {E}를 지불한다: 에테르권 수확기계는 턴종료까지 생명연결을 얻는다. 탑승 1 (당신이 조종하는 생물을 공격력 총합이 1 이상이 되도록 원하는 수만큼 탭한다: 이 탑승물은 턴종료까지 마법물체 생물이 된다.) | 425097 | ||
| Portuguese (Brazil) | Segadeira da Eteresfera | Artefato — Veículo | Voar Quando Segadeira da Eteresfera entra no campo de batalha, você recebe {E}{E} (dois marcadores de energia). Pague {E}: Segadeira da Eteresfera ganha vínculo com a vida até o final do turno. Tripular 1 (Vire qualquer número de criaturas que você controla com total de poder igual ou superior a 1: Este Veículo se torna uma criatura artefato até o final do turno.) | 425281 | ||
| Russian | Эфиросферный Сборщик | Артефакт — Машина | Полет Когда Эфиросферный Сборщик выходит на поле битвы, вы получаете {E}{E} (два жетона энергии). Заплатите {E}: Эфиросферный Сборщик получает Цепь жизни до конца хода. Экипаж 1 (Поверните любое количество существ под вашим контролем с суммарной силой 1 или более: эта Машина становится артефактом существом до конца хода.) | 425465 | ||
| Spanish | Recolector de la eteresfera | Artefacto — Vehículo | Vuela. Cuando el Recolector de la eteresfera entre al campo de batalla, obtienes {E}{E} (dos contadores de energía). Pagar {E}: El Recolector de la eteresfera gana la habilidad de vínculo vital hasta el final del turno. Tripular 1. (Girar cualquier cantidad de criaturas que controlas con una fuerza total de 1 o más: Este Vehículo se convierte en una criatura artefacto hasta el final del turno.) | 425649 |
| date | text |
|---|---|
| 2017-02-09 | Multiple instances of lifelink on the same creature are redundant. |
| 2017-09-29 | Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on. |
| 2017-09-29 | Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature. |
| 2017-09-29 | Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type. |
| 2017-09-29 | When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger. |
| 2017-09-29 | You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness. |
| 2017-09-29 | You may tap more creatures than necessary to activate a crew ability. |
| 2017-09-29 | Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control. |
| 2017-09-29 | Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it. |
| 2017-09-29 | Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness. |
| 2017-09-29 | For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature. |
| 2017-09-29 | If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature. |
| 2017-09-29 | If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness. |
| 2024-06-07 | Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents. |
| 2024-06-07 | Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters. |
| 2024-06-07 | If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to. |
| 2024-06-07 | If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. |
| 2024-06-07 | Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) |
| 2024-06-07 | Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}. |
| 2024-06-07 | Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves. |
| 2024-06-07 | Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions. |
| 2024-06-07 | {E} is the energy symbol. It represents one energy counter. |
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