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Amped Raptor MH3

Other printings of "Amped Raptor": MH3 #114 MH3 #513

Card

id53775
artistAlex Konstad
artistIds58b2a57c-50ca-4047-b4e7-efb28cb22851
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank6928
edhrecSaltiness0.23
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFirst strike
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue2
nameAmped Raptor
number114
originalPrintings
originalReleaseDate
originalTextFirst strike
When Amped Raptor enters the battlefield, you get {E}{E} (two energy counters). Then if you cast it from your hand, exile cards from the top of your library until you exile a nonland card. You may cast that card by paying an amount of {E} equal to its mana value rather than paying its mana cost.
otherFaceIds
power2
printingsMH3
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMH3
side
signature
sourceProducts{'foil': ['1af73395-a2f4-5cd6-b941-afa07b4821a2', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f'], 'nonfoil': ['79e6854a-4a2e-5236-b546-54597f979c71', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f']}
subsets
subtypesDinosaur
supertypes
textFirst strike
When this creature enters, you get {E}{E} (two energy counters). Then if you cast it from your hand, exile cards from the top of your library until you exile a nonland card. You may cast that card by paying an amount of {E} equal to its mana value rather than paying its mana cost.
toughness1
typeCreature — Dinosaur
typesCreature
uuidee0375ba-2584-52f6-9298-ebc4a04da059
variations60c3de45-8c59-5e66-9e9e-193931c3f8f4
watermark
setNameModern Horizons 3

Identifiers

id53775
cardKingdomEtchedId
cardKingdomFoilId297050
cardKingdomId296345
cardsphereFoilId
cardsphereId121236
deckboxId91424
mcmId771504
mcmMetaId435066
mtgArenaId90963
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4ce4cab7-7220-552a-a02e-8eaa9a623389
mtgoFoilId
mtgoId126245
multiverseId662266
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId1ac0e78b-0fdd-44f9-8b7b-c4f28a32782e
scryfallIllustrationId31350eb2-31fc-4c3d-9b19-796cd57e8121
scryfallOracleId3ed14ea7-ee62-4604-af3b-deafb00108c3
tcgplayerEtchedProductId
tcgplayerProductId552664
uuidee0375ba-2584-52f6-9298-ebc4a04da059

Legalities

id53775
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernBanned
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuidee0375ba-2584-52f6-9298-ebc4a04da059
vintageLegal

Purchase URLs

id53775
cardKingdomhttps://mtgjson.com/links/5b91984002297c3f
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/2d4778369dcb1b56
cardmarkethttps://mtgjson.com/links/181b34e189c28cca
tcgplayerhttps://mtgjson.com/links/64bf2c2229abbb0b
tcgplayerEtched
uuidee0375ba-2584-52f6-9298-ebc4a04da059

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified激放迅猛龙生物 — 恐龙先攻
当激放迅猛龙进战场时,你得到{E}{E}(两个能量指示物)。然后若你从你手上施放之,则从你的牌库顶开始放逐牌,直到放逐一张非地牌为止。你可以施放该牌,但须支付等同于其法术力值数量的{E},而不支付其法术力费用。
663918
FrenchRaptor surexcitéCréature — dinosaureInitiative
Quand le Raptor surexcité arrive sur le champ de bataille, vous gagnez {E}{E} (deux marqueurs « énergie »). Puis, si vous l'avez lancé depuis votre main, exilez les cartes du dessus de votre bibliothèque jusqu'à ce que vous exiliez une carte non-terrain. Vous pouvez lancer cette carte en payant un nombre de {E} égal à sa valeur de mana à la place de payer son coût de mana.
662974
GermanAufgedrehter RaptorKreatur — DinosaurierErstschlag
Wenn der Aufgedrehte Raptor ins Spiel kommt, erhältst du {E}{E} (zwei Energiemarken). Falls du ihn aus deiner Hand gewirkt hast, schicke dann Karten oben von deiner Bibliothek ins Exil, bis du eine Nichtland-Karte ins Exil schickst. Du kannst jene Karte wirken, indem du {E} in Höhe des Manabetrags des Zauberspruchs bezahlst, statt seine Manakosten zu bezahlen.
662502
ItalianRaptor AmplificatoCreatura — DinosauroAttacco improvviso
Quando il Raptor Amplificato entra nel campo di battaglia, ottieni {E}{E} (due segnalini energia). Poi, se l'hai lanciato dalla tua mano, esilia carte dalla cima del tuo grimorio finché non esili una carta non terra. Puoi lanciare quella carta pagando un ammontare di {E} pari al suo valore di mana invece di pagare il suo costo di mana.
663210
Japanese色めき立つ猛竜クリーチャー — 恐竜先制攻撃
色めき立つ猛竜が戦場に出たとき、{E}{E}(エネルギー・カウンター2個)を得る。その後、あなたがあなたの手札からこれを唱えていたなら、土地でないカード1枚が追放されるまで、あなたのライブラリーの一番上から1枚ずつ追放していく。そのカードを、マナ・コストを支払うのではなくマナ総量に等しい個数の{E}を支払って唱えてもよい。
663446
Portuguese (Brazil)Raptor AmplificadoCriatura — DinossauroIniciativa
Quando Raptor Amplificado entra no campo de batalha, você recebe {E}{E} (dois marcadores de energia). Em seguida, se você o tiver conjurado de sua mão, exile cards do topo de seu grimório até exilar um card não de terreno. Você pode conjurar aquele card pagando uma quantidade de {E} igual a seu valor de mana em vez de pagar seu custo de mana.
663682
SpanishRáptor energizadoCriatura — DinosaurioDaña primero.
Cuando el Ráptor energizado entre al campo de batalla, obtienes {E}{E} (dos contadores de energía). Luego, si lo lanzaste desde tu mano, exilia cartas de la parte superior de tu biblioteca hasta que exilies una carta que no sea tierra. Puedes lanzar esa carta si pagas una cantidad de {E} igual a su valor de maná en vez de pagar su coste de maná.
662738

Rulings

datetext
2024-06-07Any land cards exiled with Amped Raptor's triggered ability will remain in exile. If you choose not to cast the exiled nonland card (either because you don't have enough {E} or you just don't want to), that card will remain in exile as well.
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07If you cast a spell for another cost "rather than paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, those must be paid to cast it.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07You choose whether or not to cast the exiled nonland card as Amped Raptor's triggered ability resolves. If you do, you do so as part of the resolution of that ability. You can't wait to cast it later in the turn. Timing restrictions based on the card's type are ignored.
2024-06-07{E} is the energy symbol. It represents one energy counter.

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